40 次代码提交 (e7327a7f-49e9-4dd8-95ee-6f6188acd6b4)

作者 SHA1 备注 提交日期
Julien Ignace 7e712073 Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
arnaudcarre d4b4b0be dupplicate BasicRenderLoopTutorial renderloop to make various tests about batching 8 年前
Arnaud Carré arnaud@unity3d.com 2913ae51 now fastbatch shader use fixed bind slot 0, and UnityPerDraw too (changed in UnityShaderVariables.cginc ) 8 年前
Julien Ignace a06bdec6 - Fixed procedural sky renderer to use the provided ScreenSize 8 年前
GitHub 5905c1d5 Merge pull request #52 from Unity-Technologies/SkyFramework 8 年前
Sebastien Lagarde 0c1762ae Merge remote-tracking branch 'refs/remotes/origin/master' into Add-uv2-control 8 年前
Evgenii Golubev 8bbe4289 Merge remote-tracking branch 'upstream/master' 8 年前
Arnaud Carre 66610d8f Merge remote-tracking branch 'origin/master' into batch_rendering 8 年前
Arnaud Carre 05fd006e HDTest scene for fast batch rendering 8 年前
sebastienlagarde 613a80ee HDRenderPipeline; Add Pom test level 8 年前
GitHub 4ed323aa Merge pull request #105 from Unity-Technologies/Add-POM-and-Tesselation-Test-Level 8 年前
Evgenii Golubev 8b521e10 Merge branch 'master' into SSSSS 8 年前
GitHub 89421bcf Merge branch 'master' into metal 8 年前
Tim Cooper d4271c8c Merge remote-tracking branch 'origin/master' into preview-cameras 8 年前
Tim Cooper 171302ee Merge branch 'preview-cameras' into refactor-hdloop 8 年前
Paul Demeulenaere 40290c81 Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Arnaud Carre 2cdff1ec Merge branch 'master' into batch_rendering 8 年前
Arnaud Carre bfff24ea fix some scenes (too many point lights for 4096*4096 lightmap) 8 年前
Felipe Lira be52007a Merge branch 'master' into lowendmobile 8 年前
Mikko Strandborg fa549add Create branch for renderpass test scene 8 年前
Felipe Lira 38a9956f Due to target hardware restrictions (ALU/bandwidth) LD won't support the same standard shader workflow. Instead a specular limited will be available. 8 年前
Sebastien Lagarde 14dc6caa HDRenderPipeline: Replace tangentToWorld by the correct term worldToTangent 8 年前
GitHub fd4b72d5 Merge pull request #166 from Unity-Technologies/normal-surface-gradient 8 年前
Evgenii Golubev a5c5f339 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Arnaud Carre 3c290788 Merge branch 'master' into batch_rendering 8 年前
runes cb7bce50 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
uygar cefe8b15 Merge branch 'master' into shadows 8 年前
vlad-andreev 3a5b105e Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
uygar 8844bd4a Added missing .meta files. 8 年前
Evgenii Golubev f8d04c4e Add missing .meta files 8 年前
GitHub dcb8638a Merge pull request #225 from EvgeniiG/master 8 年前
uygar d82162c7 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into shadows 8 年前
Julien Ignace c31d6106 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_DebugMenu 8 年前
GitHub 712ff1d3 Merge pull request #228 from Unity-Technologies/shadows 8 年前
Evgenii Golubev 0d763678 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Filip Iliescu 3a226917 merged master 8 年前
Arnaud Carre f27d26c4 Merge branch 'master' into Branch_Batching2 8 年前
Felipe Lira 024a70fc Merged master. 7 年前
Mike Wuetherick 0d5b90fd updated mats for 2018.1.0b6 7 年前
John 360fd4d8 Merge branch 'projects/TheLastStand' into projects/TheLastStand-SubsurfaceScattering 7 年前