16 次代码提交 (e6b70122-06a9-4f5c-a5cb-2c1714d1036d)

作者 SHA1 备注 提交日期
Tim Cooper da4824f7 Readd all existing nodes. 9 年前
Tim Cooper c522adcc [material graph]Working on texture preview / regeneration of drawing layer workflow. 9 年前
Tim Cooper 0dd596bf [Material Graph] change nodes property to GetNodes<T> where you can get nodes of a given type 9 年前
Tim Cooper 62377747 [Material graph] Working subGraph now. Copies function / properties etc. 9 年前
Tim Cooper 7ae021c6 [material graph]Convert slots from being a string into being an int that can be referenced from the node. 8 年前
Tim Cooper 6ef35ae3 [Material Graph]Use slotid's instead of slots. 8 年前
Tim Cooper 553fedbf [Format]Run code formatting 8 年前
Tim Cooper 313777e5 [Mat Graph] Master Node Inversion refactor 8 年前
Tim Cooper 9ea47ed4 working on shader compiler issues 8 年前
Tim Cooper bc6130d7 Fix nodes so that the master node now can do a mapping from vertex input to usage by the master node. 8 年前
Matt Dean 5bed2efc Menu Reorg: Input 8 年前
Andre McGrail 22cf545d Fixed math in remap node 8 年前
Andre McGrail b061e067 Lava and some stuff. 8 年前
Peter Bay Bastian 7e160ce8 Run `hg format` on repository 7 年前
Tim Cooper 215e1b6a Refactoring slot types. 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前