12 次代码提交 (e2dc966c-ecaf-4b0d-bfe4-733ed95be3d1)

作者 SHA1 备注 提交日期
sebastienlagarde 313ca6c5 Emissive color: add support for uv mapping selection 7 年前
sebastienlagarde 214f287d Fix issue with layering emissive not working 7 年前
Sebastien Lagarde 5de3d404 Update builtindata code after merge 7 年前
sebastienlagarde 0b8efbbc Add support of UV1 to UV3 set on base color 7 年前
Sebastien Lagarde e2c88f24 update code 7 年前
sebastienlagarde 55b91556 Replace EmissiveIntesnity by EmissveColor HDR 7 年前
Sebastien Lagarde 4d25d4a1 Add normal buffer to directional shadow and forwar 7 年前
sebastienlagarde 870dbb61 Large refactor of transmission code to share it between material 7 年前
sebastienlagarde c1827b93 Rename positionWS to positionRWS + update shader graph template 7 年前
GitHub 80d748f5 Add light linking support (#1758) 6 年前
Sebastien Lagarde 56790568 Refactor GetBakedDiffuseLighting 6 年前
Sebastien Lagarde 24e59066 Split materialUtilities in 2 files (for VFX editor) 6 年前