2969 次代码提交 (de58d455-1b00-45c1-b60b-7ac4090876a7)

作者 SHA1 备注 提交日期
sebastienlagarde 255c6c84 clean sky setup 7 年前
sebastienlagarde c06cdc20 More cleanup PushGlobalParams 7 年前
sebastienlagarde 52be8b62 More clean, GBuffer and deferredshadow 7 年前
sebastienlagarde d2d35aec Another round of clean 7 年前
GitHub f940251c Merge pull request #580 from Unity-Technologies/script_profiling_c# 7 年前
sebastienlagarde ee88aa31 More cleanup 7 年前
GitHub 700ed39f Merge pull request #581 from Unity-Technologies/msvo-fixes 7 年前
Peter Bay Bastian 0d14ee02 [subpackage] master-package.json now specifies relative paths to the sub-packages that should be used 7 年前
Thomas b0d82989 Small but important MSVO fixes 7 年前
sebastienlagarde 29b3af39 Start cleanup 7 年前
Peter Bay Bastian 86201d62 Sub-package script now publishes packages automatically 7 年前
GitHub 85aac6a7 Merge pull request #577 from Unity-Technologies/Unity-2017.3 7 年前
Peter Bay Bastian 4bf904de Python script to manage sub-packages 7 年前
GitHub bcd417c2 Merge pull request #575 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 569840ef Merge pull request #573 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 9ef5873f Merge pull request #571 from Unity-Technologies/Unity-2017.3 7 年前
Arnaud Carre 532e9568 fix profiling markers for C# 7 年前
GitHub 9a371093 Merge pull request #556 from salvadorj/organize-menu-items 7 年前
Salvador Jacobi 4bd00346 Merge branch 'master' into organize-menu-items 7 年前
GitHub aeb0b914 Merge pull request #565 from Unity-Technologies/Unity-2017.3 7 年前
Sebastien Lagarde 52c35d2f HDrenderPipeline: Push shadow mask test scene 7 年前
GitHub bec11b73 Merge pull request #561 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 64affbce Merge pull request #559 from Unity-Technologies/Unity-2017.3 7 年前
Salvador Jacobi 7e2993a1 Correct menu items that should be internal/not internal 7 年前
Salvador Jacobi 9464aaa0 Organize menu items 7 年前
GitHub 1886d3d6 Merge pull request #555 from Unity-Technologies/Unity-2017.3 7 年前
GitHub ae2a6ad0 Merge pull request #551 from Unity-Technologies/Unity-2017.3 7 年前
GitHub b6cf8abe Merge pull request #549 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 29c37ab8 Merge pull request #542 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 3876705e Merge pull request #540 from Unity-Technologies/Unity-2017.3 7 年前
Peter Bay Bastian 66129542 Log time elapsed when compiling shaders 7 年前
Peter Bay Bastian 2cf7a518 Fix bug caused by using LogWarningFormat instead of LogWarning 7 年前
Peter Bay Bastian b5df720c Move output selection in uber shader to an earlier place, to benefit from less register usage and early exit 7 年前
mathieum-unity dd6f9d47 Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Peter Bay Bastian af2552b3 Enable pixel cache for nodes again 7 年前
Peter Bay Bastian 12229415 Misc changes from change to a scripted importer 7 年前
Peter Bay Bastian 5dbb1a25 Update party preview 7 年前
Peter Bay Bastian 4f1955f3 Fix preview dirty'ing in inspector 7 年前
Peter Bay Bastian 2fa06117 Implemented uber shader 7 年前
mathieum-unity bd9683ea Merge branch 'master' of github.com:Unity-Technologies/ShaderGraph into graphview-styling-updates 7 年前
Peter Bay Bastian b63c4c28 Prepare shader generation for uber shader 7 年前
Matt Dean 00061ee8 ChannelEnumControl fixes 7 年前
Peter Bay Bastian b48b4340 Make `GetRequirements` work with a list of nodes, rather than doing a depth first collect itself 7 年前
Matt Dean 6c7ced70 Merge branch 'master' into node-artistic-mask 7 年前
Peter Bay Bastian 406da125 Add INodeModificationListener which allows control views to be notified of node change 7 年前
Peter Bay Bastian 5d2c7e65 Fix typo 7 年前
Matt Dean 8653d727 Change Replace Color to use Color slot types 7 年前
Matt Dean 13948f2d Channel Mask Node 7 年前
Peter Bay Bastian f7b7c84f Replace repeated code with loop in surface description generation 7 年前
Matt Dean b14c1f98 Merge branch 'master' into node-artistic-adjustment 7 年前