4839 次代码提交 (ddda2ecb-eed4-4d06-890f-cbdca1f95545)

作者 SHA1 备注 提交日期
Matt Dean 5b6fd3d8 Fixes to Matrix 2 definition 7 年前
Matt Dean 7c973636 Merge branch 'master' into node-bugfixes 7 年前
Martin Thorzen 324ad522 Updated the settings visual element for nodes 7 年前
GitHub d2945014 Merge pull request #219 from keijiro/screenspace-slot 7 年前
Matt Dean 3df359f2 Merge branch 'master' into node-matrix 7 年前
Alex Lian 6a2d4b34 Cleanup local build.py to utilize central scripts 7 年前
Martin Thorzen 77b49204 Added a Settings menu for Nodes. Implementation of IHasSettings. Nodes can derive from this interface and implement their own VisualElement as their settings menu. 7 年前
GitHub b9b93c1c Merge pull request #215 from keijiro/improve-artnodes 7 年前
Matt Dean 9e6e6e30 Revert uneeded changes 7 年前
Alex Lian 1f1622ac Build automation 7 年前
Martin Thorzen 4334f8e2 Split up MaterialGraph.USS file into multiple USS files for better organization. 7 年前
Matt Dean 173b189a Delete temporary graph 7 年前
Jens Holm f19eae8b Split handling of resize in ResizeSideHandle into each direction 7 年前
Matt Dean e20fd08b Fix matrix defaults 7 年前
Matt Dean 6298bd34 Add axis selection to Matrix Split and Construction nodes 7 年前
Matt Dean da78abd3 Added Matrix Construction node 7 年前
Matt Dean a6899bcf Combine and Split node fixes 7 年前
Matt Dean e9026c65 Fix implicit conversion check for non dynamic casts 7 年前
Matt Dean dc41a21f Add Matrix Split node 7 年前
Matt Dean 394859b7 Remove old matrix multiply nodes 7 年前
Matt Dean 8348d52e Refactor matrix validation functions 7 年前
Matt Dean e5591143 Add declaration overrides for matrix shader properties 7 年前
Matt Dean 06549ef3 Add Matrix Determinant node 7 年前
Robert Srinivasiah 6c1cbcf3 Remove unused bits in GPUCopyAsset 7 年前
GitHub 00a6351a Add a compile-time switch between the full and the empty VolumetricLighting.compute shader 7 年前
Robert Srinivasiah 57fee59f Source proper XR render texture size 7 年前
GitHub a2aa6eba Merge pull request #912 from Unity-Technologies/Branch_FixRTHandleDisableDecal 7 年前
Julien Ignace e1d35dae Don't allocate GBuffer in forward only mode. 7 年前
Robert Srinivasiah c057c34f Fix typo in GetMaxWidth (formerly GetMaxWith) 7 年前
GitHub e29b69df Merge pull request #903 from Unity-Technologies/build/automation 7 年前
Julien Ignace a3e234fe Bind an empty UAV when decal are disabled to avoid crash on PS4 7 年前
Robert Srinivasiah 23861037 Disable bindTextureMS for non-MSAA textures 7 年前
GitHub 5d05ff3e Merge pull request #911 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy b2bd555b Changed the popup dialog : called once fort the first test run in a session, and can be changed from the menu "Internal/GraphicTest Tools/Set Tests Pipelines" 7 年前
Julien Ignace 5749cc0f Fixed HDRP when decal are disabled (issue caused by RTHandle PR) 7 年前
Robert Srinivasiah 695f1e55 For MSAA-enabled RTHandles, don't overwrite original enableRandomWrite 7 年前
GitHub 14257e27 Merge pull request #909 from Unity-Technologies/debug-display-as-multicompile 7 年前
sebastienlagarde 3d4d194e Debug display is now a multi compile option 7 年前
GitHub ada2f050 Merge pull request #908 from Unity-Technologies/HDRP_GraphicTests 7 年前
GitHub a6688080 Merge pull request #878 from Unity-Technologies/Branch_RTRefactoring 7 年前
Julien Ignace bcdb94ce Added comment 7 年前
Julien Ignace c67546c5 Fixed pyramid debug visualization. 7 年前
Julien Ignace c81b04cf Gaussian/Depth pyramids now allocate buffers with next power of two size (to account for platforms where NPOT RenderTexture Mips are not supported yet) 7 年前
Julien Ignace edd34849 Merge branch 'Branch_RTRefactoring' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
sebastienlagarde c6c178c5 Merge remote-tracking branch 'refs/remotes/origin/master' into Branch_RTRefactoring 7 年前
sebastienlagarde af486d0b add missing option on framesettings debug 7 年前
Sebastien Lagarde 3f6226b8 Better warning message for MSAA and UAV 7 年前
Sebastien Lagarde 71d0fd3a Rename MSAAAntiAliasing to MSAA as AA is for antialiasing already 7 年前
Remy 47d8fac6 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
GitHub ea872f5a Merge pull request #907 from Unity-Technologies/Change-default-settings-for-planar-reflection 7 年前