43 次代码提交 (dbde5edb-008c-4af9-a1a9-c30f39be009d)

作者 SHA1 备注 提交日期
Paul Melamed c4761310 color map and normal maps working for decals 7 年前
sebastienlagarde 2f16949c HDRenderPipeline decals: Addressed PR feedback 7 年前
Paul Melamed 651c6311 generating decal normal to decal space matrix in vertex shader 7 年前
Paul Melamed 983ccfcb Using proper instancing path. 7 年前
GitHub 1d07f3a6 Merge pull request #808 from Unity-Technologies/prototype/decals_drawinstance 7 年前
Remy afb74a48 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Sebastien Lagarde 5705de92 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Frédéric Vauchelles ca10cd2f Merge 7 年前
Felipe Lira c51ce48c Merged master 7 年前
John dea94b9d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
Paul Melamed d83ceb71 Use material property block to set decal normal to world instanced matrix array instead of calculating it in the shader 7 年前
GitHub 6e5bc8c0 Merge pull request #848 from Unity-Technologies/prototype/decals_premult_alpha 7 年前
John cf25c602 Merge master 7 年前
sebastienlagarde 174630e7 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
uygar 81cb95dc Merge branch 'master' into shadows-biasing 7 年前
John ba0245c3 Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
Frédéric Vauchelles d6743fba Merge branch 'master' into feature/PlanarReflection 7 年前
Peter Andreasen 8b8ef607 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
Julien Ignace 19029ddd Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
sebastienlagarde c3198024 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
Sebastien Lagarde eca15a2d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Frédéric Vauchelles 4d7f78f1 Merge branch 'master' into feature/SSR 7 年前
Paul Melamed 6459cbb2 mesh decals somewhat working 7 年前
Paul Melamed 60919909 reverted accidental change to default HD material 7 年前
Paul Melamed aa31195d change names of decal #defines to reflect functionality of dbuffer passes 7 年前
GitHub 07f42589 Merge pull request #1501 from Unity-Technologies/decals/ss3_channel_mask 7 年前
Sebastien Lagarde 0ec73e5c Merge branch 'master' into normal-buffer-support 7 年前
GitHub f82aef0c Merge branch 'master' into VisualizeShadowMasks 7 年前
Stephane Laroche 7842bbf8 Merge remote-tracking branch 'mainrepo/master' into StackLit2 7 年前
Oliver Schnabel ecdbdcab Merge branch 'StackLit2' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into StackLit2 7 年前
Remy 98989fb6 Merge branch 'master' into HDRP-Tests 7 年前
sebastienlagarde 3168adb5 Fix for shader include paths for external shaders (not in Asset folder) 7 年前
GitHub 5cacc87f Merge pull request #1511 from Unity-Technologies/Fix-for-shader-include-paths 7 年前
Felipe Lira 7193e88e Merge branch 'master' into lw/bugfixes 7 年前
Thomas 01ee049b Merge branch 'master' into gfx-tests-postfx 7 年前
Oliver Schnabel c493d0fb Merge remote-tracking branch 'remotes/origin/master' into StackLit2 7 年前
Chris Tchou 6408007a Merge branch 'master' into hdrpcleanup 7 年前
Remy 9db2a137 Merge branch 'master' into HDRP-Tests 7 年前
GitHub 3a6a4e59 Merge branch 'master' into sg/spheremasknode 7 年前
Nerites 4b5c5d5c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 7 年前
Yao Xiaoling 7ba05ba9 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain. Will fix merge afterwards. 6 年前
Aleksandr Kirillov 4695f235 Merge branch 'master' into lw/terrain_optimization 6 年前