18 次代码提交 (dbde5edb-008c-4af9-a1a9-c30f39be009d)

作者 SHA1 备注 提交日期
Matt Dean 26a4b39a HD subshaders branch rebuild 7 年前
sebastienlagarde c0461407 Merge branch 'master' into Add-support-of-per-light-shadow-mask-control 7 年前
Peter Bay Bastian 0780c903 Fix paths and imports for HD sub-shader 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前
Peter Bay Bastian 38ca6072 Fix HD sub-shader serialization backwards compatibility 7 年前
Peter Bay Bastian 3bad9eab Add `texCoord1` and `texCoord2` to required fields 7 年前
Chris Tchou f37d6cf2 First pass HDRP lit vertex anim 7 年前
Chris Tchou 730563aa Fixes for Unlit, view direction and screen position. 7 年前
Peter Bay Bastian 544afac6 Add extra parameter to shader generation functions for master nodes and sub-shaders to track changes to dependencies 7 年前
Chris Tchou 7777e6e0 Merge branch 'vertexAnimHDRP' into vertexAnimHDRP2 7 年前
Chris Tchou d3bcb929 Fixes for vertex animation velocity buffer, screen position 7 年前
Chris Tchou 9f55549e Fix for HD Unlit master node screen position and advanced features. 7 年前
Peter Bay Bastian 6335320b Declare input and output structs before graph eval functions 7 年前
Peter Bay Bastian 549996da Allow sub-shaders to tell whether they are compatible with a given render pipeline, and hook it up with the UI support for that such that an error is shown in the event that it's _not_ compatible. 7 年前
Matt Dean 0ff4b5cc Fix slot definitions for meta pass in HD PBR subshader 7 年前
sebastienlagarde c1827b93 Rename positionWS to positionRWS + update shader graph template 6 年前
GitHub 853ed68c Merge pull request #1587 from Unity-Technologies/Improve-camera-relative-rendering 6 年前
Matt Dean 1b3f1ca2 Merge branch 'master' into sg/fix-hd-meta-code-cuplication 6 年前