sebastienlagarde
66834685
HDRenderPipeline: Add Layered Displacement + fix issue with sky + some clean
- HDRI reflection is flipped, but HDRI and procedural sky are flipped
each other. For now fix the HDRI sky and we will fix procedural sky
after
8 年前
sebastienlagarde
b7ce99a8
HDRenderPipeline: Push draft not compling
8 年前
Sebastien Lagarde
a1e0f1e9
Rename scriptableRenderLoop Folder to ScriptableRenderPipeline
- Rename all "loop" name to "pipeline" name for FPTL/Basic/HD
- Update all include in HDRenderPipeline to match C++ #include path that
is Asset/ScriptableRenderPipeline
Caution: This PR require the new C++ code
8 年前
Sebastien Lagarde
51b20e16
HDRenderPipeline: Fix issue with script updating all material + update test material
8 年前
Evgenii Golubev
d42f0b22
Upgrade all materials in the HD test scene
8 年前
Sebastien Lagarde
3f8a200e
HDRenderPipeline: Fix planar and triplanar + triplanar POM
8 年前
Sebastien Lagarde
1ed5cfbe
HDRenderPipeline: Update all material in test scene
7 年前
sebastienlagarde
60296408
HDRenderPipeline: Update all material Keywords
7 年前
sebastienlagarde
4287ed02
HDRenderPipeline: Split Lit and LayeredLit data file in several part to make it more readable
7 年前
sebastienlagarde
2c9bfb4e
HDRenderPipeline: fix all material in current project
7 年前
sebastienlagarde
2b24ec8c
Update all material
7 年前
Julien Ignace
05efe29c
Updated Heightmap parametrization and converted all HDRP materials.
7 年前
sebastienlagarde
2fd0a788
HDRenderPipeline: Update all materials
7 年前
Julien Ignace
cdd44d73
Re-updated materials with new heightmap parametrization
7 年前
Sebastien Lagarde
5f384459
HDRenderPipeline: Update all materials
7 年前
Sebastien Lagarde
a28733e8
HDRenderPipeline: Update all materials
7 年前
sebastienlagarde
5f14b489
Update all materials with Last PR
7 年前