4169 次代码提交 (d6743fba-cbe0-4aca-91d7-e5ea7e03a992)

作者 SHA1 备注 提交日期
Felipe Lira 63f633bd Merge branch 'LightweightPipeline' 7 年前
sebastienlagarde 0a28696e Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Remy c6a3aa71 Update fbx metadatas 7 年前
GitHub 757b8673 Fix deferred anisotropy 7 年前
Remy 87be6944 Update camera prefab (removed variables) 7 年前
GitHub 5c8eae15 Merge pull request #806 from Unity-Technologies/update-ontile-shadow 7 年前
sebastienlagarde b09620e7 Update shadow files 7 年前
Remy 45899e23 Remove multiply blend mode materials from tests 7 年前
sebastienlagarde a0d8e8b4 Add support of debug font for debugging 7 年前
GitHub 98c2ae69 Merge pull request #805 from Unity-Technologies/Add-real-support-to-ontile 7 年前
sebastienlagarde d1c884e4 Add Lux meter debug mode 7 年前
sebastienlagarde de305043 Add real support to ontile 7 年前
sebastienlagarde a4916499 first draft 7 年前
GitHub 0bf26d26 Merge pull request #804 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy 2289f880 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
GitHub 5ebc5ca8 Merge pull request #802 from Unity-Technologies/Clean-Meta 7 年前
GitHub ea509246 Merge pull request #803 from Unity-Technologies/Update-tessellation-factor-limit-to-64 7 年前
sebastienlagarde 52ad48ce Update tessellation factor limit to 64 7 年前
Remy b092479b Delete remaining meta files and empty folders 7 年前
Sebastien Lagarde b0afd329 Remove FormerlySerializedAs from HDAdditionalData to not pollute with dev stuff 7 年前
Sebastien Lagarde a8808353 Update UI for GPU instancing 7 年前
Sebastien Lagarde d111863a update scene material 7 年前
GitHub 9d3b9c14 Merge pull request #801 from Unity-Technologies/pr/798 7 年前
Sebastien Lagarde 5de3d404 Update builtindata code after merge 7 年前
Sebastien Lagarde a79042e5 Merge branch 'master' into pr/798 7 年前
GitHub 10174353 Merge pull request #800 from Unity-Technologies/FixFix_TestFrameworkTools 7 年前
Sebastien Lagarde 1ebf9456 Merge remote-tracking branch 'refs/remotes/origin/master' into FixFix_TestFrameworkTools 7 年前
Evgenii Golubev 6e5295d2 Disable debug symbols 7 年前
GitHub 273faca1 Merge pull request #795 from Unity-Technologies/gpuInstancingSupport 7 年前
sebastienlagarde f68947a9 Update postprocess to latest 7 年前
Evgenii Golubev 79935bb5 Disable debug symbols 7 年前
sebastienlagarde 4bae05ba Merge remote-tracking branch 'refs/remotes/origin/master' into gpuInstancingSupport 7 年前
Evgenii Golubev be59f96a Address the PR feedback 7 年前
GitHub 6244dba8 Merge pull request #799 from Unity-Technologies/Add-uv-mapping-selection-for-emissive 7 年前
Evgenii Golubev d6e30390 Remove 2x QR instruction from the SSS pass 7 年前
Evgenii Golubev bced5c18 Fix the spec color mode 7 年前
Remy d7cbcede Fix moving motion vector tests (script reference broken) 7 年前
Arnaud Carre d5ff0590 LWRP: SRP batcher compatibility 7 年前
Evgenii Golubev 61c099cd Fix the attenuation bug 7 年前
Remy 3b815534 Merge commit 'ccee1ef8a8d0611355aaeace2c3530b65e34dfe0' into FixFix_TestFrameworkTools 7 年前
Evgenii Golubev 77f9f167 Merge branch 'master' 7 年前
Remy 472cdbf4 Fix scenes list handling for playmode tests 7 年前
Frédéric Vauchelles 484b0b09 [PlanarReflection] Fixed realtime update for cache 7 年前
Frédéric Vauchelles 220a51cd [PlanarReflection] fixed mirrored position 7 年前
Frédéric Vauchelles 68489545 [PlanarReflection] Added plane mirror data 7 年前
Frédéric Vauchelles 668f65ae [PlanarReflectionProbe] Added preview in scene view 7 年前
Frédéric Vauchelles 21df13ee [PlanarReflection] Update mirrored position 7 年前
Frédéric Vauchelles 6611be52 [PlanarReflection] Update planar sampling 7 年前
Robert Srinivasiah 42711992 Editor UI + QualitySettings adjusting MSAA HDRP paths 7 年前
Robert Srinivasiah 4a125ead MSAA works with clustered light list generation 7 年前