23 次代码提交 (d6616003-b0b8-43a0-b432-4fe8895020ea)

作者 SHA1 备注 提交日期
Tim Cooper da4824f7 Readd all existing nodes. 8 年前
Tim Cooper 0dd596bf [Material Graph] change nodes property to GetNodes<T> where you can get nodes of a given type 8 年前
Tim Cooper 376c8378 [material graph]Change how precision works, make default precision half. 8 年前
Tim Cooper ac62e6d8 [Shader Graph]Tidy function input nodes to now handle input dimensions nicely. 8 年前
Tim Cooper 553fedbf [Format]Run code formatting 8 年前
Tim Cooper 95b250d2 [material graph] Fix newline issues. 8 年前
Tim Cooper 1b049752 [Material Graph] Rename and reorganise the repository. 8 年前
Eduardo Chaves 91c14c31 Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017 7 年前
Tim Cooper e8c71321 converting nodes to new system. 7 年前
Matt Dean 4ec6fe3b Maths Part 1 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Matt Dean abed850e Merge master 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Matt Dean fe197d85 Update Math node defaults 7 年前
Matt Dean 41740d78 First pass dynamic Multiply node 7 年前
Martin Thorzen 24300f52 Adding documentation functionality on the nodes. 7 年前
Matt Dean 22c13f89 Cleanup and fixes (part 1) 7 年前
Matt Dean 8348d52e Refactor matrix validation functions 7 年前
Matt Dean 3df359f2 Merge branch 'master' into node-matrix 7 年前
Peter Bay Bastian 57a0eab1 Remove unused imports in entire solution 7 年前
Matt Dean b7a61817 Update Multiply node defaults 7 年前
Matt Dean 26a4b39a HD subshaders branch rebuild 6 年前
Tim Cooper fafb59af Run code formatter. 6 年前