Matt Dean
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26a4b39a
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HD subshaders branch rebuild
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7 年前 |
sebastienlagarde
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c0461407
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Merge branch 'master' into Add-support-of-per-light-shadow-mask-control
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7 年前 |
Peter Bay Bastian
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0780c903
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Fix paths and imports for HD sub-shader
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7 年前 |
Tim Cooper
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fafb59af
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Run code formatter.
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7 年前 |
Peter Bay Bastian
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38ca6072
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Fix HD sub-shader serialization backwards compatibility
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7 年前 |
Peter Bay Bastian
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3bad9eab
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Add `texCoord1` and `texCoord2` to required fields
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7 年前 |
Chris Tchou
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f37d6cf2
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First pass HDRP lit vertex anim
Works, issues to fix:
screen position and view direction are not accesible in vertex shader
unlit shader needs update
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7 年前 |
Chris Tchou
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730563aa
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Fixes for Unlit, view direction and screen position.
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7 年前 |
Peter Bay Bastian
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544afac6
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Add extra parameter to shader generation functions for master nodes and sub-shaders to track changes to dependencies
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7 年前 |
Chris Tchou
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7777e6e0
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Merge branch 'vertexAnimHDRP' into vertexAnimHDRP2
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDPBRSubShader.cs
# com.unity.render-pipelines.high-definition/HDRP/Editor/ShaderGraph/HDUnlitSubShader.cs
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7 年前 |
Chris Tchou
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d3bcb929
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Fixes for vertex animation velocity buffer, screen position
And some refactoring
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7 年前 |
Chris Tchou
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9f55549e
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Fix for HD Unlit master node screen position and advanced features.
Cleanup of generated code -- putting debug output on an internal switch.
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7 年前 |
Peter Bay Bastian
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6335320b
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Declare input and output structs before graph eval functions
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7 年前 |
Peter Bay Bastian
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549996da
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Allow sub-shaders to tell whether they are compatible with a given render pipeline, and hook it up with the UI support for that such that an error is shown in the event that it's _not_ compatible.
This also adds a check in Update() such that the UI is reloaded when the render pipeline changes.
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7 年前 |
Matt Dean
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0ff4b5cc
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Fix slot definitions for meta pass in HD PBR subshader
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7 年前 |
sebastienlagarde
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c1827b93
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Rename positionWS to positionRWS + update shader graph template
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7 年前 |
GitHub
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853ed68c
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Merge pull request #1587 from Unity-Technologies/Improve-camera-relative-rendering
HDRP: Improve camera relative rendering precision on object
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7 年前 |
Matt Dean
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1b3f1ca2
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Merge branch 'master' into sg/fix-hd-meta-code-cuplication
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7 年前 |