GitHub
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6c91e340
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Update LICENSE
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7 年前 |
Jens Holm
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428479b6
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Make floating windows dock to closest corner
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7 年前 |
Matt Dean
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bbd475d5
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Add Branch node
- Fix compatible types
- Fix default property name
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7 年前 |
Matt Dean
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cfb57499
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Add Slider
ShaderProperty, Control, Node and property list entry
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7 年前 |
Matt Dean
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eeae2f11
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Fix Screen Position node
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7 年前 |
GitHub
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49e7e243
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Update README.md
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7 年前 |
Jens Holm
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5f6443a4
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Add draggable manipulator for floating windows
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7 年前 |
Matt Dean
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2ed31ce4
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Add Comparison node
- Add boolean field for property list
- Fix missing ConcreteValueTypeToString entry
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7 年前 |
Matt Dean
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8ea43935
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Add HDR Color
- Add HDR Color node
- Add new constructor to ColorShaderProperty
- Add hdr flag to ColorControl
- Add HDR Color property to GraphInspectorView
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7 年前 |
Matt Dean
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c3e0543b
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Add Dielectric Specular node
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7 年前 |
GitHub
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87638b44
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Merge pull request #149 from Unity-Technologies/node-bugfixes
Node bugfixes
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7 年前 |
Jens Holm
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50adcc7c
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Remove old functions from GraphInspectorView
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7 年前 |
Matt Dean
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f9d9e891
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Rename Blend node inputs
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7 年前 |
Matt Dean
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e24aafae
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Boolean node and type (part 2)
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7 年前 |
Matt Dean
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2f6e839e
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Add Integer
Node, ShaderProperty, MaterialSlot
Update Property node and properties list
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7 年前 |
Matt Dean
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b78bf280
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Add Metal Reflectance Node
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7 年前 |
Jens Holm
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93fa2455
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Merge remote-tracking branch 'origin/master' into inspector-window
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7 年前 |
Matt Dean
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11d733ee
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Fix Normal Strength node
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7 年前 |
Matt Dean
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8f22e3a7
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Boolean node and type (part 1)
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7 年前 |
Tim Cooper
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6c0a8015
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Disable HDUnlit for now as there are missing remaps.
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7 年前 |
Matt Dean
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dee739b5
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Restore LinearLightAddSub blend mode
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7 年前 |
GitHub
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455b4075
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Merge pull request #145 from Unity-Technologies/FixingSubGraphs
Fixing sub graphs (+ fix 2D/3D preview bug)
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7 年前 |
Tim Cooper
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2888f1c2
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-When we validate a subgraph node we also need to validate the subgraph (generates the concrete values).
-Allow promotion of vector types. v2->v3/v4 v3->v4. Rule is alpha channel gets 1, other channels get 0.
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7 年前 |
Matt Dean
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d057e6de
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Fix Ambient node
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7 年前 |
Tim Cooper
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8342aa12
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Finish refactoring subgraphs.
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7 年前 |
Matt Dean
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4f8a273e
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Fix UV bindings for preview shader and Unlit master
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7 年前 |
Tim Cooper
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9ee28856
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Bump version 0.1.11
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7 年前 |
Tim Cooper
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259c7ce1
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Changing sub graphs to use functions instead of inlining.
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7 年前 |
Matt Dean
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1ea14a06
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Rename Sign output on Camera node
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7 年前 |
GitHub
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c3ae833e
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Merge pull request #144 (Upgrade to use new shader library)
Also includes WIP HD Unlit Master Node
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7 年前 |
Tim Cooper
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f71d562a
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Working HD / LW unlit from same shader file.
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7 年前 |
Matt Dean
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4503a2ce
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Change Flip node to flip 1 > -1 and added Invert Colors node
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7 年前 |
Tim Cooper
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d920687b
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Fix up LWUnlit to work with shader library.
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7 年前 |
Jens Holm
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9b1d3da9
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Make maste node preview a separate window
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7 年前 |
Matt Dean
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29e04332
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Channel Mask node to Mask Field (prt 2)
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7 年前 |
Tim Cooper
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c3284443
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Add ref to resources file.
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7 年前 |
Jens Holm
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682af7b6
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Fix uss class for resize top-let hadle in resize handle
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7 年前 |
Matt Dean
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3e4f3590
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Channel Mask node to Mask Field (prt 1)
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7 年前 |
Tim Cooper
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5c4cbe12
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For LW use the proper shader paths that get exported from the LW package..
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7 年前 |
Jens Holm
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55869a0b
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Make class for adding resize handles along the border of a visual element
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7 年前 |
Matt Dean
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125d4bb5
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Switch Linear Light blend methods
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7 年前 |
Tim Cooper
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a13c3ee9
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Use helper function to figure out if we have warnings or errors.
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7 年前 |
Jens Holm
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11b8912f
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Make resize side handle determine own uss classes
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7 年前 |
Matt Dean
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ec76d400
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Fix Fog node
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7 年前 |
Tim Cooper
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8aab03fe
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Merge remote-tracking branch 'origin/master' into HDMaster
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7 年前 |
Jens Holm
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5c86f77c
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Merge master
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7 年前 |
Julien Ignace
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b782a332
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Update code with last merge changes and fixed some formatting issues.
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7 年前 |
Julien Ignace
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c02d593d
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/Editor/HDRenderPipelineMenuItems.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/LightLoop/LightLoop.cs
# ScriptableRenderPipeline/HDRenderPipeline/Sky/AtmosphericScattering/AtmosphericScattering.cs
# ScriptableRenderPipeline/HDRenderPipeline/Sky/SkyManager.cs
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7 年前 |
Andre McGrail
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6d8f7475
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Added missing metas and updated mats that source tree didn’t pickup :(
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7 年前 |
Andre McGrail
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0effa5f2
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Removed substance dependancies from LW tests and also re-created affected template images
|
7 年前 |