5433 次代码提交 (d101e8ec-80f8-466b-936c-e22fa10d8583)

作者 SHA1 备注 提交日期
GitHub cb7bd10f Merge pull request #969 from Unity-Technologies/Update-shadow-param 7 年前
sebastienlagarde c4fab16a Update shadow parameter in UI 7 年前
GitHub b9f9a61e Fix shader graph submodule 7 年前
Sebastien Lagarde 1209cffe Bump package version 7 年前
GitHub b878dd91 Merge pull request #967 from Unity-Technologies/improve-resources--management 7 年前
Robert Srinivasiah 5832d26b Fix pre-existing comment typos 7 年前
Sebastien Lagarde 6fa0e210 Update render pipeline asset 7 年前
Robert Srinivasiah 3c4e8108 Discard accidental usage of FrameSettings argument 7 年前
Sebastien Lagarde 0f30f74a Do lazy evaluation for ReflectionProbePreview material 7 年前
Robert Srinivasiah b106666f Stereo-ize screen-space AABBs generation (AABBBoundsBuffer) 7 年前
Sebastien Lagarde 4d0b3071 add shadow resource to renderpipeline resource 7 年前
Robert Srinivasiah e4ac194b Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 7 年前
Sebastien Lagarde 0c54bec9 Move resources outside of resource folder 7 年前
Paul Melamed 60d9cb71 address some PR comments 7 年前
Robert Srinivasiah 91d96ee3 Start building out stereo matrix arrays for tiled lighting jobs (WIP) 7 年前
Sebastien Lagarde 2f370fd8 Remove undeleted meta 7 年前
Paul Melamed 429be124 Merge branch 'master' into decals/clustered 7 年前
Robert Srinivasiah 6626255e Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 7 年前
Robert Srinivasiah 68890aea Use corrected screen size for generating tile size 7 年前
Thomas 45dc22f9 Refactored the debug menu 7 年前
Evgenii Golubev 518ddfa0 Add an option to oversample SSS in the settings 7 年前
Alex Lian 65ac8dec Initial documentation to get past validation checks 7 年前
Evgenii Golubev 5565550b Do not use the 32x32 macrotile order 7 年前
Evgenii Golubev d55eee9c Add a TODO 7 年前
Remy ab4675c0 Unified all variants of standard shader in one converter. 7 年前
Paul Melamed a9485cff more PR cleanup 7 年前
Paul Melamed 67ffc876 PR cleanup 7 年前
Jens Holm adf3203d Fix typo in resizeBorderFrame name 7 年前
Jens Holm cfaa488d Make serialized window layout serialize abosulte position properties 7 年前
Jens Holm 11eb245d Add acess to master previews texture view and add default size for preveiw in uss 7 年前
Jens Holm 6a079706 Add function in WinowDockingLayout to apply layout position or size 7 年前
GitHub eae8c0fc Merge pull request #293 from Unity-Technologies/vector-input-fields 7 年前
Jens Holm d411c659 Refactor resize side handels to use absolute position properties 7 年前
GitHub 0d17d3ed Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control 7 年前
Martin Thorzen cfd61180 New node settings. Moved the createsettingselement to the master node 7 年前
Martin Thorzen abd8a058 Made IMayRequirePosition public 7 年前
Jens Holm 839077f9 Refactor WindowDraggable to use posiiton left and position right properties 7 年前
GitHub 685fecd6 Merge pull request #286 from Unity-Technologies/trunk-compatibility 7 年前
Martin Thorzen d36a05a1 Fix issues after merge with master 7 年前
Peter Bay Bastian 13a428be More trunk compatibility fixes 7 年前
Martin Thorzen 57b10b82 [FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them. 7 年前
Martin Thorzen 9720e0dc Added input fields to the vector nodes 7 年前
Jens Holm 3531f878 Make master preview have a default position similar to the blackboard 7 年前
Martin Thorzen 731a2018 Merge branch 'master' into node-settings 7 年前
GitHub 03f44061 Merge pull request #285 from Unity-Technologies/fix-serializable-warnings 7 年前
Peter Bay Bastian c27172ce Fix warnings from about unused variables that are kept there for legacy deserialization 7 年前
GitHub 0431024d Merge pull request #279 from keijiro/fix-hdrp-unlit 7 年前
GitHub 230aeda4 Merge pull request #284 from Unity-Technologies/move-hd-outside-package 7 年前
GitHub dba26376 Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility 7 年前
Peter Bay Bastian 9e3b2fca Remove GraphTypeMapper 7 年前