5715 次代码提交 (b15bde9e-2c3c-41ec-83aa-5a416a535e28)

作者 SHA1 备注 提交日期
Evgenii Golubev 54ddb928 Improve the quality of the auto-thickness results 7 年前
uygar 3251dfad Fixed cascade selection when there are less than max cascades. 7 年前
Paul Melamed 6f570901 Merge branch 'master' into decals/api_change 7 年前
GitHub bd94f1f1 Merge pull request #1006 from Unity-Technologies/debug-menu-enum-fix 7 年前
Thomas 29610ee1 Fixed runtime enums in the debug window 7 年前
uygar a8fe18b9 Fixed shadow normalbiasmax value not properly being set. 7 年前
Evgenii Golubev 0a2033df Merge upstream/master 7 年前
GitHub 28affc4f Merge pull request #1004 from Unity-Technologies/volume-editor-indent-fix 7 年前
Thomas dbc3bf08 Fixed override checkbox in volume editors 7 年前
GitHub 897f5e29 Save a few ALUs 7 年前
Robert Srinivasiah 071d7e11 Start port of HDRP BigTile to XR 7 年前
Tim Cooper 552f83af Update Callback's to show they are static calls (thanks Rob). 7 年前
Tim Cooper 940d74cc Add high level camera callbacks to HD / LW. 7 年前
GitHub e0656552 Merge pull request #1000 from Unity-Technologies/lwrp-sample-marker 7 年前
GitHub f540dc83 Merge pull request #1002 from Unity-Technologies/cleanup 7 年前
Antti Tapaninen 2ecbc4b6 remove dead code 7 年前
Antti Tapaninen 348a27c1 remove #pragma multi_compile for VR stuff 7 年前
GitHub 9961a78b Merge pull request #997 from EvgeniiG/auto_thickness 7 年前
Robert Srinivasiah 045a8891 Use the same command buffer for both begin and end sample 7 年前
GitHub 8cd8753c Merge pull request #999 from Unity-Technologies/HDRP_MaterialUpgrader 7 年前
Remy 0a059cd0 Correct upgrader that was generating a unecessary texture if no surface (Metal Spec Detail Occlusion) map was detected. 7 年前
Robert Srinivasiah c6431961 Add support for profiling LWRP cameras 7 年前
Peter Bay Bastian 89956ea8 Update ShaderGraph submodule 7 年前
GitHub bf886cd0 Merge pull request #998 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy c0e3d9ab Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
GitHub ca61444c Merge pull request #990 from Unity-Technologies/integrate-sg-subshaders 7 年前
Thomas 3e56e1c3 PostFX submodule update 7 年前
Peter Bay Bastian ba0ce030 Merge branch 'master' into integrate-sg-subshaders 7 年前
Tim Cooper 52591510 Fix up unlit shader to multiply in lightmap if present and enabled. 7 年前
GitHub 5d627ccc Merge pull request #996 from Unity-Technologies/Branch_MoveShadowEditor 7 年前
Julien Ignace e649b50f Moved HDShadowSettings and ContactShadowsEditor to the right folders. 7 年前
GitHub ea2b54ca Merge pull request #995 from Unity-Technologies/decal-system-fix2 7 年前
Thomas e85e2c70 NPE fix 7 年前
GitHub b36d720f Merge pull request #994 from Unity-Technologies/destroy-immediate-fix 7 年前
Thomas 41b5a4ff Stop using DestroyImmediate 7 年前
Remy 59efdea8 Merge branch 'HDRP_GraphicTests' of github.com:Unity-Technologies/ScriptableRenderPipeline into HDRP_GraphicTests 7 年前
GitHub b3c966b0 Merge pull request #993 from Unity-Technologies/leak-fix 7 年前
Remy 229f2e88 Merge branch 'master' into HDRP_GraphicTests 7 年前
Thomas b74496d0 Fixed a leak in the decal system 7 年前
GitHub 3e5a3c18 Merge pull request #992 from Unity-Technologies/Branch_PragmaRenderersCompute 7 年前
Remy 50737730 Converted all tga textures in graphic tests to png : saves a lot of disk space ! 7 年前
GitHub 31254b86 Merge pull request #991 from Unity-Technologies/input-register-fix 7 年前
Remy 91705de1 Meta updates 7 年前
Thomas 278e0671 Fixed input registering and the "ghost inspector" issue 7 年前
Remy bbc4a0ea Remove reference to normal map OS in normal map slot of a material (avoid normal map conversion popup) 7 年前
GitHub 31ace163 Merge pull request #989 from Unity-Technologies/debug-menu-fix-jit 7 年前
Thomas d07d061c Fixed JIT compilation on PS4/Mono 7 年前
Julien Ignace d4548639 Added #pragma_only_renderers to compute shaders. 7 年前
Remy 865163bd Update animated cookie scene (cube cookie supported) 7 年前
GitHub f92576c5 Merge pull request #988 from Unity-Technologies/SRPData_readme_fix 7 年前