5494 次代码提交 (b026c884-dfbd-43f9-96fc-d85c92d2ba11)

作者 SHA1 备注 提交日期
Evgenii Golubev 9c324ce9 Remove more junk files 6 年前
Evgenii Golubev 6542af07 Remove junk files 6 年前
Evgenii Golubev 72d40c7f Remove branching for 0 extinction 6 年前
Evgenii Golubev 81e1d1ab Add a comment 6 年前
Evgenii Golubev 4f47b43c Add a helper function FetchIndexWithBoundsCheck() 6 年前
Evgenii Golubev d101e8ec Remove the loop over clusters from the volumetric lighting pass 6 年前
Evgenii Golubev 598b6ad6 Implement the clustered density volume pass 6 年前
Evgenii Golubev 183cbddd Clean up OrientedBBox::Create() 6 年前
Evgenii Golubev 202f48a8 Add comments 6 年前
Evgenii Golubev 68e4eace Implement the soft voxelization hack 6 年前
Evgenii Golubev 29d12167 Fix voxelization for rotation (WIP) 6 年前
GitHub 09124350 Merge pull request #309 from Unity-Technologies/fix-net35 6 年前
Jens Holm 74039530 Allow sahder properties to be copied and pasted between graphs 6 年前
Peter Bay Bastian 03c0b504 Remove uses of .NET 4+ only API 6 年前
JavDevGames 082d7d93 Replacing soon-to-be deprecated API Resources.Load(string) for Resources.Load<T>(string) 6 年前
Jens Holm a7cb2893 Allow GraphView to copy when only elements of type BlackboardField are selected 6 年前
GitHub 23cc01bd Merge pull request #302 from Unity-Technologies/path-for-shaders 6 年前
Peter Bay Bastian 9cc55c03 Merge branch 'master' into path-for-shaders 6 年前
GitHub 312d23e1 Merge pull request #304 from Unity-Technologies/sub-graph-preview-fix 6 年前
GitHub c268bca4 Merge pull request #303 from Unity-Technologies/fix-empty-strings-blackboard 6 年前
GitHub 246492ed Merge pull request #299 from Unity-Technologies/layout-modifiers-improvements 6 年前
Jens Holm 7061787f Add docking layout to blackbourd via GeometryChangedEvent on GraphView 6 年前
Jens Holm 19a741e4 Switch blackboard layout modifiers to default modifiers 6 年前
Jens Holm f7274b83 Make the master preview dirty output nodes in subgraphs 6 年前
Jens Holm f1a39c3d Add input slots from the SubGraphOutputNode in the preveiw shader generation 6 年前
Martin Thorzen bea679f1 Fixed an extra line whch was not needed 6 年前
Peter Bay Bastian ad7f7e58 Ignore the subjected property when sanitizing name 6 年前
Martin Thorzen 9c29a0c6 Added functionality to search window and made the path's sanitized. 6 年前
Martin Thorzen 88b45aa5 Added functionality so that you cannot have properties with the same name. It appends (*) to your property where * is just the next sequential number. 6 年前
Martin Thorzen 8742fc7b Merge branch 'master' into node-settings 6 年前
Martin Thorzen dbf93edc Updated teh Graph path functionality. It now saves the path and reads it back 6 年前
GitHub 8def5304 Merge pull request #1107 from Unity-Technologies/Branch_EnableLastSplitFade 6 年前
GitHub dff79f94 Merge pull request #1106 from Unity-Technologies/Branch_RemoveCascadeBordersInUI 6 年前
GitHub 545d49f4 Merge pull request #1105 from JacobSmaga/patch-1 6 年前
GitHub b5893e80 Update README.md 6 年前
GitHub 218a34d2 Merge pull request #1103 from Unity-Technologies/shadows-fixes 6 年前
sebastienlagarde 769edc1f Missing "(R)" in caption for iridescence UI 6 年前
GitHub fe0c8444 Merge pull request #1104 from Unity-Technologies/Fix-UI-warning 6 年前
sebastienlagarde e670e7f3 Fix UI warning 6 年前
uygar 32641789 Enabled support for rendering into slices as the runtime supports it now. 6 年前
GitHub 72f39fe6 Merge pull request #1098 from Unity-Technologies/lw/add-fog-exp-back 6 年前
GitHub f5d1e46d Merge pull request #1101 from Unity-Technologies/shadows-fixes 6 年前
GitHub 2441441c Merge pull request #1102 from Unity-Technologies/Fix-warning-in-shader 6 年前
sebastienlagarde b2fda65b Fix warning in shader 6 年前
uygar f40129d8 Fixed blending of inactive cascades. 6 年前
sebastienlagarde 113d9c54 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 6 年前
GitHub fdf6a3e2 Add a comment 6 年前
GitHub 992a18a3 Merge pull request #1100 from Unity-Technologies/Branch_VariousFixes 6 年前
sebastienlagarde dc4d9927 HDRenderPipeline: Fix missing settings.DrawBounceIntensity(); in HDLightEditor 6 年前
GitHub 82d0e98b Merge pull request #1099 from Unity-Technologies/Add-specular-color-debug-override 6 年前