2514 次代码提交 (aeedf575-d6e4-48c4-93ce-0d1b41323a0b)

作者 SHA1 备注 提交日期
GitHub 59c35fd3 Merge pull request #484 from Unity-Technologies/Recreate-light-list-PR 7 年前
Sebastien Lagarde 2b49d121 Re add sample scene 7 年前
Sebastien Lagarde d36f89ad add files 7 年前
GitHub 9d30417f Merge pull request #482 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 39471547 Merge pull request #480 from Unity-Technologies/revert-477-revert-475-lightlists 7 年前
GitHub aca7c5b3 Revert "Revert "light/probe lists reference implementation"" 7 年前
GitHub be80c8a3 Merge pull request #477 from Unity-Technologies/revert-475-lightlists 7 年前
GitHub 377ca98b Revert "light/probe lists reference implementation" 7 年前
GitHub bd6266f8 Merge pull request #475 from Unity-Technologies/lightlists 7 年前
GitHub 17bdc932 Merge pull request #476 from Unity-Technologies/Unity-2017.3 7 年前
vlad-andreev 738479fe cleanup 7 年前
vlad-andreev 8f499afb light/probe lists reference implementation 7 年前
GitHub 6213cc0b Merge pull request #470 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 468b9b08 Merge pull request #457 from Unity-Technologies/revert-455-feature/transparency 7 年前
GitHub d522b968 Revert "Use LOAD_TEXTURE2D to get depth from depth pyramid, fixed roughness t…" 7 年前
GitHub bd30b9be Merge pull request #455 from Unity-Technologies/feature/transparency 7 年前
GitHub f49bc2d1 Merge pull request #450 from Unity-Technologies/Unity-2017.3 7 年前
GitHub ae958d8a Merge pull request #445 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 1137cfb3 Merge pull request #441 from Unity-Technologies/Unity-2017.3 7 年前
Peter Bay Bastian aeedf575 Attribute control for gradient node 7 年前
Peter Bay Bastian 319e2795 Fix update scope of matrix nodes (they do not support preview properties yet) 7 年前
Peter Bay Bastian 7bb42428 Use attribute controls for Matrix nodes 7 年前
Peter Bay Bastian e6e04a49 Use attribute controls for TransformNode 7 年前
Peter Bay Bastian 152042bb Comment out IfNode for now 7 年前
Peter Bay Bastian 56967512 Property attribute control 7 年前
Peter Bay Bastian f695b6fa Enum attribute control 7 年前
damian a327462f Converted all nodes to use no-presenter. 7 年前
Peter Bay Bastian 95ea6e13 Turn off preview for color node 7 年前
damian 92315882 Fixed deleting edges 7 年前
Peter Bay Bastian fcbee16f Remove commented out node presenters 7 年前
damian 2ecb0d96 Hooked up MaterialNodeView.OnModified() to main presenter OnModified callback. 7 年前
Peter Bay Bastian 811d7dab Color attribute control 7 年前
damian 591d8820 Fixed MaterialNodeView.OnModified() after no-presenters change. 7 年前
Peter Bay Bastian 336d2f81 Rename variable in MaterialNodeView 7 年前
damian a4a72ae8 Added support for connecting edges between 2 no-presenter nodes. 7 年前
Peter Bay Bastian 2bfaf109 Default control attribute (so far only for floats) 7 年前
damian 33ee05ff Fixed compatibleAnchors checks for when starting on a no-presenter anchor. 7 年前
Peter Bay Bastian 1125f7df Common attribute control for floaty properties 7 年前
Jens Holm ddc1113a Resize handle added only to preview node 7 年前
damian e9b2550a Added support for checking compatible no-presenter anchors. 7 年前
Peter Bay Bastian ff8de4d3 New attribute-based system for node controls 7 年前
Jens Holm cc2d2e3f Add resize handle withh draggable functionality to MaterialNodeView 7 年前
damian 815e2106 Fixed compatibale anchor finding. 7 年前
Peter Bay Bastian f92611b1 Force remapping of `assemblyName` to `Assembly-CSharp-Editor` 7 年前
Tim Cooper 4e26b4fc First pass working layered graph :) 7 年前
damian 73ca4594 No-presenters works: Fractal and Vector1 node creation and deletion. 7 年前
Peter Bay Bastian c002d689 Move graph things from Runtime to Editor 7 年前
Tim Cooper 7809cfe9 refactoring material graph to allow for layered materials. 7 年前
Peter Bay Bastian 3930a641 Remove GraphEditorPresenter 7 年前
Tim Cooper 79841e4c Starting to work layer graph 7 年前