509 次代码提交 (a9656da4-ac38-476a-9c97-728ebc5b4afb)

作者 SHA1 备注 提交日期
Evgenii Golubev 9282c42e Make transmission through thin objects account for shadowing 7 年前
Evgenii Golubev 42530415 Merge branch 'master' 7 年前
Evgenii Golubev 6122bd58 Fix SSS profiles (integers) round tripping through the G-buffer 7 年前
Evgenii Golubev 05b6659e Save 4 cycles in DiffuseSphereLightIrradiance() 7 年前
Evgenii Golubev 52619347 Update the HDRenderLoop test scene with the sphere light 7 年前
Evgenii Golubev db01df22 Implement the Frostbite version of sphere area lights 7 年前
Evgenii Golubev e449b44b Improve code formatting 7 年前
Evgenii Golubev 7cc7dab2 Avoid shading pixels behind rectangular lights 7 年前
Evgenii Golubev 6ac1b296 Add a minor numerical improvement 7 年前
Evgenii Golubev 08f57027 Enable the sphere light approximation 7 年前
Evgenii Golubev f2996a24 Improve numerical robustness of diffuse sphere lighting 7 年前
Evgenii Golubev 7fd989cc Remove the double sided option for area lights 7 年前
Evgenii Golubev e6e7ecba Factor out DiffuseSphereLightIrradiance() 7 年前
Evgenii Golubev f9ba5f18 Implement small trig optimizations 7 年前
Evgenii Golubev 928a8224 Use numerically approximated edge factors 7 年前
Evgenii Golubev 8aa6992f Implement the sphere horizon clipping approximation (broken; disabled for now) 7 年前
Evgenii Golubev 9221cddf Clarify magic numbers used by LTC lights 7 年前
Evgenii Golubev b2078ba9 Optimize edge integration for area lights 7 年前
Julien Ignace adca1f00 Added the possibility to make readonly items persistent so they are always displayed. 7 年前
GitHub 1f41f238 Merge pull request #226 from EvgeniiG/master 7 年前
Julien Ignace fb1650c5 Added support for readonly and dynamically displayed debug items. 7 年前
Evgenii Golubev 88c8ac1e Disable shadowing of transmitted light 7 年前
Julien Ignace ef9383f3 Added Color debug item (readonly at runtime for now) 7 年前
GitHub 71af2f51 Revert the max value of the thickness remap 7 年前
Julien Ignace f2d353ad Added support for Enum Debug Items 7 年前
Evgenii Golubev 9eb00477 Add transmission tint color 7 年前
Julien Ignace 0339b072 - Debug item can be added to a menu given by name (no need to create a new class anymore) 7 年前
Evgenii Golubev bfefc746 Tweak the SSS energy preservation fix 7 年前
Julien Ignace 54b035df First version of DebugItemDrawer 7 年前
GitHub dcb8638a Merge pull request #225 from EvgeniiG/master 7 年前
Evgenii Golubev 4ef3792f Improve the thickness remap GUI 7 年前
Julien Ignace 06b7a0fb First implementation of debug items UI in editor. 7 年前
Evgenii Golubev f8d04c4e Add missing .meta files 7 年前
Julien Ignace 0682d57b - Implemented first debug menu items (bool and float) in the player 7 年前
Evgenii Golubev f6d7ac3b Increase ranges of SSS parameters 7 年前
Julien Ignace 93921066 Debug Menu Framework: Base classes and GUI skeleton for both Editor and PlayMode 7 年前
Evgenii Golubev ddd2e38b Make the thickness scale affect the thickness map 7 年前
GitHub 407a1322 Merge pull request #224 from Unity-Technologies/Branch_WindImprovement 7 年前
Evgenii Golubev 08b5e482 Improve the performance and the quality of the SSS pass 7 年前
Julien Ignace 83a7b5d3 Added a directionality parameter to the wind vertex animation. 7 年前
Evgenii Golubev e0af278e Fix self-shadowing issues with transmission 7 年前
GitHub 7c8771b2 Merge pull request #223 from EvgeniiG/master 7 年前
Evgenii Golubev 03bfbbe6 Fix the orientation of area lights 7 年前
GitHub df06f984 Merge pull request #222 from EvgeniiG/master 7 年前
Evgenii Golubev 85a5ac90 Enable SSS in the player 7 年前
Evgenii Golubev 5e4f9637 Make sure the SSS data cache is updated in the player 7 年前
GitHub a011b30d Merge pull request #220 from EvgeniiG/master 7 年前
GitHub 4f7caaa8 Merge pull request #219 from Unity-Technologies/Branch_BasicProfiling 7 年前
Julien Ignace 0072667d Added a basic profiling scene with fixed cameras (some lighting cases for now) 7 年前
GitHub f126e949 Merge pull request #218 from Unity-Technologies/Branch_FixWindParams 7 年前