|
|
|
|
|
|
bsdfData.diffuseColor = baseColor; |
|
|
|
// TODO take from subsurfaceProfile |
|
|
|
bsdfData.fresnel0 = 0.04; /* 0.028 ? */ |
|
|
|
bsdfData.subsurfaceProfile = (SSS_N_PROFILES - 1) * inGBuffer2.a; |
|
|
|
bsdfData.subsurfaceProfile = (SSS_N_PROFILES - 1) * inGBuffer2.a + 0.1; // Need to bias for integers to round trip through the G-buffer |
|
|
|
// Make the Std. Dev. of 1 correspond to the effective radius of 1 cm (three-sigma rule). |
|
|
|
bsdfData.subsurfaceRadius = SSS_UNIT_CONVERSION * inGBuffer2.r + 0.0001; |
|
|
|
bsdfData.thickness = SSS_UNIT_CONVERSION * (_ThicknessRemaps[bsdfData.subsurfaceProfile][0] + |
|
|
|