Remy
|
cf1cef60
|
Move HDRP graphic tests to proper folder and rmeove UTF stuff
|
7 年前 |
Remy
|
705c8869
|
Tests OK and ready to implement batch mode
|
7 年前 |
Remy
|
34ab5f66
|
Update GI scenes and reference images
|
7 年前 |
sebastienlagarde
|
d6b05c66
|
Remove GraphicTest obsolete directory
|
7 年前 |
sebastienlagarde
|
55e4d1aa
|
Merge branch 'master' into DominantLightContactShadow
|
7 年前 |
Tim Cooper
|
5af2e1ce
|
Fix up large files
|
7 年前 |
Tim Cooper
|
cba42a6a
|
Remove large files.
|
7 年前 |
Tim Cooper
|
ce3b9547
|
Add files and non large files.
|
7 年前 |
sebastienlagarde
|
8140058d
|
Merge branch 'master' into ContactShadowWithLightTransmission
|
7 年前 |
Tim Cooper
|
893f84e9
|
Add warnings as errors to test projects + fix issues
|
6 年前 |
Nerites
|
cc9ae6f7
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
|
6 年前 |
Nerites
|
9b69a952
|
Merge xrconfig branch into xrsettings
|
6 年前 |
sebastienlagarde
|
f47683f6
|
HDRP: Update hdrp test from 218.2 update branch to master
|
6 年前 |
GitHub
|
117817ee
|
Merge pull request #1667 from Unity-Technologies/update-hdrp-test
Update all HDRP test (from HDRP 2018.2 update branch)
|
6 年前 |
Julien Ignace
|
219daa3b
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Branch_FixPreIntegratedFGD
|
6 年前 |
Nerites
|
86a99323
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
|
6 年前 |
Sebastien Lagarde
|
467a07f5
|
Update all material for decal PR
|
6 年前 |
GitHub
|
f89977ab
|
Merge pull request #1748 from Unity-Technologies/Decal-compilation-test-new
Update graphic test material after decal PR #1747
|
6 年前 |
GitHub
|
449e311f
|
Merge pull request #1749 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
|
6 年前 |
Remy
|
b425d23e
|
Merge branch 'master' into tests/hdrp/distortion
|
6 年前 |
Julien Ignace
|
5bfcc8cd
|
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking
|
6 年前 |
Yao Xiaoling
|
4d7a5d51
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain
|
6 年前 |
Nerites
|
b088283d
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
|
6 年前 |
GitHub
|
7b744594
|
Merge branch 'master' into xrsettings
|
6 年前 |
Antoine Lelievre
|
245ec6ab
|
Added all shader and materials for stencil and culling test in reflections
|
6 年前 |
Antoine Lelievre
|
10b6e909
|
Cleanup culling reflection graphic test
|
6 年前 |
GitHub
|
b400b1c1
|
Merge branch 'master' into lw/terrain_optimization
|
6 年前 |
Sebastien Lagarde
|
72141169
|
Merge branch 'master' into lighting-arealigh-fixup
|
6 年前 |
GitHub
|
01fdbb38
|
Merge branch 'master' into fix/coupling-hdlight-workflow
|
6 年前 |
GitHub
|
7cfc2ed0
|
Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph
|
6 年前 |