sebastienlagarde
|
4bc93c9f
|
Add support to disable range attenuation and control max smoothness on light to fake sphere light
|
7 年前 |
Filip Iliescu
|
ac2b77ef
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
7 年前 |
Filip Iliescu
|
5e85f85f
|
set up clear/dont care and memoryless render targets on attachments we dont have to store
|
7 年前 |
Peter Bay Bastian
|
d465f37d
|
#43 Handle keyboard shortcuts in window rather than GraphView
|
7 年前 |
Peter Bay Bastian
|
985a8c21
|
Add formatting instructions to README
|
7 年前 |
Peter Bay Bastian
|
7e160ce8
|
Run `hg format` on repository
|
7 年前 |
Peter Bay Bastian
|
cb4c7948
|
Add editorconfig
|
7 年前 |
Peter Bay Bastian
|
8568c86c
|
#28 Set window title to asset name when window is created
|
7 年前 |
Peter Bay Bastian
|
f9acfdc0
|
Missing change for previous commit
|
7 年前 |
Peter Bay Bastian
|
178cb981
|
Extension method for `INode.RequiresTime`
|
7 年前 |
Peter Bay Bastian
|
f516d811
|
Merge remote-tracking branch 'origin/subgraph'
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/MaterialGraphEditWindow.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialGraphPresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialNodePresenter.cs
|
7 年前 |
Tim Cooper
|
793887f9
|
Working 'convert to subgraph'
|
7 年前 |
Tim Cooper
|
a494cc0c
|
Adding back sub graph support
|
7 年前 |
Peter Bay Bastian
|
4b24135e
|
#29 Window now tells `MaterialGraphPresenter` to update previews, rather than using schedulers per node
|
7 年前 |
Tim Cooper
|
34cc0f15
|
Start work on making 'sub-graph' work again in an expected way.
|
7 年前 |
Peter Bay Bastian
|
a3cbf332
|
#29 Propagate `requiresTime` in `MaterialGraphPresenter.UpdateData` rather than computing it on-the-fly (+ rename a bunch of variables in said method to match new conventions)
|
7 年前 |
Tim Cooper
|
06494dc3
|
Ensure tests are run with the same preview lighting.
|
7 年前 |
Tim Cooper
|
ff3530d9
|
Add cracks graph for testing
|
7 年前 |
Peter Bay Bastian
|
c645f8bc
|
Remove unnecessary inheritance from GraphElementPresenter in NodePreviewPresenter
|
7 年前 |
Peter Bay Bastian
|
4fa0de6e
|
Remove NodePreviewView as it is no longer used
|
7 年前 |
Peter Bay Bastian
|
8bfc6985
|
Remove needless inheritance from MaterialNodePresenter in GraphControlPresenter
|
7 年前 |
Peter Bay Bastian
|
78c22505
|
Handle delete via window and presenter rather than `MaterialGraphView`
|
7 年前 |
Peter Bay Bastian
|
04fedafb
|
Support "Cut" command
|
7 年前 |
Peter Bay Bastian
|
9dd4edeb
|
#11 #43 Copy, paste & duplicate now works properly and is handled by the window rather than GraphView
|
7 年前 |
Peter Bay Bastian
|
b057a909
|
Clean-up MaterialNodeView a bit
|
7 年前 |
Peter Bay Bastian
|
693b0aa5
|
Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
Much simpler to work with and also less garbage generation :)
|
7 年前 |
Peter Bay Bastian
|
315fa5db
|
Missing change for 15eb6b7dabdeb624e8fce79ab693381310a9614c
|
7 年前 |
Peter Bay Bastian
|
1513eb00
|
Tidy up presenters folder, such that all the actual node presenters (i.e. corresponding to an actual node) lives inside their own folder
|
7 年前 |
Peter Bay Bastian
|
45e02be9
|
Rename *Drawer to *View
|
7 年前 |
Peter Bay Bastian
|
47925068
|
#35 Unify {Graph,Material}NodePresenter
|
7 年前 |
Peter Bay Bastian
|
11134a7d
|
Remove old inspector
|
7 年前 |
Peter Bay Bastian
|
485654b6
|
#31 Graph inspector now lives inside graph editor window (also, it works again!)
|
7 年前 |
Peter Bay Bastian
|
696062ae
|
#35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing
|
7 年前 |
Peter Bay Bastian
|
ecb231e6
|
#35 Pull AbstractGraphInspector into AbstractMaterialGraphInspector
|
7 年前 |
Peter Bay Bastian
|
f59ddd5e
|
#35 Remove meta file that got away
|
7 年前 |
Peter Bay Bastian
|
f2510f42
|
#35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones)
|
7 年前 |
Peter Bay Bastian
|
d470f1f1
|
Unify {Abstract,Serializable,Material}GraphEditWindow, {Abstract,Serializable,Material}GraphPresenter and {Serializable,Material}GraphView
|
7 年前 |
Peter Bay Bastian
|
f589fb80
|
Preview rendering works again for non-time-dependent nodes
|
7 年前 |
Peter Bay Bastian
|
72c6ad7a
|
Push NodeDrawer members down into MaterialNodeDrawer
|
7 年前 |
Peter Bay Bastian
|
dfe9bbae
|
Enable pixel caching for nodes (should yield better performance)
|
7 年前 |
Peter Bay Bastian
|
8fd68583
|
Preview is now actually hidden when inactive or hidden
|
7 年前 |
Tim Cooper
|
b1e5c75f
|
Update shader generation tests.
|
7 年前 |
Tim Cooper
|
e3f06249
|
Shader name is now the name of the file.
|
7 年前 |
Tim Cooper
|
8f5cab45
|
[fixes]Fix broken unit tests.
|
7 年前 |
GitHub
|
ea281f24
|
Merge pull request #41 from stramit/crash-fixes
Crash fixes
|
7 年前 |
Yuanxing Cai
|
a1e42ea7
|
Fixed the shortcut problem in a proper way.
|
7 年前 |
Yuanxing Cai
|
f0b691e4
|
* Fixed keyboard shortcuts.
* Reverted crash on node deletion fix as it's fixed in the latest GraphView.
|
7 年前 |
GitHub
|
34657a4b
|
Update Unity branch in README.md
|
7 年前 |
Yuanxing Cai
|
77e26863
|
Merge branch 'master' into crash-fixes
|
7 年前 |
Tim Cooper
|
f9b09347
|
remove testable suffix (not needed)
|
7 年前 |