Tim Cooper
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a494cc0c
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Adding back sub graph support
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7 年前 |
Peter Bay Bastian
|
4b24135e
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#29 Window now tells `MaterialGraphPresenter` to update previews, rather than using schedulers per node
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7 年前 |
Tim Cooper
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34cc0f15
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Start work on making 'sub-graph' work again in an expected way.
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7 年前 |
Peter Bay Bastian
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a3cbf332
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#29 Propagate `requiresTime` in `MaterialGraphPresenter.UpdateData` rather than computing it on-the-fly (+ rename a bunch of variables in said method to match new conventions)
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7 年前 |
Tim Cooper
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06494dc3
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Ensure tests are run with the same preview lighting.
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7 年前 |
Tim Cooper
|
ff3530d9
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Add cracks graph for testing
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7 年前 |
Peter Bay Bastian
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c645f8bc
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Remove unnecessary inheritance from GraphElementPresenter in NodePreviewPresenter
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7 年前 |
Peter Bay Bastian
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4fa0de6e
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Remove NodePreviewView as it is no longer used
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7 年前 |
Peter Bay Bastian
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8bfc6985
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Remove needless inheritance from MaterialNodePresenter in GraphControlPresenter
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7 年前 |
Peter Bay Bastian
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78c22505
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Handle delete via window and presenter rather than `MaterialGraphView`
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7 年前 |
Peter Bay Bastian
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04fedafb
|
Support "Cut" command
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7 年前 |
Peter Bay Bastian
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9dd4edeb
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#11 #43 Copy, paste & duplicate now works properly and is handled by the window rather than GraphView
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7 年前 |
Peter Bay Bastian
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b057a909
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Clean-up MaterialNodeView a bit
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7 年前 |
Peter Bay Bastian
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693b0aa5
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Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
Much simpler to work with and also less garbage generation :)
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7 年前 |
Peter Bay Bastian
|
315fa5db
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Missing change for 15eb6b7dabdeb624e8fce79ab693381310a9614c
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7 年前 |
Peter Bay Bastian
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1513eb00
|
Tidy up presenters folder, such that all the actual node presenters (i.e. corresponding to an actual node) lives inside their own folder
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7 年前 |
Peter Bay Bastian
|
45e02be9
|
Rename *Drawer to *View
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7 年前 |
Peter Bay Bastian
|
47925068
|
#35 Unify {Graph,Material}NodePresenter
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7 年前 |
Peter Bay Bastian
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11134a7d
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Remove old inspector
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7 年前 |
Peter Bay Bastian
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485654b6
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#31 Graph inspector now lives inside graph editor window (also, it works again!)
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7 年前 |
Peter Bay Bastian
|
696062ae
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#35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing
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7 年前 |
Peter Bay Bastian
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ecb231e6
|
#35 Pull AbstractGraphInspector into AbstractMaterialGraphInspector
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7 年前 |
Peter Bay Bastian
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f59ddd5e
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#35 Remove meta file that got away
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7 年前 |
Peter Bay Bastian
|
f2510f42
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#35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones)
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7 年前 |
Peter Bay Bastian
|
d470f1f1
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Unify {Abstract,Serializable,Material}GraphEditWindow, {Abstract,Serializable,Material}GraphPresenter and {Serializable,Material}GraphView
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7 年前 |
Peter Bay Bastian
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f589fb80
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Preview rendering works again for non-time-dependent nodes
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7 年前 |
Peter Bay Bastian
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72c6ad7a
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Push NodeDrawer members down into MaterialNodeDrawer
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7 年前 |
Peter Bay Bastian
|
dfe9bbae
|
Enable pixel caching for nodes (should yield better performance)
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7 年前 |
mmikk
|
8c27de69
|
simplify expression for linear depth <--> cluster Idx
simplify expression for linear depth <--> cluster Idx.
Distribution still identical.
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7 年前 |
GitHub
|
a05784e8
|
Update a comment
|
7 年前 |
GitHub
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dcd07ceb
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Merge pull request #372 from EvgeniiG/master
Add transmission support for area lights
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7 年前 |
Evgenii Golubev
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a449e3ad
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Merge branch 'master' (area light clear coat code is disabled for now)
|
7 年前 |
sebastienlagarde
|
28a704bc
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HDRenderPipeline: SkyManager - convert call of GenerateMips to command buffer call
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7 年前 |
Evgenii Golubev
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470cff8e
|
Add Fresnel back to line lights
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7 年前 |
sebastienlagarde
|
7f832617
|
HDRenderPipeline: Update sky editor
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7 年前 |
GitHub
|
1619b028
|
Merge pull request #371 from Unity-Technologies/clean-sky-environment-update
Clean sky environment update
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7 年前 |
sebastienlagarde
|
bef8557a
|
Fix compilation
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7 年前 |
sebastienlagarde
|
7893ff23
|
HDRenderPipeline: enable hash code on render target for dirty GI + do generate mipmaps manually
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7 年前 |
sebastienlagarde
|
ff9d0813
|
HDRenderPipeline: factor IBL weight function in lightloop
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7 年前 |
Evgenii Golubev
|
70cf921d
|
Clean up the area light code
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7 年前 |
sebastienlagarde
|
1a15899e
|
HDRenderPipeline: few minor cleanup comment
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7 年前 |
Evgenii Golubev
|
471342f0
|
Factor out multiplication by 'lightData.color'
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7 年前 |
sebastienlagarde
|
508fec3a
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HDRenderPipeline: add setter for scene settings
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7 年前 |
Evgenii Golubev
|
1928fe74
|
Add transmission to line lights
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7 年前 |
GitHub
|
e47845fe
|
Merge pull request #370 from Unity-Technologies/Add-clear-coat
Add clear coat support
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7 年前 |
sebastienlagarde
|
90dcb63d
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HDRenderPipeline: Update test scene with clear coat test
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7 年前 |
Evgenii Golubev
|
4bc21a86
|
Optimize area lights a bit
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7 年前 |
sebastienlagarde
|
38888e9e
|
remove comment
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7 年前 |
Evgenii Golubev
|
8091bf54
|
Refactor EvaluateTransmission() to share more code
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7 年前 |
sebastienlagarde
|
4ed252e3
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-clear-coat
|
7 年前 |