Thomas
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e06c7278
|
Added support for instantiated volume profiles in the inspector
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7 年前 |
GitHub
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f1636a3c
|
Merge pull request #1273 from Unity-Technologies/feature/MaxProbeLimit
Removed GlobalLightLoopSettings.maxPlanarReflectionProbe property
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7 年前 |
Felipe Lira
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05b422c1
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Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP.
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7 年前 |
GitHub
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820a2353
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Merge pull request #1289 from Unity-Technologies/lw/load_store_rt_optimization
Added explicit load and store actions to all SetRenderTarget commands.
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7 年前 |
Frédéric Vauchelles
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7df2f723
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Refactoring and adding linear raymarch for Hiz and proxy
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7 年前 |
Evgenii Golubev
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f1877508
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Update GetRenderTargetAutoName() to support volume textures
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7 年前 |
Frédéric Vauchelles
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68db6753
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Removed GlobalLightLoopSettings.maxPlanarReflectionProbe property
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7 年前 |
Thomas
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73b7cf92
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Proper singleton initialization
Ref: http://csharpindepth.com/Articles/General/Singleton.aspx
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7 年前 |
Aleksandr Kirillov
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48b18113
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Addressed code review feedback.
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7 年前 |
GitHub
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cb320925
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Merge pull request #1279 from Unity-Technologies/lw/shader-stripping-settings
Added shader stripping settings for the pipeline.
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7 年前 |
Frédéric Vauchelles
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b222ccef
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Added linear raymarching in HiZ
Fixed HiZ reflection
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7 年前 |
Evgenii Golubev
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32c0fc42
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Port integral and density buffers to the RTHandle system
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7 年前 |
GitHub
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149931ff
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Merge pull request #1272 from Unity-Technologies/update-licenses
Update licenses and add CONTRIBUTIONS
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7 年前 |
Felipe Lira
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d426889d
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Added shader stripping settings for the pipeline.
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7 年前 |
Aleksandr Kirillov
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1f4e5415
|
Added explicit load and store actions to all SetRenderTarget commands.
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7 年前 |
Frédéric Vauchelles
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902a250a
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Removed duplicated code
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7 年前 |
Evgenii Golubev
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abc8a329
|
Add a comment
|
7 年前 |
Peter Bay Bastian
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25ec0ece
|
Update licenses and add CONTRIBUTIONS
|
7 年前 |
Felipe Lira
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533beaae
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Merge branch 'master' into LWRP
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7 年前 |
Frédéric Vauchelles
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1616254e
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Fix PS4 shader compile issue
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7 年前 |
Evgenii Golubev
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4647677c
|
Improve the quality of normal encoding
|
7 年前 |
GitHub
|
231beaa3
|
Merge pull request #1269 from Unity-Technologies/LWRP
Lwrp
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7 年前 |
Frédéric Vauchelles
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6a14305e
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Merge branch 'master' into feature/SSR
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/HDRenderPipeline.cs
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7 年前 |
Evgenii Golubev
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0be42a4f
|
Use correct terminology: rename "asymmetry" -> "anisotropy"
According to d'Eon, asymmetric scattering occurs due to anisotropic phase functions in anisotropic participating media.
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7 年前 |
GitHub
|
e782fc6d
|
Update the HDRP changelog
|
7 年前 |
sebastienlagarde
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b1e7249e
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Merge remote-tracking branch 'refs/remotes/origin/master' into 2018.1-experimental
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7 年前 |
GitHub
|
3845c0cb
|
Merge pull request #1268 from Unity-Technologies/volumetric-lighting-updates
Manager for the density volumes
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7 年前 |
GitHub
|
49988c37
|
Merge pull request #1265 from EvgeniiG/master
Introduce the VolumetricLightingController component (+bugfixes)
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7 年前 |
Frédéric Vauchelles
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46fb874b
|
Update SSR sphere proxy test
|
7 年前 |
GitHub
|
5ddc6c7d
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Merge pull request #1267 from Unity-Technologies/decals/atlas_view_fix
update changlog.md
|
7 年前 |
Frédéric Vauchelles
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cb379a22
|
Updated tests for SSR
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7 年前 |
Paul Melamed
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8101b41c
|
update changlog.md
|
7 年前 |
GitHub
|
a0fc53f2
|
Merge pull request #1266 from Unity-Technologies/decals/atlas_view_fix
Fix decal atlas debug display so that it works correctly when both de…
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7 年前 |
Frédéric Vauchelles
|
34c199ba
|
Fix proxy volumes for sphere
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7 年前 |
Paul Melamed
|
930806b1
|
Fix decal atlas debug display so that it works correctly when both decal and shadow atlas debug views are enabled
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7 年前 |
Frédéric Vauchelles
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cfa2ad7e
|
Updated tests for SSR
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7 年前 |
sebastienlagarde
|
227c3165
|
Merge remote-tracking branch 'refs/remotes/origin/master' into 2018.1-experimental
|
7 年前 |
GitHub
|
8ad5d134
|
Update CHANGELOG.md
|
7 年前 |
Frédéric Vauchelles
|
5d36d9b4
|
Assign default texture for first frame
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7 年前 |
Raymond Graham
|
2952dd59
|
Updates based on feedback. VolumeTextureAtlas now a Alpha8 texture. DensityVolume renamed.
|
7 年前 |
GitHub
|
942ecce5
|
Merge pull request #1262 from Unity-Technologies/Build-processor
HDRP: Add build processor to reject unsupported build
|
7 年前 |
Frédéric Vauchelles
|
8676f2e5
|
Merge master
|
7 年前 |
sebastienlagarde
|
0b448138
|
Merge remote-tracking branch 'refs/remotes/origin/master' into 2018.1-experimental
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7 年前 |
Raymond Graham
|
2e819225
|
Volumetric updates from Evgenii
|
7 年前 |
sebastienlagarde
|
170e527c
|
HDRP: Add build processor to reject unsupported build
|
7 年前 |
GitHub
|
ec6ef573
|
Update CHANGELOG.md
|
7 年前 |
Raymond Graham
|
2a5043cd
|
Fix up mask texture calculation for scattering.
|
7 年前 |
sebastienlagarde
|
76670a66
|
change from 4 to 2 planar reflection HDRP by default
|
7 年前 |
Raymond Graham
|
f2c706dc
|
Fix the 3D Texture tool
|
7 年前 |
GitHub
|
410d336b
|
Update CHANGELOG.md
|
7 年前 |