Martin Thorzen
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57b10b82
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[FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them.
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7 年前 |
Jens Holm
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3531f878
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Make master preview have a default position similar to the blackboard
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7 年前 |
Martin Thorzen
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731a2018
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Merge branch 'master' into node-settings
# Conflicts:
# com.unity.shadergraph/Editor/Data/MasterNodes/PBRMasterNode.cs
# com.unity.shadergraph/Editor/Util/UIUtilities.cs
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7 年前 |
GitHub
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03f44061
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Merge pull request #285 from Unity-Technologies/fix-serializable-warnings
Fix warnings from legacy deserialization classes
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7 年前 |
Peter Bay Bastian
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c27172ce
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Fix warnings from about unused variables that are kept there for legacy deserialization
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7 年前 |
GitHub
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0431024d
|
Merge pull request #279 from keijiro/fix-hdrp-unlit
Fix: IsGammaSpace is undefined in the HD Unlit subshader
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7 年前 |
GitHub
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230aeda4
|
Merge pull request #284 from Unity-Technologies/move-hd-outside-package
Remove implicit dependency on HD for package
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7 年前 |
GitHub
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dba26376
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Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility
Fix trunk compatibility
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7 年前 |
Peter Bay Bastian
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9e3b2fca
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Remove GraphTypeMapper
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7 年前 |
Peter Bay Bastian
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abac19b4
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Add an asmdef at the repository root for unreleased stuff and move HD pipeline things there
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7 年前 |
Peter Bay Bastian
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0e49b142
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* Fix Serializable(Cubemap|Mesh|Texture) classes
* Add back in blackboard classes to work with 2018.1
* Wrap some things in `#if UNITY_2018_1`s
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7 年前 |
GitHub
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5d5824ef
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Merge pull request #281 from Unity-Technologies/fix-subshader-property-update
[FIX] for issue #271
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7 年前 |
Martin Thorzen
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a323085a
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Updated with the feedback from PR
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7 年前 |
Peter Bay Bastian
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fecfaaea
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Fix compile errors on trunk by introducing various compatibility extensions
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7 年前 |
Martin Thorzen
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166af912
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[FIX] #271 Making sure that the new inports are modifiable after saving the subgraph
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7 年前 |
Keijiro Takahashi
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69fe16a8
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Bugfix: IsGammaSpace is undefined in HD Unlit
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7 年前 |
GitHub
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92ba2244
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Update README.md
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7 年前 |
Tim Cooper
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940d74cc
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Add high level camera callbacks to HD / LW.
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7 年前 |
GitHub
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e0656552
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Merge pull request #1000 from Unity-Technologies/lwrp-sample-marker
Add profiling/debugging markers for LWRP cameras
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7 年前 |
GitHub
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f540dc83
|
Merge pull request #1002 from Unity-Technologies/cleanup
Cleanup
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7 年前 |
Antti Tapaninen
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2ecbc4b6
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remove dead code
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7 年前 |
Antti Tapaninen
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348a27c1
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remove #pragma multi_compile for VR stuff
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7 年前 |
GitHub
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9961a78b
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Merge pull request #997 from EvgeniiG/auto_thickness
Implement the initial version of auto-thickness
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7 年前 |
Robert Srinivasiah
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045a8891
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Use the same command buffer for both begin and end sample
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7 年前 |
GitHub
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8cd8753c
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Merge pull request #999 from Unity-Technologies/HDRP_MaterialUpgrader
Correct upgrader that was generating a unecessary texture ...
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7 年前 |
Remy
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0a059cd0
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Correct upgrader that was generating a unecessary texture if no surface (Metal Spec Detail Occlusion) map was detected.
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7 年前 |
Robert Srinivasiah
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c6431961
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Add support for profiling LWRP cameras
BeginSample and EndSample are per LWRP camera. Implementation feels clunky, but so be it.
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7 年前 |
GitHub
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bf886cd0
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Merge pull request #998 from Unity-Technologies/HDRP_GraphicTests
Update, Fixes, and less space used !
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7 年前 |
Remy
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c0e3d9ab
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Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
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7 年前 |
GitHub
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ca61444c
|
Merge pull request #990 from Unity-Technologies/integrate-sg-subshaders
Move Lightweight Shader Graph sub-shaders from SG repo
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7 年前 |
Thomas
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3e56e1c3
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PostFX submodule update
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7 年前 |
Peter Bay Bastian
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ba0ce030
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Merge branch 'master' into integrate-sg-subshaders
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7 年前 |
Tim Cooper
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52591510
|
Fix up unlit shader to multiply in lightmap if present and enabled.
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7 年前 |
GitHub
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5d627ccc
|
Merge pull request #996 from Unity-Technologies/Branch_MoveShadowEditor
Moved HDShadowSettings and ContactShadowsEditor to the right folders.
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7 年前 |
Julien Ignace
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e649b50f
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Moved HDShadowSettings and ContactShadowsEditor to the right folders.
|
7 年前 |
GitHub
|
ea2b54ca
|
Merge pull request #995 from Unity-Technologies/decal-system-fix2
NPE fix
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7 年前 |
Thomas
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e85e2c70
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NPE fix
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7 年前 |
GitHub
|
b36d720f
|
Merge pull request #994 from Unity-Technologies/destroy-immediate-fix
Stop using DestroyImmediate
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7 年前 |
Thomas
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41b5a4ff
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Stop using DestroyImmediate
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7 年前 |
Remy
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59efdea8
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Merge branch 'HDRP_GraphicTests' of github.com:Unity-Technologies/ScriptableRenderPipeline into HDRP_GraphicTests
# Conflicts:
# ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie.unity.png
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2004_AnimatedCookie.unity
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7 年前 |
GitHub
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b3c966b0
|
Merge pull request #993 from Unity-Technologies/leak-fix
Fixed a leak in the decal system
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7 年前 |
Remy
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229f2e88
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Merge branch 'master' into HDRP_GraphicTests
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7 年前 |
Thomas
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b74496d0
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Fixed a leak in the decal system
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7 年前 |
GitHub
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3e5a3c18
|
Merge pull request #992 from Unity-Technologies/Branch_PragmaRenderersCompute
Added #pragma_only_renderers to compute shaders.
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7 年前 |
Remy
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50737730
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Converted all tga textures in graphic tests to png : saves a lot of disk space !
|
7 年前 |
GitHub
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31254b86
|
Merge pull request #991 from Unity-Technologies/input-register-fix
Fixed input registering and the "ghost inspector" issue
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7 年前 |
Remy
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91705de1
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Meta updates
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7 年前 |
Thomas
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278e0671
|
Fixed input registering and the "ghost inspector" issue
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7 年前 |
Remy
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bbc4a0ea
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Remove reference to normal map OS in normal map slot of a material (avoid normal map conversion popup)
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7 年前 |
GitHub
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31ace163
|
Merge pull request #989 from Unity-Technologies/debug-menu-fix-jit
Fixed JIT compilation on PS4/Mono
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7 年前 |