5423 次代码提交 (88b45aa5-ea2a-41e7-8a68-1e3dd91c886b)

作者 SHA1 备注 提交日期
Sebastien Lagarde 455d8e33 Fixing compile issue 7 年前
uygar e85069ef Added null check to handle some weird case when running tests. 7 年前
Sebastien Lagarde 45283ab4 Adress iridescence PR feedback 7 年前
uygar 62637d1f Fixed out of bounds access. 7 年前
Tim Cooper 11121e37 LW: Fixes to shadow caster / depth passes for shadows. 7 年前
GitHub 973b823f Merge pull request #956 from Unity-Technologies/Branch_FixHeightUI 7 年前
sebastienlagarde 9c18c59b Remove ShaderPerformanceTool (Incorrect merge) 7 年前
Julien Ignace 4f420674 Correctly shows HeightMap in LayeredLit shader UI when using height based blend without any displacement. 7 年前
GitHub 16780502 Merge pull request #955 from Unity-Technologies/LW-KeywordKilling 7 年前
sebastienlagarde 2c61701c Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 7 年前
Thomas 45dc22f9 Refactored the debug menu 7 年前
sebastienlagarde ea513db4 GraphicTest: Update material name 7 年前
GitHub 13f72d27 Merge pull request #952 from Unity-Technologies/taa-edit-mode-fix 7 年前
Evgenii Golubev 518ddfa0 Add an option to oversample SSS in the settings 7 年前
Alex Lian 65ac8dec Initial documentation to get past validation checks 7 年前
Evgenii Golubev 5565550b Do not use the 32x32 macrotile order 7 年前
Alex Lian a77933b8 Validation fixes 7 年前
Evgenii Golubev d55eee9c Add a TODO 7 年前
Alex Lian 9ee6ccc2 build cleanup 7 年前
Evgenii Golubev 8e2d18df Fix the sample count bug 7 年前
Evgenii Golubev d8fdbbec Implement random rotations of the SSS kernel 7 年前
Remy ab4675c0 Unified all variants of standard shader in one converter. 7 年前
Paul Melamed a9485cff more PR cleanup 7 年前
Paul Melamed 67ffc876 PR cleanup 7 年前
Jens Holm adf3203d Fix typo in resizeBorderFrame name 7 年前
Jens Holm cfaa488d Make serialized window layout serialize abosulte position properties 7 年前
Jens Holm 11eb245d Add acess to master previews texture view and add default size for preveiw in uss 7 年前
Jens Holm 6a079706 Add function in WinowDockingLayout to apply layout position or size 7 年前
GitHub eae8c0fc Merge pull request #293 from Unity-Technologies/vector-input-fields 7 年前
Jens Holm d411c659 Refactor resize side handels to use absolute position properties 7 年前
GitHub 0d17d3ed Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control 7 年前
Martin Thorzen cfd61180 New node settings. Moved the createsettingselement to the master node 7 年前
Martin Thorzen abd8a058 Made IMayRequirePosition public 7 年前
Jens Holm 839077f9 Refactor WindowDraggable to use posiiton left and position right properties 7 年前
GitHub 685fecd6 Merge pull request #286 from Unity-Technologies/trunk-compatibility 7 年前
Martin Thorzen d36a05a1 Fix issues after merge with master 7 年前
Peter Bay Bastian 13a428be More trunk compatibility fixes 7 年前
Martin Thorzen 57b10b82 [FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them. 7 年前
Martin Thorzen 9720e0dc Added input fields to the vector nodes 7 年前
Jens Holm 3531f878 Make master preview have a default position similar to the blackboard 7 年前
Martin Thorzen 731a2018 Merge branch 'master' into node-settings 7 年前
GitHub 03f44061 Merge pull request #285 from Unity-Technologies/fix-serializable-warnings 7 年前
Peter Bay Bastian c27172ce Fix warnings from about unused variables that are kept there for legacy deserialization 7 年前
GitHub 0431024d Merge pull request #279 from keijiro/fix-hdrp-unlit 7 年前
GitHub 230aeda4 Merge pull request #284 from Unity-Technologies/move-hd-outside-package 7 年前
GitHub dba26376 Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility 7 年前
Peter Bay Bastian 9e3b2fca Remove GraphTypeMapper 7 年前
Peter Bay Bastian abac19b4 Add an asmdef at the repository root for unreleased stuff and move HD pipeline things there 7 年前
Peter Bay Bastian 0e49b142 * Fix Serializable(Cubemap|Mesh|Texture) classes 7 年前
GitHub 5d5824ef Merge pull request #281 from Unity-Technologies/fix-subshader-property-update 7 年前