Sebastien Lagarde
455d8e33
Fixing compile issue
7 年前
uygar
e85069ef
Added null check to handle some weird case when running tests.
7 年前
Sebastien Lagarde
45283ab4
Adress iridescence PR feedback
7 年前
uygar
62637d1f
Fixed out of bounds access.
7 年前
Tim Cooper
11121e37
LW: Fixes to shadow caster / depth passes for shadows.
7 年前
GitHub
973b823f
Merge pull request #956 from Unity-Technologies/Branch_FixHeightUI
Correctly shows HeightMap in LayeredLit shader UI when using height b…
7 年前
sebastienlagarde
9c18c59b
Remove ShaderPerformanceTool (Incorrect merge)
7 年前
Julien Ignace
4f420674
Correctly shows HeightMap in LayeredLit shader UI when using height based blend without any displacement.
7 年前
GitHub
16780502
Merge pull request #955 from Unity-Technologies/LW-KeywordKilling
Lw keyword killing
7 年前
sebastienlagarde
2c61701c
Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing
7 年前
Thomas
45dc22f9
Refactored the debug menu
Now with proper serialization in the editor and better runtime UI capabilities
7 年前
sebastienlagarde
ea513db4
GraphicTest: Update material name
7 年前
GitHub
13f72d27
Merge pull request #952 from Unity-Technologies/taa-edit-mode-fix
Fixed TAA only partially working in edit mode
7 年前
Evgenii Golubev
518ddfa0
Add an option to oversample SSS in the settings
7 年前
Alex Lian
65ac8dec
Initial documentation to get past validation checks
Initial extract of LW doc
Wiki docs for the others
7 年前
Evgenii Golubev
5565550b
Do not use the 32x32 macrotile order
All we care about is the optimal layout inside each 8x8 tile
7 年前
Alex Lian
a77933b8
Validation fixes
- Add changelog, copy it around
- Add license.md, copy it around
- Add meta files, plus anticipating documentation folder
- Add .DS_Store to .gitignore
7 年前
Evgenii Golubev
d55eee9c
Add a TODO
7 年前
Alex Lian
9ee6ccc2
build cleanup
Use internal scripts now and simplify some code
7 年前
Evgenii Golubev
8e2d18df
Fix the sample count bug
7 年前
Evgenii Golubev
d8fdbbec
Implement random rotations of the SSS kernel
7 年前
Remy
ab4675c0
Unified all variants of standard shader in one converter.
7 年前
Paul Melamed
a9485cff
more PR cleanup
7 年前
Paul Melamed
67ffc876
PR cleanup
7 年前
Jens Holm
adf3203d
Fix typo in resizeBorderFrame name
7 年前
Jens Holm
cfaa488d
Make serialized window layout serialize abosulte position properties
7 年前
Jens Holm
11eb245d
Add acess to master previews texture view and add default size for preveiw in uss
7 年前
Jens Holm
6a079706
Add function in WinowDockingLayout to apply layout position or size
7 年前
GitHub
eae8c0fc
Merge pull request #293 from Unity-Technologies/vector-input-fields
Vector input fields and IMayRequirePosition
7 年前
Jens Holm
d411c659
Refactor resize side handels to use absolute position properties
7 年前
GitHub
0d17d3ed
Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control
[FIX] # 288
7 年前
Martin Thorzen
cfd61180
New node settings. Moved the createsettingselement to the master node
7 年前
Martin Thorzen
abd8a058
Made IMayRequirePosition public
7 年前
Jens Holm
839077f9
Refactor WindowDraggable to use posiiton left and position right properties
7 年前
GitHub
685fecd6
Merge pull request #286 from Unity-Technologies/trunk-compatibility
More trunk compatibility fixes
7 年前
Martin Thorzen
d36a05a1
Fix issues after merge with master
7 年前
Peter Bay Bastian
13a428be
More trunk compatibility fixes
7 年前
Martin Thorzen
57b10b82
[FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them.
7 年前
Martin Thorzen
9720e0dc
Added input fields to the vector nodes
7 年前
Jens Holm
3531f878
Make master preview have a default position similar to the blackboard
7 年前
Martin Thorzen
731a2018
Merge branch 'master' into node-settings
# Conflicts:
# com.unity.shadergraph/Editor/Data/MasterNodes/PBRMasterNode.cs
# com.unity.shadergraph/Editor/Util/UIUtilities.cs
7 年前
GitHub
03f44061
Merge pull request #285 from Unity-Technologies/fix-serializable-warnings
Fix warnings from legacy deserialization classes
7 年前
Peter Bay Bastian
c27172ce
Fix warnings from about unused variables that are kept there for legacy deserialization
7 年前
GitHub
0431024d
Merge pull request #279 from keijiro/fix-hdrp-unlit
Fix: IsGammaSpace is undefined in the HD Unlit subshader
7 年前
GitHub
230aeda4
Merge pull request #284 from Unity-Technologies/move-hd-outside-package
Remove implicit dependency on HD for package
7 年前
GitHub
dba26376
Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility
Fix trunk compatibility
7 年前
Peter Bay Bastian
9e3b2fca
Remove GraphTypeMapper
7 年前
Peter Bay Bastian
abac19b4
Add an asmdef at the repository root for unreleased stuff and move HD pipeline things there
7 年前
Peter Bay Bastian
0e49b142
* Fix Serializable(Cubemap|Mesh|Texture) classes
* Add back in blackboard classes to work with 2018.1
* Wrap some things in `#if UNITY_2018_1`s
7 年前
GitHub
5d5824ef
Merge pull request #281 from Unity-Technologies/fix-subshader-property-update
[FIX] for issue #271
7 年前