740 次代码提交 (702da3ab-ccad-48a3-90a1-4c65c05692c2)

作者 SHA1 备注 提交日期
mmikk 0ea8b5f2 make disable fptl when clust a displayed option 8 年前
Sebastien Lagarde edd76a17 HDRenderLoop: miss a meta file 8 年前
runes 344748a4 Added checkbox for enabling Tile Debug Visualization 8 年前
Sebastien Lagarde fab6bd80 HDRenderLoop: Miss two file 8 年前
runes 86db7d67 Debug code for visualizing light bounds 8 年前
Sebastien Lagarde 00afee16 HDRenderLoop: Lot of stuffs - try to prepare for various lighting architecture 8 年前
runes 7b5fc7e9 Added numbers to OverlayHeatMap 8 年前
Paul Demeulenaere 2629abf3 Avoid adding twice the same property (we should also have a test for that) 8 年前
Tim Cooper 2aecf91f update biggest graph to have new master node. 8 年前
Tim Cooper bc6130d7 Fix nodes so that the master node now can do a mapping from vertex input to usage by the master node. 8 年前
Tim Cooper 33d4a8e3 [mat graph] fix some tests 8 年前
Tim Cooper 93902ec9 [material graph] Pad v1 -> v4 properly. 8 年前
Tim Cooper 5cbe3cf4 [mat graph]Fix subgraphnode always regenerating the graph + fix exception on port adaptor 8 年前
Tim Cooper 53ae5d47 Merge branch 'fixingshadercompiler' into HEAD 8 年前
Paul Demeulenaere 0c053056 Secret implicit node feature (ease automatic connection considering "virtual" default input node) : plug it for TextureNode 8 年前
Peter Bay Bastian e7cb8660 Added collapsing of not-connected slots 8 年前
Peter Bay Bastian 6f6d8b45 Fixed data watching for HeaderDrawer 8 年前
Peter Bay Bastian 38b41ed7 Re-imported MaterialGraph USS 8 年前
Tim Cooper 9ea47ed4 working on shader compiler issues 8 年前
Peter Bay Bastian 190ab48a Improved node collapsing performance a lot 8 年前
GitHub dc7e686b Merge pull request #2 from stramit/NewUI 8 年前
GitHub 1172640f Merge pull request #1 from stramit/MasterNode 8 年前
Tim Cooper 3a45f192 [mat graph]Fix up previews a bit more. 8 年前
Tim Cooper b3888385 Previews work properly again and switch between 2d and 3d properly. 8 年前
Tim Cooper 4dd59714 [mat graph]Fix style sheet issues 8 年前
Tim Cooper 1c332af5 [mat graph]Fix issue with edges not behaving well 8 年前
julienf-unity b0e51cca Fix ApplyWireMaterial reflection since there's two methods now 8 年前
Tim Cooper 313777e5 [Mat Graph] Master Node Inversion refactor 8 年前
Peter Bay Bastian f1abf833 Implemented node collapsing 8 年前
Peter Bay Bastian 14f32a76 Fix visual selection issue (no border + title disappearing) and extract header into its own drawer 8 年前
Peter Bay Bastian 7369250d Fixed issue where dragging would not save new position 8 年前
Peter Bay Bastian da353adb MaterialNodeDrawer might have been not cleaning up old stuff if the dataProvider was null 8 年前
Tim Cooper 662d4eed readdcode 8 年前
Tim Cooper f4c0b482 [mat graph]More CSS 8 年前
Tim Cooper f6ff69e4 [Mat Graph]More porting to new CSS 8 年前
Tim Cooper 3093c701 upgrading ui 8 年前
Peter Bay Bastian 81fc3b44 Refactored slots container creation into own function because it was messy to look at 8 年前
Peter Bay Bastian 860cb402 Refactored exposedState control into own NodeDrawData class 8 年前
Tim Cooper f17d4796 [Material Graph] Fix tests. 8 年前
Tim Cooper f6777ffb [Material Graph]Restore first slot for normal map for now. Needs a real fix. 8 年前
Tim Cooper 39086dd7 [Mat Graph]Remove light functions and instead have multiple master nodes. 8 年前
Peter Bay Bastian 234030ae Corrected onModified calls for various nodes 8 年前
Peter Bay Bastian 92dd5d89 Replaced MarkDirtyHack with scoped OnModified and optimised preview rendering 8 年前
Peter Bay Bastian f8cafbbb Removed preview from vector nodes 8 年前
Tim Cooper 151572ca Quick fix for graphs not saving, needs more investigation. 8 年前
Peter Bay Bastian f62171b8 LINQ-ified some stuff in AbstractGraphDataSource.UpdateData() 8 年前
Sebastien Lagarde 1602a326 HDRenderLoop: Push draft not compiling 8 年前
mmikk eadf975e helps if the index actually IS impossible :) 8 年前
GitHub ca67bebf Merge pull request #5 from Unity-Technologies/LightmapSupport 8 年前
Sebastien Lagarde 79cd240f HDRenderLoop: Rename metalic to mettalic 8 年前