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update biggest graph to have new master node.

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Tim Cooper 8 年前
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2aecf91f
共有 1 个文件被更改,包括 113 次插入118 次删除
  1. 231
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Testing/IntegrationTests/Graphs/WithSubGraph.ShaderGraph

231
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Testing/IntegrationTests/Graphs/WithSubGraph.ShaderGraph


m_PixelGraph:
m_SerializableNodes:
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fullName: UnityEngine.MaterialGraph.PixelShaderNode
assemblyName: Assembly-CSharp
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fullName: UnityEngine.Graphing.Edge
assemblyName: Assembly-CSharp
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m_Name:
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