5237 次代码提交 (6a079706-1f83-486e-aa6f-2f7e8b008eb0)

作者 SHA1 备注 提交日期
GitHub 9961a78b Merge pull request #997 from EvgeniiG/auto_thickness 7 年前
Robert Srinivasiah 045a8891 Use the same command buffer for both begin and end sample 7 年前
GitHub 8cd8753c Merge pull request #999 from Unity-Technologies/HDRP_MaterialUpgrader 7 年前
Remy 0a059cd0 Correct upgrader that was generating a unecessary texture if no surface (Metal Spec Detail Occlusion) map was detected. 7 年前
Robert Srinivasiah c6431961 Add support for profiling LWRP cameras 7 年前
Peter Bay Bastian 89956ea8 Update ShaderGraph submodule 7 年前
GitHub bf886cd0 Merge pull request #998 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy c0e3d9ab Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
GitHub ca61444c Merge pull request #990 from Unity-Technologies/integrate-sg-subshaders 7 年前
Thomas 3e56e1c3 PostFX submodule update 7 年前
Peter Bay Bastian ba0ce030 Merge branch 'master' into integrate-sg-subshaders 7 年前
Remy 59efdea8 Merge branch 'HDRP_GraphicTests' of github.com:Unity-Technologies/ScriptableRenderPipeline into HDRP_GraphicTests 7 年前
Paul Melamed bd99fade Store material ID instead of material reference in the DecalHandle 7 年前
Paul Melamed f3c562d5 Refactored decal system API to be able to add, delete and update decals without projector component 7 年前
Alex Lian 65ac8dec Initial documentation to get past validation checks 7 年前
Jens Holm 6a079706 Add function in WinowDockingLayout to apply layout position or size 7 年前
Jens Holm d411c659 Refactor resize side handels to use absolute position properties 7 年前
Jens Holm 839077f9 Refactor WindowDraggable to use posiiton left and position right properties 7 年前
GitHub 685fecd6 Merge pull request #286 from Unity-Technologies/trunk-compatibility 7 年前
Martin Thorzen d36a05a1 Fix issues after merge with master 7 年前
Peter Bay Bastian 13a428be More trunk compatibility fixes 7 年前
Jens Holm 3531f878 Make master preview have a default position similar to the blackboard 7 年前
Martin Thorzen 731a2018 Merge branch 'master' into node-settings 7 年前
GitHub 03f44061 Merge pull request #285 from Unity-Technologies/fix-serializable-warnings 7 年前
Peter Bay Bastian c27172ce Fix warnings from about unused variables that are kept there for legacy deserialization 7 年前
GitHub 0431024d Merge pull request #279 from keijiro/fix-hdrp-unlit 7 年前
GitHub 230aeda4 Merge pull request #284 from Unity-Technologies/move-hd-outside-package 7 年前
GitHub dba26376 Merge pull request #283 from Unity-Technologies/fix-trunk-compatibility 7 年前
Peter Bay Bastian 9e3b2fca Remove GraphTypeMapper 7 年前
Peter Bay Bastian abac19b4 Add an asmdef at the repository root for unreleased stuff and move HD pipeline things there 7 年前
Peter Bay Bastian 0e49b142 * Fix Serializable(Cubemap|Mesh|Texture) classes 7 年前
GitHub 5d5824ef Merge pull request #281 from Unity-Technologies/fix-subshader-property-update 7 年前
Martin Thorzen a323085a Updated with the feedback from PR 7 年前
Peter Bay Bastian fecfaaea Fix compile errors on trunk by introducing various compatibility extensions 7 年前
Martin Thorzen 166af912 [FIX] #271 Making sure that the new inports are modifiable after saving the subgraph 7 年前
Keijiro Takahashi 69fe16a8 Bugfix: IsGammaSpace is undefined in HD Unlit 7 年前
GitHub 92ba2244 Update README.md 7 年前
Tim Cooper 52591510 Fix up unlit shader to multiply in lightmap if present and enabled. 7 年前
GitHub 5d627ccc Merge pull request #996 from Unity-Technologies/Branch_MoveShadowEditor 7 年前
Julien Ignace e649b50f Moved HDShadowSettings and ContactShadowsEditor to the right folders. 7 年前
GitHub ea2b54ca Merge pull request #995 from Unity-Technologies/decal-system-fix2 7 年前
Thomas e85e2c70 NPE fix 7 年前
GitHub b36d720f Merge pull request #994 from Unity-Technologies/destroy-immediate-fix 7 年前
Thomas 41b5a4ff Stop using DestroyImmediate 7 年前
GitHub b3c966b0 Merge pull request #993 from Unity-Technologies/leak-fix 7 年前
Remy 229f2e88 Merge branch 'master' into HDRP_GraphicTests 7 年前
Thomas b74496d0 Fixed a leak in the decal system 7 年前
GitHub 3e5a3c18 Merge pull request #992 from Unity-Technologies/Branch_PragmaRenderersCompute 7 年前
Remy 50737730 Converted all tga textures in graphic tests to png : saves a lot of disk space ! 7 年前
GitHub 31254b86 Merge pull request #991 from Unity-Technologies/input-register-fix 7 年前