2225 次代码提交 (5c6dfe96-7ffd-4e00-8e8a-e95f65d3f731)

作者 SHA1 备注 提交日期
GitHub 26b677d6 Merge pull request #369 from EvgeniiG/master 7 年前
Evgenii Golubev 5e60f635 Merge branch 'master' 7 年前
Evgenii Golubev 49f52c6c Factor out EvaluateTransmission() & premultiply 7 年前
GitHub 7be53b88 Merge pull request #368 from Unity-Technologies/maxSmoothness-and-disable-range-attenuation 7 年前
GitHub 2e04dfe0 Merge pull request #367 from EvgeniiG/master 7 年前
Evgenii Golubev 845d5061 Port Morten's orthographic FPTL changes to HDRP 7 年前
sebastienlagarde e2c021c4 Add clear coat material in Lit + few cleanup 7 年前
GitHub e4df0571 Merge pull request #366 from EvgeniiG/master 7 年前
Evgenii Golubev 2a4e6b99 Switch transmission units of Jimenez SSS to millimeters 7 年前
sebastienlagarde cb91c226 HDRenderPipeline: Fix issue with POM and layered shader 7 年前
Peter Bay Bastian d465f37d #43 Handle keyboard shortcuts in window rather than GraphView 7 年前
Peter Bay Bastian 985a8c21 Add formatting instructions to README 7 年前
Peter Bay Bastian 7e160ce8 Run `hg format` on repository 7 年前
Peter Bay Bastian cb4c7948 Add editorconfig 7 年前
Peter Bay Bastian 8568c86c #28 Set window title to asset name when window is created 7 年前
Peter Bay Bastian f9acfdc0 Missing change for previous commit 7 年前
Peter Bay Bastian 178cb981 Extension method for `INode.RequiresTime` 7 年前
Peter Bay Bastian f516d811 Merge remote-tracking branch 'origin/subgraph' 7 年前
Tim Cooper 793887f9 Working 'convert to subgraph' 7 年前
Tim Cooper a494cc0c Adding back sub graph support 7 年前
Peter Bay Bastian 4b24135e #29 Window now tells `MaterialGraphPresenter` to update previews, rather than using schedulers per node 7 年前
Tim Cooper 34cc0f15 Start work on making 'sub-graph' work again in an expected way. 7 年前
Peter Bay Bastian a3cbf332 #29 Propagate `requiresTime` in `MaterialGraphPresenter.UpdateData` rather than computing it on-the-fly (+ rename a bunch of variables in said method to match new conventions) 7 年前
Tim Cooper 06494dc3 Ensure tests are run with the same preview lighting. 7 年前
Tim Cooper ff3530d9 Add cracks graph for testing 7 年前
Peter Bay Bastian c645f8bc Remove unnecessary inheritance from GraphElementPresenter in NodePreviewPresenter 7 年前
Peter Bay Bastian 4fa0de6e Remove NodePreviewView as it is no longer used 7 年前
Peter Bay Bastian 8bfc6985 Remove needless inheritance from MaterialNodePresenter in GraphControlPresenter 7 年前
Peter Bay Bastian 78c22505 Handle delete via window and presenter rather than `MaterialGraphView` 7 年前
Peter Bay Bastian 04fedafb Support "Cut" command 7 年前
Peter Bay Bastian 9dd4edeb #11 #43 Copy, paste & duplicate now works properly and is handled by the window rather than GraphView 7 年前
Peter Bay Bastian b057a909 Clean-up MaterialNodeView a bit 7 年前
Peter Bay Bastian 693b0aa5 Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now. 7 年前
Peter Bay Bastian 315fa5db Missing change for 15eb6b7dabdeb624e8fce79ab693381310a9614c 7 年前
Peter Bay Bastian 1513eb00 Tidy up presenters folder, such that all the actual node presenters (i.e. corresponding to an actual node) lives inside their own folder 7 年前
Peter Bay Bastian 45e02be9 Rename *Drawer to *View 7 年前
Peter Bay Bastian 47925068 #35 Unify {Graph,Material}NodePresenter 7 年前
Peter Bay Bastian 11134a7d Remove old inspector 7 年前
Peter Bay Bastian 485654b6 #31 Graph inspector now lives inside graph editor window (also, it works again!) 7 年前
Peter Bay Bastian 696062ae #35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing 7 年前
Peter Bay Bastian ecb231e6 #35 Pull AbstractGraphInspector into AbstractMaterialGraphInspector 7 年前
Peter Bay Bastian f59ddd5e #35 Remove meta file that got away 7 年前
Peter Bay Bastian f2510f42 #35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones) 7 年前
Peter Bay Bastian d470f1f1 Unify {Abstract,Serializable,Material}GraphEditWindow, {Abstract,Serializable,Material}GraphPresenter and {Serializable,Material}GraphView 7 年前
Peter Bay Bastian f589fb80 Preview rendering works again for non-time-dependent nodes 7 年前
Peter Bay Bastian 72c6ad7a Push NodeDrawer members down into MaterialNodeDrawer 7 年前
Peter Bay Bastian dfe9bbae Enable pixel caching for nodes (should yield better performance) 7 年前
Peter Bay Bastian 8fd68583 Preview is now actually hidden when inactive or hidden 7 年前
Tim Cooper b1e5c75f Update shader generation tests. 7 年前
Tim Cooper e3f06249 Shader name is now the name of the file. 7 年前