7647 次代码提交 (583344b9-2d67-4d0e-8c6f-644c48fb02a0)

作者 SHA1 备注 提交日期
GitHub 45feea45 Merge pull request #1733 from Unity-Technologies/HDRP/decals/v2_1/material_draw_order 7 年前
Paul Melamed 699f2047 modified changelog, rearranged inspector order 7 年前
Paul Melamed b61a3946 decal material draw order 7 年前
GitHub 4312d844 Merge pull request #1730 from Unity-Technologies/hdrp/fix-namespaces 7 年前
Nerites d1950af0 Merge branch 'xrsettings' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 7 年前
GitHub 0f6c468e Merge pull request #1729 from Unity-Technologies/HDRP/decals/v2_1/depth_bias 7 年前
Nerites 8996ef80 Removed ifdefs which should be unneeded with proper XRGraphicsConfig 7 年前
Remi Slysz 2f639eeb fix no namespace runtime class 7 年前
Paul Melamed d82bbcf8 updated changelog 7 年前
Nerites 5182ab18 Revert "Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings"" 7 年前
Julien Ignace 6e6f073b Cleaned up sky editor setup for common settings. 7 年前
Remi Slysz 91dc927e fix wrong namespace runtime class 7 年前
Paul Melamed bf15dbc1 added depth bias to mesh decals 7 年前
martint-unity 7f0c6d41 Added updates to change log 7 年前
Nerites 0a934824 Removed all includes of UnityEngine.XR from HDRP. Removed all calls to 7 年前
Julien Ignace 13c603cb Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking 7 年前
Remi Slysz 389d3eb5 fix no namespace editor classe 7 年前
GitHub 155c2f6d Merge pull request #1725 from Unity-Technologies/HDRP/move-transparent-prepass 7 年前
martint-unity d638cb4b one more new line 7 年前
Nerites 7a18f28e Revert "Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings" 7 年前
Nerites b787091f Protected StereoRenderingPath with #if UNITY_EDITOR pending move of 7 年前
Remy e15aef56 Move auto bake for TestRunner from HDRP to the test framework. 7 年前
Remi Slysz c072c88e fix wrong namespace editor classes 7 年前
sebastienlagarde d8d59c81 Fix decal upgrade script 7 年前
martint-unity 0d207da9 Fix for prompting dirty shader graph 7 年前
Nerites 4c6e512a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 7 年前
Remy 2883e443 Merge branch 'master' into tests/hdrp/distortion 7 年前
GitHub 9cbef7da Merge pull request #1720 from Unity-Technologies/Fix-version-number-in-HDRP-asset 7 年前
GitHub 953cdf48 Fix normalizations in Shader Graph with LWRP (#1571) 7 年前
sebastienlagarde 466061e1 Fix version number in HDRP asset 7 年前
GitHub 9bfdc03d Merge pull request #1719 from Unity-Technologies/Fix-decal-ui 7 年前
GitHub d28560f9 Set stage capability for Texture2DArray and Texture3D nodes (#1651) 7 年前
GitHub 13be0eec Merge pull request #1717 from Unity-Technologies/Update-test-for-HDRP 7 年前
GitHub 868aeec4 Generate correct depth and shadow passes for LW with alpha clip (#1590) 7 年前
sebastienlagarde 8e046568 Update decal test for HDRP broken with last PR 7 年前
sebastienlagarde f9d2929b Fix Decal 'affect basecolor' to always be display for decal material 7 年前
Matt Dean c6494b51 Added Wave Form Nodes (#1547) 7 年前
GitHub b7f7578f Merge pull request #1715 from Unity-Technologies/increase-normal-scale-range-(BotD) 7 年前
Matt Dean e5de9e5a Added Texel Size Node (#1527) 7 年前
sebastienlagarde 12a407ff increase normal scale range (BotD) 7 年前
Julien Ignace 15880a68 Move transparent depth prepass just after the sky to avoid problems with opaque classification for lighting. 7 年前
Matt Dean cef782d1 Added Normal Derive Nodes (#1550) 7 年前
RSlysz 5b86863c Add small documentation for HDProbe public fields 7 年前
GitHub 3f424739 Merge pull request #1713 from Unity-Technologies/HDRP/staging 7 年前
RSlysz dba2cec6 merge refreshMode into HDProbe 7 年前
sebastienlagarde d295b8fe Update Changelog 7 年前
RSlysz 63135a85 merge mode in HDProbe 7 年前
GitHub e2eac3da Merge pull request #1711 from Unity-Technologies/FixLightRangeAffectingTransformScale 7 年前
RSlysz 293aacfa merge weight in HDProbe 7 年前
Antoine Lelievre 87f2998d Updated changelog 7 年前