Remy
|
f10c7c9d
|
Add a complex material with different surface properties in the mask textures.
|
7 年前 |
Remy
|
fc3e1073
|
Add Lit Refractions Tests
|
7 年前 |
Remy
|
3099539f
|
Add displacement graphic test.
Update HDRP graphic test template images.
|
7 年前 |
GitHub
|
13a468ea
|
Merge pull request #599 from Unity-Technologies/HDRP-GraphicTests
Add displacement graphic test.
|
7 年前 |
Evgenii Golubev
|
e84fe4b6
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
|
7 年前 |
Frédéric Vauchelles
|
fe773302
|
Merge master
|
7 年前 |
Julien Ignace
|
1308feb1
|
Merge branch 'feature/realtimeCubemap' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/Lighting/TilePass/TilePass.cs
|
7 年前 |
Remy
|
d95e1b64
|
Add manual lightmaps to the rounded cube.
Correct BentNormal Y value (invert)
|
7 年前 |
GitHub
|
af3e20a0
|
Merge pull request #617 from Unity-Technologies/HDRP-GraphicTests
Hdrp graphic tests
|
7 年前 |
Evgenii Golubev
|
aa8b5a9c
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline
|
7 年前 |
Evgenii Golubev
|
8ee2d44f
|
Merge 'master'
|
7 年前 |
Frédéric Vauchelles
|
6541de0b
|
Merge master
|
7 年前 |
Peter Andreasen
|
b6423cf9
|
merge
|
7 年前 |
Felipe Lira
|
e45df6b6
|
Merge branch 'master' into LightweightPipeline
|
7 年前 |
Paul Melamed
|
68425c93
|
Merge branch 'master' into prototype/decals
# Conflicts:
# SampleScenes/HDTest/GraphicTest/RealtimeCubemaps.meta
# ScriptableRenderPipeline/HDRenderPipeline/HDRenderPipeline.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDStringConstants.cs
# ScriptableRenderPipeline/HDRenderPipeline/Material/Lit/LitData.hlsl
|
7 年前 |
Raymond Graham
|
1118c956
|
Merge branch 'master' into motionVectorSupport
|
7 年前 |
Remy
|
50737730
|
Converted all tga textures in graphic tests to png : saves a lot of disk space !
|
7 年前 |
GitHub
|
bf886cd0
|
Merge pull request #998 from Unity-Technologies/HDRP_GraphicTests
Update, Fixes, and less space used !
|
7 年前 |
Evgenii Golubev
|
504b9374
|
Merge remote-tracking branch 'upstream/HDRP_GraphicTests' into 2018.1
|
7 年前 |
Robert Srinivasiah
|
667518b2
|
Merge remote-tracking branch 'origin/master' into lwrp-xr-shader-fixes
|
7 年前 |
Evgenii Golubev
|
0a2033df
|
Merge upstream/master
|
7 年前 |
Paul Melamed
|
6f570901
|
Merge branch 'master' into decals/api_change
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Decal/DecalSystem.cs
|
7 年前 |
John Parsaie
|
8cc0d941
|
Merge SRP 2018.1
|
7 年前 |
GitHub
|
47d42b36
|
Merge pull request #1 from Unity-Technologies/master
Merge from main
|
7 年前 |
Frédéric Vauchelles
|
fd3d298d
|
Merge branch 'master' into feature/ReflectionProbeBaking
|
7 年前 |
Frédéric Vauchelles
|
d1dfdb4e
|
Merge branch 'master' into feature/ScreenSpaceProjection
# Conflicts:
# SampleScenes/HDTest/PlanarReflectionTests.unity
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/DebugDisplay.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Debug/LightingDebugPanel.cs
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/Lit.hlsl
|
7 年前 |