Tim Cooper
a0602cf5
Generalised PBR / Unlit master
7 年前
Tim Cooper
0ceca805
Add transparency modes.
7 年前
Tim Cooper
16640c42
Run code format tool
7 年前
Peter Bay Bastian
1cf9ffde
Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]`
7 年前
Tim Cooper
f799dd40
Really Rough working HD Unlit master node.
7 年前
Tim Cooper
1f9b882d
Fix up linar / gamma state of color nodes when they get inlined.
7 年前
Tim Cooper
5c979fc8
Merge master
7 年前
Tim Cooper
f71d562a
Working HD / LW unlit from same shader file.
7 年前
Tim Cooper
6c0a8015
Disable HDUnlit for now as there are missing remaps.
7 年前
Tim Cooper
179e0ef0
[FIX]#168 Add alpha into unlit node.
7 年前
Martin Thorzen
77b49204
Added a Settings menu for Nodes. Implementation of IHasSettings. Nodes can derive from this interface and implement their own VisualElement as their settings menu.
7 年前
Martin Thorzen
e1d9b584
Added a Settings Menu for Nodes.
7 年前
Tim Cooper
8dc99cbc
*Fefactor subshader / master node generation to be more uniform
*Add subshader generator as a 'real' thing, need to hook up UI now so that these can be added and removed.
7 年前
Tim Cooper
27b8deec
Add API for modification of embedded supported subshaders
7 年前
Martin Thorzen
f5ae4e88
Merge with master
7 年前
Matt Dean
b3551b81
Master node improvements part 1
- Add two sided option
- Add multiply blend mode
- Rename blend modes
- Add master node parameter labels
7 年前
Matt Dean
fcd875c3
Split blend enum into two
7 年前
Peter Bay Bastian
8de769dd
Move lightweight sub-shaders and templates to SRP repository
7 年前
Matt Dean
394320a1
Add documentation links for all nodes
7 年前
GitHub
df788737
Merge pull request #275 from Unity-Technologies/integrate-sg-subshaders
Move lightweight sub-shaders and templates to SRP repository
7 年前
Martin Thorzen
731a2018
Merge branch 'master' into node-settings
# Conflicts:
# com.unity.shadergraph/Editor/Data/MasterNodes/PBRMasterNode.cs
# com.unity.shadergraph/Editor/Util/UIUtilities.cs
7 年前
Martin Thorzen
d36a05a1
Fix issues after merge with master
7 年前
Martin Thorzen
cfd61180
New node settings. Moved the createsettingselement to the master node
7 年前
Martin Thorzen
2ff4fbd7
Added new settings files for the common settings on the master nodes, PBR and Unlit Master
7 年前
Martin Thorzen
1dfe50bd
Removed the control attributes
7 年前
Martin Thorzen
8f3d14dc
Update with cleaning out unused code. And some formatting.
7 年前
Peter Bay Bastian
e7f9893d
Rebuild previous branch (see comments)
Also:
- Add cull control to shadow and depth
- Add clip define (need to add clip to shadow/depth frag)
- Add HD pipeline tag to unlit subshader
7 年前
Peter Bay Bastian
4dfbc988
Fix per-stage requirements and translations part 1
- Separate Master node requirements into per-slot stages
- Add shader stage option to IMayRequire interfaces
- Remove uneeded intermediate spaces from surface description
- Change orthonormal basis to world
7 年前
Peter Bay Bastian
94ce8db1
Fix fragment slots adding data to vertex description
7 年前
Tim Cooper
fafb59af
Run code formatter.
7 年前