16 次代码提交 (4cfaf738-9e54-4b31-bff9-6f669f2e0e30)

作者 SHA1 备注 提交日期
Natalie Burke f9118863 reordering and sorting of procedural nodes, created temp make shadergraph category and added nodes that should become shader graphs there. Fixed broken procedural nodes, added useful inputs, unified stylization 7 年前
Tim Cooper fc3caa89 Merge commit '0a54bdcf00befab61d3a0bbec18c543478eb086d' into fixing 7 年前
mathieum-unity 045d568e Merge remote-tracking branch 'origin/master' into graphview-styling-updates 7 年前
Tim Cooper 16640c42 Run code format tool 7 年前
Tim Cooper 2731487c Merge branch 'master' into node-input-scene 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Matt Dean 83230e2c Comment out old procedural nodes 7 年前
GitHub 0eec5e4e Merge pull request #95 from Unity-Technologies/node-validate-current 7 年前
Matt Dean 9717c2d8 Move Box node 7 年前
Matt Dean ca5e100b Merge branch 'master' into node-input-scene 7 年前
Matt Dean e348b11e Moved Repeating Dot node 7 年前
Jens Holm 67d2fd02 Merge master 7 年前
GitHub 6f046031 Merge pull request #127 from Unity-Technologies/procedural-shape 7 年前
Tim Cooper 5c979fc8 Merge master 7 年前
Peter Bay Bastian 57a0eab1 Remove unused imports in entire solution 7 年前
GitHub cdc03be9 Merge pull request #244 from Unity-Technologies/fix-all-warnings 7 年前