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ScriptableRenderPipeline
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3bad9eab
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/projects-system-shock-2018.1
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8 次代码提交 (3bad9eab-bb60-4e28-915b-4605e0ddecd8)
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Natalie Burke
f9118863
reordering and sorting of procedural nodes, created temp make shadergraph category and added nodes that should become shader graphs there. Fixed broken procedural nodes, added useful inputs, unified stylization
7 年前
Tim Cooper
16640c42
Run code format tool
7 年前
Peter Bay Bastian
1cf9ffde
Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]`
7 年前
Matt Dean
83230e2c
Comment out old procedural nodes
7 年前
Matt Dean
afc52ffa
Fixes to polygon and ellipse nodes
7 年前
Keijiro Takahashi
bcc36851
Antialiasing with procedural shapes.
7 年前
Matt Dean
394320a1
Add documentation links for all nodes
7 年前
Peter Bay Bastian
77dc0df1
Make all procedural shape nodes fragment stage only
7 年前