2861 次代码提交 (3099539f-246f-4c27-bd73-45f156aa0f50)

作者 SHA1 备注 提交日期
Jens Holm d2b246fa Allow mesh in preview to be null / none selected as default sphere mesh 7 年前
Natalie Burke e92749db changing input order to increase consistency. Added center input for rotate node 7 年前
Jens Holm 35d08f0d Add OnVlaueChanged callback to preview mesh picker for master node 7 年前
Natalie Burke dc3b9dcd Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Patrick Fournier 20c7f686 Update changes following merge with master. 7 年前
Peter Bay Bastian e408be90 Handle remove events from GraphView 7 年前
Natalie Burke 9650733e changing result to out - cutting transfrom - adding Tiling Offset. Some functionality may change based on Tiling Offset UV input/texture node changes 7 年前
Patrick Fournier de93c238 Merge trunk 7 年前
Tim Cooper e9731703 Move convert to property / inline node to right click menu. 7 年前
Matt Dean c27b2a9e Rename Texture2DAssetNode 7 年前
Natalie Burke 11e072f9 Merge branch 'node-validation' of https://github.com/Unity-Technologies/ShaderGraph into node-validation 7 年前
Tim Cooper 0addad32 Fix stack overflow 7 年前
Matt Dean 324ba49c Input Part 6 (Gradient) 7 年前
Tim Cooper 92a955c3 Add converter from v1,v2,v3,v4,col nodes -> properties. 7 年前
Matt Dean c86f6166 Input Part 5 7 年前
Tim Cooper 8e5b0d9b First pass inlining property nodes. 7 年前
Matt Dean fe4745b9 Input Part 4 7 年前
Tim Cooper 0063c976 Fix concrete slots not being initialized. 7 年前
Matt Dean 62ff2d02 Merge fixes 7 年前
Tim Cooper 9ba2e475 Placeholder shader includes. 7 年前
Matt Dean 41b314d2 Merge branch 'master' into node-validation 7 年前
GitHub 713f6000 Merge pull request #79 from Unity-Technologies/improve-texture-node 7 年前
Tim Cooper 72e82ce1 fix up graph validation. 7 年前
Tim Cooper ad1ac0ca Update the party preview. 7 年前
Tim Cooper 5a5f791f Working on improving texture node: 7 年前
Tim Cooper 497d1891 Fix merge issues. 7 年前
Matt Dean 516051d4 First pass Gradient Nodes 7 年前
Natalie Burke 791e8bd7 UV Node Updates - pass 01. Main changes made to CartesianToPolar, Twist, Rotator, adding Transform. Reorganized old UV nodes based on node validation notes 7 年前
Tim Cooper 3039671f Merge master 7 年前
Matt Dean 52b69b3c Merge branch 'master' into node-validation 7 年前
Peter Bay Bastian 4be8c24e Update preview toggle button to mostly match design 7 年前
Matt Dean a02b954a Input Part 3 7 年前
Peter Bay Bastian 418c94c0 Fix bug in Vector nodes 7 年前
Matt Dean abed850e Merge master 7 年前
Peter Bay Bastian d284676f Fix duplicate type parenthesis on sub-graph nodes 7 年前
Peter Bay Bastian 4391569c Use asset name for sub-graph nodes 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Peter Bay Bastian e4b6371d Add undo step for drag and dropping sub-graphs 7 年前
Peter Bay Bastian 81d2a867 Add drag and drop to graph for Texture2D and subgraphs 7 年前
Matt Dean 03923b0b Input Part 3 7 年前
Jens Holm 401ef689 Set error texture filtermode to point 7 年前
Matt Dean f3353a02 Input Part 2 7 年前
Peter Bay Bastian 3f1df674 PreviewSystem -> PreviewManager 7 年前
GitHub fcd97941 Merge pull request #75 from Unity-Technologies/master 7 年前
Peter Bay Bastian 0b1c506d Fix direction on some gradients 7 年前
Peter Bay Bastian dc8375d3 Gradient edges 7 年前
Peter Bay Bastian 347edc88 Colored edges! (also, unify node and edge view creation) 7 年前
Peter Bay Bastian 73c2bce4 Properly dispose of MaterialNodeViews 7 年前
Jens Holm 0f07c1c0 Add mesh selection for master node preveiw 7 年前
Peter Bay Bastian 17a5050c Fix hanging edges for collapsed nodes after undo/redo 7 年前