23 次代码提交 (2ff04938-42cf-4726-88b8-1a032a12e70e)

作者 SHA1 备注 提交日期
Andre McGrail c48c275b Added tests 7 年前
Andre McGrail ba821dcf Updated and cleaned all LW pipe tests and re-created template images 7 年前
Sebastien Lagarde 3eb94be0 Update files to better match unity 2017.3 7 年前
Sebastien Lagarde 36f3cfd4 merge unity 2017.3 7 年前
Felipe Lira 04829cba Merge branch 'LightweightPipeline' into Unity-2017.3 7 年前
GitHub 62808466 Merge pull request #585 from Unity-Technologies/Unity-2017.3 7 年前
Evgenii Golubev d1c74bcb Merge branch 'master' 7 年前
Julien Ignace 0a60dd2a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Paul Melamed d31d3ab4 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into prototype/decals 7 年前
Peter Andreasen 5d36f104 Merged master 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
Tim Cooper cba42a6a Remove large files. 7 年前
Tim Cooper ce3b9547 Add files and non large files. 7 年前
Tim Cooper 5380179a Updated LWRP tests, fixed shadow cascades (#1808) 6 年前
Sebastien Lagarde cd85f0d3 Merge branch 'master' into HDRP/staging 6 年前
Antoine Lelievre d5e69c03 Merge HDRP/staging 6 年前
sebastienlagarde 72687aa9 Merge branch 'HDRP/staging' into HDRP/fix/reflection-probe-offset-with-rotation 6 年前
GitHub b400b1c1 Merge branch 'master' into lw/terrain_optimization 6 年前
Sebastien Lagarde 72141169 Merge branch 'master' into lighting-arealigh-fixup 6 年前
GitHub 01fdbb38 Merge branch 'master' into fix/coupling-hdlight-workflow 6 年前
Paul Melamed 9dbd8998 Merge branch 'HDRP/staging' into HDRP/decals/v2_1/normal_buffer 6 年前
Yao Xiao Ling cfd45cf1 Merge remote-tracking branch 'remotes/origin/master' into gpu-terrain 6 年前
GitHub 7cfc2ed0 Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph 6 年前