3705 次代码提交 (2e07df5e-ada2-41d3-8002-a5c16a0383d7)

作者 SHA1 备注 提交日期
sebastienlagarde 52be8b62 More clean, GBuffer and deferredshadow 7 年前
sebastienlagarde d2d35aec Another round of clean 7 年前
GitHub f940251c Merge pull request #580 from Unity-Technologies/script_profiling_c# 7 年前
sebastienlagarde ee88aa31 More cleanup 7 年前
GitHub 700ed39f Merge pull request #581 from Unity-Technologies/msvo-fixes 7 年前
Peter Bay Bastian 0d14ee02 [subpackage] master-package.json now specifies relative paths to the sub-packages that should be used 7 年前
Thomas b0d82989 Small but important MSVO fixes 7 年前
sebastienlagarde 29b3af39 Start cleanup 7 年前
Peter Bay Bastian 86201d62 Sub-package script now publishes packages automatically 7 年前
GitHub 85aac6a7 Merge pull request #577 from Unity-Technologies/Unity-2017.3 7 年前
Peter Bay Bastian 4bf904de Python script to manage sub-packages 7 年前
GitHub bcd417c2 Merge pull request #575 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 569840ef Merge pull request #573 from Unity-Technologies/Unity-2017.3 7 年前
GitHub 9ef5873f Merge pull request #571 from Unity-Technologies/Unity-2017.3 7 年前
Arnaud Carre 532e9568 fix profiling markers for C# 7 年前
GitHub 9a371093 Merge pull request #556 from salvadorj/organize-menu-items 7 年前
Salvador Jacobi 4bd00346 Merge branch 'master' into organize-menu-items 7 年前
GitHub aeb0b914 Merge pull request #565 from Unity-Technologies/Unity-2017.3 7 年前
Sebastien Lagarde 52c35d2f HDrenderPipeline: Push shadow mask test scene 7 年前
Salvador Jacobi 7e2993a1 Correct menu items that should be internal/not internal 7 年前
Matt Dean cef293ac Rename Texture2D and Cubemap node files 7 年前
Matt Dean 0fca7431 Rename Texture2D and Cubemap nodes 7 年前
Jens Holm 8a16933b Minor refactor of preview mesh rotation and scale according to PR comments 7 年前
Matt Dean b23f23cb First pass Matrix 4x4 nodes 7 年前
Peter Bay Bastian 56fbf313 Bump package version 7 年前
Peter Bay Bastian 890a9ece More correct order of things in MaterialNodeView initialization 7 年前
Peter Bay Bastian 914403a2 Temp fix for various nodes 7 年前
Peter Bay Bastian cab03796 Update Shader graph importer to properly register shaders 7 年前
Peter Bay Bastian 03aee46f Add null check for OnDestroy 7 年前
Peter Bay Bastian 0ac8d160 Fix for DDXY node 7 年前
GitHub 6f046031 Merge pull request #127 from Unity-Technologies/procedural-shape 7 年前
Peter Bay Bastian 3edd948a Updates to party preview 7 年前
Peter Bay Bastian c0c7450c Saturate dot product result in fresnel effect node to avoid negative values 7 年前
Tim Cooper 7a9a255f More work on porting node library across to new shader library. 7 年前
GitHub 6a80fdeb Merge pull request #122 from Unity-Technologies/node-bugfixes 7 年前
GitHub 5546123e Merge branch 'master' into node-bugfixes 7 年前
Tim Cooper e3bd536c Merge branch 'master' into HDMaster 7 年前
Tim Cooper 9d765833 Update Shader graph importer to properly register shaders. 7 年前
GitHub 1a3f590c Merge pull request #99 from Unity-Technologies/node-input-scene 7 年前
Peter Bay Bastian ce26a5b8 Copy node title or property name for properties created inside sub-graph when converting to sub-graph (fixes #114) 7 年前
Peter Bay Bastian 81940dcd Add object control back to SubGraphNode for now (fixes #112) 7 年前
Peter Bay Bastian 02c12a94 Fix order of things when adding slots (fixes #111) 7 年前
Peter Bay Bastian 27c461e8 Make sure that new properties do not alias the names of other properties (#fix 102) 7 年前
Peter Bay Bastian 8fb4d936 Update package version 7 年前
Tim Cooper ae8e0962 starting to update nodes to new library. 7 年前
Peter Bay Bastian c4db054d Update gitignore to make sure that people don't commit npmrc files 7 年前
Tim Cooper a197968f Merge remote-tracking branch 'origin/master' into HDMaster 7 年前
GitHub ef9bd86c Merge pull request #124 from Unity-Technologies/color-rgb 7 年前
Matt Dean a8be8e67 Fix slot value type 7 年前
Peter Bay Bastian 951a9b04 Add license 7 年前