mmikk
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8c27de69
|
simplify expression for linear depth <--> cluster Idx
simplify expression for linear depth <--> cluster Idx.
Distribution still identical.
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7 年前 |
Evgenii Golubev
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7a50f940
|
Clean up
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7 年前 |
GitHub
|
a05784e8
|
Update a comment
|
7 年前 |
Evgenii Golubev
|
69b2a277
|
Implement computation of the view vector from the screen space coordinate
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7 年前 |
GitHub
|
dcd07ceb
|
Merge pull request #372 from EvgeniiG/master
Add transmission support for area lights
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7 年前 |
Evgenii Golubev
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a449e3ad
|
Merge branch 'master' (area light clear coat code is disabled for now)
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7 年前 |
sebastienlagarde
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28a704bc
|
HDRenderPipeline: SkyManager - convert call of GenerateMips to command buffer call
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7 年前 |
Evgenii Golubev
|
470cff8e
|
Add Fresnel back to line lights
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7 年前 |
sebastienlagarde
|
7f832617
|
HDRenderPipeline: Update sky editor
|
7 年前 |
GitHub
|
1619b028
|
Merge pull request #371 from Unity-Technologies/clean-sky-environment-update
Clean sky environment update
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7 年前 |
sebastienlagarde
|
bef8557a
|
Fix compilation
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7 年前 |
sebastienlagarde
|
7893ff23
|
HDRenderPipeline: enable hash code on render target for dirty GI + do generate mipmaps manually
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7 年前 |
sebastienlagarde
|
ff9d0813
|
HDRenderPipeline: factor IBL weight function in lightloop
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7 年前 |
Evgenii Golubev
|
70cf921d
|
Clean up the area light code
|
7 年前 |
sebastienlagarde
|
1a15899e
|
HDRenderPipeline: few minor cleanup comment
|
7 年前 |
Evgenii Golubev
|
471342f0
|
Factor out multiplication by 'lightData.color'
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7 年前 |
sebastienlagarde
|
508fec3a
|
HDRenderPipeline: add setter for scene settings
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7 年前 |
Evgenii Golubev
|
1928fe74
|
Add transmission to line lights
|
7 年前 |
GitHub
|
e47845fe
|
Merge pull request #370 from Unity-Technologies/Add-clear-coat
Add clear coat support
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7 年前 |
sebastienlagarde
|
90dcb63d
|
HDRenderPipeline: Update test scene with clear coat test
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7 年前 |
Evgenii Golubev
|
4bc21a86
|
Optimize area lights a bit
|
7 年前 |
sebastienlagarde
|
38888e9e
|
remove comment
|
7 年前 |
Evgenii Golubev
|
8091bf54
|
Refactor EvaluateTransmission() to share more code
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7 年前 |
sebastienlagarde
|
4ed252e3
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Add-clear-coat
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7 年前 |
Evgenii Golubev
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291342ad
|
Add a reference implementation of transmission for rectangular area lights
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7 年前 |
GitHub
|
26b677d6
|
Merge pull request #369 from EvgeniiG/master
Factor out EvaluateTransmission() & premultiply
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7 年前 |
Evgenii Golubev
|
5e60f635
|
Merge branch 'master'
|
7 年前 |
Evgenii Golubev
|
49f52c6c
|
Factor out EvaluateTransmission() & premultiply
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7 年前 |
GitHub
|
7be53b88
|
Merge pull request #368 from Unity-Technologies/maxSmoothness-and-disable-range-attenuation
Add support to disable range attenuation and control max smoothness
|
7 年前 |
GitHub
|
2e04dfe0
|
Merge pull request #367 from EvgeniiG/master
Port Morten's orthographic FPTL changes into HDRP
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7 年前 |
Evgenii Golubev
|
845d5061
|
Port Morten's orthographic FPTL changes to HDRP
|
7 年前 |
sebastienlagarde
|
e2c021c4
|
Add clear coat material in Lit + few cleanup
|
7 年前 |
GitHub
|
e4df0571
|
Merge pull request #366 from EvgeniiG/master
Switch transmission units of Jimenez SSS to millimeters
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7 年前 |
Peter Bay Bastian
|
4be8c24e
|
Update preview toggle button to mostly match design
|
7 年前 |
Peter Bay Bastian
|
418c94c0
|
Fix bug in Vector nodes
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7 年前 |
Matt Dean
|
abed850e
|
Merge master
And fix conflicts
|
7 年前 |
Peter Bay Bastian
|
d284676f
|
Fix duplicate type parenthesis on sub-graph nodes
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7 年前 |
Peter Bay Bastian
|
4391569c
|
Use asset name for sub-graph nodes
|
7 年前 |
Peter Bay Bastian
|
f95f8c27
|
BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph
No longer need assembly name in serialized data
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7 年前 |
Peter Bay Bastian
|
e4b6371d
|
Add undo step for drag and dropping sub-graphs
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7 年前 |
Peter Bay Bastian
|
81d2a867
|
Add drag and drop to graph for Texture2D and subgraphs
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7 年前 |
Matt Dean
|
03923b0b
|
Input Part 3
Input/Matrix
Input/Time (WIP)
|
7 年前 |
Jens Holm
|
401ef689
|
Set error texture filtermode to point
|
7 年前 |
Matt Dean
|
f3353a02
|
Input Part 2
Input/Geometry
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7 年前 |
Peter Bay Bastian
|
3f1df674
|
PreviewSystem -> PreviewManager
|
7 年前 |
GitHub
|
fcd97941
|
Merge pull request #75 from Unity-Technologies/master
Update from master
|
7 年前 |
Peter Bay Bastian
|
0b1c506d
|
Fix direction on some gradients
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7 年前 |
Peter Bay Bastian
|
dc8375d3
|
Gradient edges
|
7 年前 |
Peter Bay Bastian
|
347edc88
|
Colored edges! (also, unify node and edge view creation)
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7 年前 |
Peter Bay Bastian
|
73c2bce4
|
Properly dispose of MaterialNodeViews
|
7 年前 |