Filip Iliescu
|
4372896e
|
post merge lighting asset fixup
|
8 年前 |
Filip Iliescu
|
8eef028b
|
merged master
|
8 年前 |
Filip Iliescu
|
536346ae
|
remove color from sun becuase its annoying me
|
8 年前 |
Filip Iliescu
|
a61789c1
|
fix flickering on shadows
|
8 年前 |
Filip Iliescu
|
3a85e5cb
|
fix shadows after updating to latest shadow code. was not using Additonal Lighting Data script on lights in project and indexing wrong in script.
|
8 年前 |
Eduardo Chaves
|
292567c4
|
Adding ChannelBlend node
|
8 年前 |
Florent Guinier
|
fe8256e6
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
ChrisTchou
|
45eedc86
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Matt Dean
|
e9270489
|
Advanced master updates
- Add subsurface master node
- Add custom data support to abstract advanced master
- Removed pragma target 5.0 (for GL)
|
8 年前 |
Andre McGrail
|
0e23df0d
|
Tweaked shader template with GI support
|
8 年前 |
Jennifer Nordwall
|
ea65dff9
|
Updated submodule url
|
8 年前 |
Jennifer Nordwall
|
72252143
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Matt Dean
|
7968bfa6
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
4fcc2e9b
|
Presenter for the If Node
|
8 年前 |
bfogerty
|
c80b6a3a
|
Added an IF node
|
8 年前 |
Florent Guinier
|
a861a405
|
export texture compatible with CustomTexture (wip)
|
8 年前 |
Eduardo Chaves
|
dc118e05
|
Fixing the name of the Heightmap to Normalmap node
|
8 年前 |
Florent Guinier
|
50b72765
|
default target == d3d11
|
8 年前 |
Andre McGrail
|
efed7b9f
|
Started on some shader graphs
-Flowmap
-Slope
Added some more test assets
-Rock off the asset store
-Tile-able rock texture
-Teapot mesh
|
8 年前 |
Florent Guinier
|
fac62848
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Matt Dean
|
ebe86c0a
|
[DEBUG] Added a way to generate a shader file for debugging purposes
|
8 年前 |
Eduardo Chaves
|
20f9d0ca
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Matt Dean
|
18a97c8c
|
Added Anisotropic Metallic master
|
8 年前 |
bfogerty
|
f0331f23
|
Added a procedural box node and made a few changes to the inputs of the pulse node.
|
8 年前 |
ChrisTchou
|
2bcbc2ec
|
MultiParallax Node, and fixes to Texture Asset and UVTriPlanar nodes
|
8 年前 |
Eduardo Chaves
|
e2223047
|
Adding Heightmap to Normalmap node. Fixing some bugs with function N
|
8 年前 |
bfogerty
|
a82b356e
|
Added a Pulse Node
|
8 年前 |
Florent Guinier
|
9f32c80b
|
ExportTextureMasterNode fix + cleanup
|
8 年前 |
vlad
|
09332619
|
Texture Asset node and sampler2D input/output type
|
8 年前 |
Florent Guinier
|
17d6c4b6
|
Fix compilation error in ExportTextureMasterNode
|
8 年前 |
RinaldoTjan
|
ea69972e
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
MingWai
|
4c1c61da
|
ExportTexture MasterNode
|
8 年前 |
Eduardo Chaves
|
20b3d107
|
Adding correct default values for fractals
|
8 年前 |
bfogerty
|
874af82d
|
Fixed a spherize node calculation error.
|
8 年前 |
RinaldoTjan
|
ead251c6
|
Add prototype to convert heightmap to normal map.
Add prototype to convert heightmap to normal map.
|
8 年前 |
bfogerty
|
82da97c0
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Florent Guinier
|
ec474be5
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
ChrisTchou
|
9ac0408c
|
Adding support for IMayRequireViewDirectionTangentSpace, and a simple Parallax node to use it. Node seems to have the correct behavior, but not fully tested.
|
8 年前 |
Andre McGrail
|
cdcf8c8e
|
-Toggle node added, works aside from it needs [toggle] in front of the shader property
-Created a Flow-map ShaderGraph, needs to be transferred to a subgraph once they are fixed
|
8 年前 |
bfogerty
|
ee8f0ea6
|
Added a spherize node and fixed a bug in the checkerboatd node.
|
8 年前 |
bfogerty
|
6ff47f50
|
Repeating Dot Procedural Node
|
8 年前 |
Eduardo Chaves
|
56672837
|
Adding Mandelbrot fractal node. Not perfect, but it's there
|
8 年前 |
bfogerty
|
0d1ac07f
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Jennifer Nordwall
|
8399ddba
|
Changed Graphview submodule
|
8 年前 |
Andre McGrail
|
503b7b62
|
Remap node fix, beginning of toggle node
|
8 年前 |
Jennifer Nordwall
|
d8de64bf
|
Fixed slot bug
|
8 年前 |
RinaldoTjan
|
67baa28e
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Jennifer Nordwall
|
8a797aa6
|
Added matrix multiply, transpose, vector projection and rejection
|
8 年前 |
RinaldoTjan
|
3e47bb19
|
Fix Enum issue.
Added System.Enum.GetName(typeof(BlendModesEnum), m_BlendMode);
|
8 年前 |
bfogerty
|
1780d88e
|
The Voronoi Noise can now be animated.
|
8 年前 |