julienf-unity
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95bdff73
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Add default constructor for MaterialSlotDefaultInput to allow deserialization
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8 年前 |
Paul Demeulenaere
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2629abf3
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Avoid adding twice the same property (we should also have a test for that)
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8 年前 |
Peter Bay Bastian
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af616546
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Implemented basic title bar
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8 年前 |
Tim Cooper
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2aecf91f
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update biggest graph to have new master node.
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8 年前 |
Tim Cooper
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bc6130d7
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Fix nodes so that the master node now can do a mapping from vertex input to usage by the master node.
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8 年前 |
Tim Cooper
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33d4a8e3
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[mat graph] fix some tests
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8 年前 |
Tim Cooper
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93902ec9
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[material graph] Pad v1 -> v4 properly.
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8 年前 |
Tim Cooper
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5cbe3cf4
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[mat graph]Fix subgraphnode always regenerating the graph + fix exception on port adaptor
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8 年前 |
Tim Cooper
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53ae5d47
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Merge branch 'fixingshadercompiler' into HEAD
# Conflicts:
# MaterialGraphProject/Assets/GraphFramework/SerializableGraph/Editor/Drawing/Manipulators/NodeExpander.cs.meta
# MaterialGraphProject/Assets/GraphFramework/SerializableGraph/Editor/Drawing/Styles/SerializableGraph.uss.imported.asset.meta
# MaterialGraphProject/Assets/NewUI/Editor/Views/GraphView.uss.imported.asset.meta
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Styles/MaterialGraph.uss.imported.asset
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Styles/MaterialGraph.uss.imported.asset.meta
# MaterialGraphProject/Assets/UnityShaderEditor/Runtime/Nodes/TextureNode.cs
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8 年前 |
Paul Demeulenaere
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0c053056
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Secret implicit node feature (ease automatic connection considering "virtual" default input node) : plug it for TextureNode
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8 年前 |
Peter Bay Bastian
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e7cb8660
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Added collapsing of not-connected slots
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8 年前 |
Peter Bay Bastian
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6f6d8b45
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Fixed data watching for HeaderDrawer
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8 年前 |
Peter Bay Bastian
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38b41ed7
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Re-imported MaterialGraph USS
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8 年前 |
Tim Cooper
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9ea47ed4
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working on shader compiler issues
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8 年前 |
Peter Bay Bastian
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190ab48a
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Improved node collapsing performance a lot
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8 年前 |
GitHub
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dc7e686b
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Merge pull request #2 from stramit/NewUI
New ui
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8 年前 |
GitHub
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1172640f
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Merge pull request #1 from stramit/MasterNode
Master node
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8 年前 |
Tim Cooper
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3a45f192
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[mat graph]Fix up previews a bit more.
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8 年前 |
Tim Cooper
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b3888385
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Previews work properly again and switch between 2d and 3d properly.
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8 年前 |
Tim Cooper
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4dd59714
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[mat graph]Fix style sheet issues
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8 年前 |
Tim Cooper
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1c332af5
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[mat graph]Fix issue with edges not behaving well
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8 年前 |
julienf-unity
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b0e51cca
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Fix ApplyWireMaterial reflection since there's two methods now
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8 年前 |
Tim Cooper
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313777e5
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[Mat Graph] Master Node Inversion refactor
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8 年前 |
Peter Bay Bastian
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f1abf833
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Implemented node collapsing
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8 年前 |
Peter Bay Bastian
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14f32a76
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Fix visual selection issue (no border + title disappearing) and extract header into its own drawer
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8 年前 |
Peter Bay Bastian
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7369250d
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Fixed issue where dragging would not save new position
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8 年前 |
Peter Bay Bastian
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da353adb
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MaterialNodeDrawer might have been not cleaning up old stuff if the dataProvider was null
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8 年前 |
Tim Cooper
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662d4eed
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readdcode
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8 年前 |
Tim Cooper
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f4c0b482
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[mat graph]More CSS
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8 年前 |
Tim Cooper
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f6ff69e4
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[Mat Graph]More porting to new CSS
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8 年前 |
Tim Cooper
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3093c701
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upgrading ui
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8 年前 |
Peter Bay Bastian
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81fc3b44
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Refactored slots container creation into own function because it was messy to look at
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8 年前 |
Peter Bay Bastian
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860cb402
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Refactored exposedState control into own NodeDrawData class
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8 年前 |
Tim Cooper
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f17d4796
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[Material Graph] Fix tests.
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8 年前 |
Tim Cooper
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f6777ffb
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[Material Graph]Restore first slot for normal map for now. Needs a real fix.
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8 年前 |
Tim Cooper
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39086dd7
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[Mat Graph]Remove light functions and instead have multiple master nodes.
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8 年前 |
Peter Bay Bastian
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234030ae
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Corrected onModified calls for various nodes
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8 年前 |
Peter Bay Bastian
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92dd5d89
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Replaced MarkDirtyHack with scoped OnModified and optimised preview rendering
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8 年前 |
Peter Bay Bastian
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f8cafbbb
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Removed preview from vector nodes
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8 年前 |
Tim Cooper
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151572ca
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Quick fix for graphs not saving, needs more investigation.
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8 年前 |
GitHub
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685cbab5
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Merge pull request #6 from Unity-Technologies/ReflectionArchiTest
Reflectionarchitest
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8 年前 |
sebastienlagarde
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8cf763ef
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HDRenderLoop: Add concept of lightLoopContext to handle various sampling scheme
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8 年前 |
sebastienlagarde
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e0f00a34
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Merge remote-tracking branch 'refs/remotes/origin/master' into ReflectionArchiTest
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8 年前 |
Sebastien Lagarde
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2ffcb7f1
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HDRenderLoop: Misc test
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8 年前 |
Sebastien Lagarde
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edd76a17
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HDRenderLoop: miss a meta file
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8 年前 |
runes
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344748a4
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Added checkbox for enabling Tile Debug Visualization
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8 年前 |
Sebastien Lagarde
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fab6bd80
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HDRenderLoop: Miss two file
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8 年前 |
runes
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86db7d67
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Debug code for visualizing light bounds
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8 年前 |
Sebastien Lagarde
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00afee16
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HDRenderLoop: Lot of stuffs - try to prepare for various lighting architecture
- Move and rename file
- Design for various lighting architecture
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8 年前 |
runes
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7b5fc7e9
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Added numbers to OverlayHeatMap
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8 年前 |