Paul Melamed
|
fda16b62
|
Fix compile warning for decals about using derivatives inside a loop
|
7 年前 |
lyndon homewood
|
dc5e1aa0
|
Enabled the texture streaming debugging update in 2018.2
|
7 年前 |
Felipe Lira
|
1e0a5a30
|
Merge branch 'lw/shadow-optimization'
|
7 年前 |
GitHub
|
8dc77b62
|
Merge pull request #1111 from Unity-Technologies/lw/shader-optimization
Lw/shader optimization
|
7 年前 |
GitHub
|
fcff252a
|
Update HDRenderPipeline.md
|
7 年前 |
GitHub
|
8aa3aeb5
|
Merge pull request #1113 from Unity-Technologies/Documentation
HDRP Docs Update
|
7 年前 |
GitHub
|
f79d38be
|
Merge pull request #1108 from Unity-Technologies/Branch_FixOverlayDebugFlip
Fixed shadow and reflection debug overlay being flipped in game view.
|
7 年前 |
Evgenii Golubev
|
9c324ce9
|
Remove more junk files
|
7 年前 |
Evgenii Golubev
|
6542af07
|
Remove junk files
|
7 年前 |
Evgenii Golubev
|
72d40c7f
|
Remove branching for 0 extinction
|
7 年前 |
Evgenii Golubev
|
81e1d1ab
|
Add a comment
|
7 年前 |
Evgenii Golubev
|
4f47b43c
|
Add a helper function FetchIndexWithBoundsCheck()
|
7 年前 |
Evgenii Golubev
|
d101e8ec
|
Remove the loop over clusters from the volumetric lighting pass
|
7 年前 |
Evgenii Golubev
|
598b6ad6
|
Implement the clustered density volume pass
|
7 年前 |
Evgenii Golubev
|
183cbddd
|
Clean up OrientedBBox::Create()
|
7 年前 |
Evgenii Golubev
|
202f48a8
|
Add comments
|
7 年前 |
Evgenii Golubev
|
68e4eace
|
Implement the soft voxelization hack
|
7 年前 |
Evgenii Golubev
|
29d12167
|
Fix voxelization for rotation (WIP)
|
7 年前 |
GitHub
|
09124350
|
Merge pull request #309 from Unity-Technologies/fix-net35
Fix legacy scripting backend compatibility
|
7 年前 |
Jens Holm
|
74039530
|
Allow sahder properties to be copied and pasted between graphs
|
7 年前 |
Peter Bay Bastian
|
03c0b504
|
Remove uses of .NET 4+ only API
|
7 年前 |
JavDevGames
|
082d7d93
|
Replacing soon-to-be deprecated API Resources.Load(string) for Resources.Load<T>(string)
|
7 年前 |
Jens Holm
|
a7cb2893
|
Allow GraphView to copy when only elements of type BlackboardField are selected
|
7 年前 |
GitHub
|
23cc01bd
|
Merge pull request #302 from Unity-Technologies/path-for-shaders
Change path for graphs
|
7 年前 |
Peter Bay Bastian
|
9cc55c03
|
Merge branch 'master' into path-for-shaders
|
7 年前 |
GitHub
|
312d23e1
|
Merge pull request #304 from Unity-Technologies/sub-graph-preview-fix
Sub graph preview fix
|
7 年前 |
GitHub
|
c268bca4
|
Merge pull request #303 from Unity-Technologies/fix-empty-strings-blackboard
Blackboard Property fixes.
|
7 年前 |
GitHub
|
246492ed
|
Merge pull request #299 from Unity-Technologies/layout-modifiers-improvements
Layout modifiers improvements
|
7 年前 |
Jens Holm
|
7061787f
|
Add docking layout to blackbourd via GeometryChangedEvent on GraphView
|
7 年前 |
Jens Holm
|
19a741e4
|
Switch blackboard layout modifiers to default modifiers
|
7 年前 |
Matt Dean
|
88372b5f
|
Add ref keyword (fix)
|
7 年前 |
Jens Holm
|
f7274b83
|
Make the master preview dirty output nodes in subgraphs
|
7 年前 |
Matt Dean
|
70436083
|
Remove GC allocations on preview property collection
|
7 年前 |
Jens Holm
|
f1a39c3d
|
Add input slots from the SubGraphOutputNode in the preveiw shader generation
|
7 年前 |
Matt Dean
|
15328c1d
|
Add support for Fixed gradient mode
|
7 年前 |
Matt Dean
|
2a3637d0
|
Override GradientShaderProperty declaration for preview rendering
|
7 年前 |
Matt Dean
|
348a9654
|
Change GetPreviewProperty to return list for multiple properties from one slot
|
7 年前 |
Martin Thorzen
|
bea679f1
|
Fixed an extra line whch was not needed
|
7 年前 |
Peter Bay Bastian
|
ad7f7e58
|
Ignore the subjected property when sanitizing name
|
7 年前 |
Matt Dean
|
ff7c4856
|
Fix serialisation of preview properties in Gradient Asset node
|
7 年前 |
Martin Thorzen
|
9c29a0c6
|
Added functionality to search window and made the path's sanitized.
|
7 年前 |
Martin Thorzen
|
88b45aa5
|
Added functionality so that you cannot have properties with the same name. It appends (*) to your property where * is just the next sequential number.
|
7 年前 |
Martin Thorzen
|
8742fc7b
|
Merge branch 'master' into node-settings
|
7 年前 |
GitHub
|
8ac0b4ee
|
Merge pull request #1109 from Unity-Technologies/Documentation
Documentation - Images
|
7 年前 |
GitHub
|
8def5304
|
Merge pull request #1107 from Unity-Technologies/Branch_EnableLastSplitFade
Enabled last split fade.
|
7 年前 |
GitHub
|
dff79f94
|
Merge pull request #1106 from Unity-Technologies/Branch_RemoveCascadeBordersInUI
Removed cascaded borders that were put back by mistake.
|
7 年前 |
GitHub
|
545d49f4
|
Merge pull request #1105 from JacobSmaga/patch-1
Update README.md
|
7 年前 |
GitHub
|
b5893e80
|
Update README.md
|
7 年前 |
GitHub
|
218a34d2
|
Merge pull request #1103 from Unity-Technologies/shadows-fixes
Enabled support for rendering into slices as the runtime supports it …
|
7 年前 |
sebastienlagarde
|
769edc1f
|
Missing "(R)" in caption for iridescence UI
|
7 年前 |