3777 次代码提交 (0a28696e-99e2-455a-8fd2-1222d293e520)

作者 SHA1 备注 提交日期
Frédéric Vauchelles 484b0b09 [PlanarReflection] Fixed realtime update for cache 7 年前
Remy bfbb6604 Remove multiplicative blend mode from tests. 7 年前
GitHub 26be26ee Add a TODO 7 年前
Frédéric Vauchelles 220a51cd [PlanarReflection] fixed mirrored position 7 年前
Felipe Lira 70226c0e Fixed viewport rendering issue. 7 年前
Frédéric Vauchelles 68489545 [PlanarReflection] Added plane mirror data 7 年前
sebastienlagarde bd49afda HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location 7 年前
Frédéric Vauchelles 668f65ae [PlanarReflectionProbe] Added preview in scene view 7 年前
sebastienlagarde 89b5cebe HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location 7 年前
Frédéric Vauchelles 21df13ee [PlanarReflection] Update mirrored position 7 年前
GitHub 3f31b4d7 Merge pull request #786 from Unity-Technologies/Branch_FixSkyMissingClear 7 年前
Frédéric Vauchelles 6611be52 [PlanarReflection] Update planar sampling 7 年前
GitHub 1588a9a8 Merge pull request #784 from Unity-Technologies/Test_Assemblies 7 年前
Frédéric Vauchelles 95f0f6a5 [PlanarReflection] Fixed light list for planar reflection 7 年前
Julien Ignace cdd44d73 Re-updated materials with new heightmap parametrization 7 年前
GitHub 607a0c36 Merge pull request #785 from Unity-Technologies/movecs-camera-fix 7 年前
Frédéric Vauchelles 4a5cb1e8 [PlanarReflection] Fixed culling 7 年前
Julien Ignace bb145a1c Fixed heightmap update script. 7 年前
Thomas 9b1dd7e6 Fixed flipped camera motion vectors 7 年前
Frédéric Vauchelles 4baf2005 [PlanarReflection] Updated test scene and planar cache 7 年前
Evgenii Golubev 87df0278 Use real 7 年前
Julien Ignace 6ba9292e Revered matrerial update after heightmap parametrization change. 7 年前
GitHub b9d06aca Merge pull request #783 from Unity-Technologies/movecs-unlit 7 年前
Frédéric Vauchelles bc32f1eb [PlanarReflection] Added planar reflection cache (wip) 7 年前
Evgenii Golubev 4f5f83bb Add a warning regarding the thickness displacement 7 年前
Thomas 6e7134b5 Added motion vector support to Unlit 7 年前
Julien Ignace 499dc96e Fixed a missing Render Target clear in the sky system that caused NaNs on some platform when no sky is specified. 7 年前
GitHub ab46e660 Merge pull request #778 from Unity-Technologies/ShaderLibraryFixes 7 年前
Frédéric Vauchelles 35c34cb4 [PlanarReflection] Update capture camera clip planes 7 年前
Evgenii Golubev 0d923468 Pass the light position to the shadow code 7 年前
Thomas 4b33a1b6 Merge branch 'master' into lw-gc-optim 7 年前
Remy c09a6280 Create test assembly deffinition files, to avoid to have to "enable playmode test for all assemblies" 7 年前
Julien Ignace 65d498de Fixed test scene 2103 baking sky. 7 年前
Frédéric Vauchelles 6882761f [PlanarReflection] Updated baking 7 年前
Evgenii Golubev 64691f5a Fix metallic for SSS 7 年前
Thomas 57797a4c Compararer -> Comparer 7 年前
GitHub a7ace80f Merge pull request #782 from Unity-Technologies/Remove-LIGHTMAP_OFF-keyword 7 年前
Frédéric Vauchelles 8b7e311c [PlanarReflectionProbe] Added frustrum calculation for capture camera 7 年前
Evgenii Golubev 2680050a Optimize attenuation functions for ALU 7 年前
Felipe Lira d2bf88c9 Deleted Pow4 from Lightweight library. 7 年前
Thomas 73aec04c GC fix (saves 0.6KB/frame) 7 年前
sebastienlagarde c20bc336 Remove LIGHTMAP_OFF, DIRLIGHTMAP_OFF and DYNAMICLIGHTMAP_OFF keyword 7 年前
GitHub b8348971 Merge pull request #781 from Unity-Technologies/PlayMode_Tests_and_Build_Fix 7 年前
Frédéric Vauchelles c8c5a6a6 [PlanarReflection] Update capture frustrum calculation 7 年前
GitHub 2e07df5e Update PixelHasSubsurfaceScattering() 7 年前
Felipe Lira 25aa15b7 Defined functions explicitly as error when we can't provide a good fallback. Adjusted shader feature level for texture gather and texcube array. 7 年前
Thomas d798451c GC fix (saves 188B/frame) 7 年前
GitHub 544aba56 Merge pull request #777 from Unity-Technologies/Branch_HeightMapParametrization 7 年前
Frédéric Vauchelles 3f5a5830 [PlanarReflection] (wip) added capture camera gizmos 7 年前
Evgenii Golubev 721af051 Fix the tile index used by TileVariantToFeatureFlags() 7 年前