Peter Bay Bastian
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d969dce9
|
Update to work with graphics/srp/prepare-filtering
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7 年前 |
Evgenii Golubev
|
07664395
|
Remove the pre-generated mesh dependency from the GGX convolution shader
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7 年前 |
mmikk
|
8c27de69
|
simplify expression for linear depth <--> cluster Idx
simplify expression for linear depth <--> cluster Idx.
Distribution still identical.
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7 年前 |
Evgenii Golubev
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7a50f940
|
Clean up
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7 年前 |
Evgenii Golubev
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69b2a277
|
Implement computation of the view vector from the screen space coordinate
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7 年前 |
Tim Cooper
|
793887f9
|
Working 'convert to subgraph'
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7 年前 |
Tim Cooper
|
a494cc0c
|
Adding back sub graph support
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7 年前 |
Tim Cooper
|
34cc0f15
|
Start work on making 'sub-graph' work again in an expected way.
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7 年前 |
Tim Cooper
|
06494dc3
|
Ensure tests are run with the same preview lighting.
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7 年前 |
Tim Cooper
|
ff3530d9
|
Add cracks graph for testing
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7 年前 |
Peter Bay Bastian
|
c645f8bc
|
Remove unnecessary inheritance from GraphElementPresenter in NodePreviewPresenter
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7 年前 |
Peter Bay Bastian
|
4fa0de6e
|
Remove NodePreviewView as it is no longer used
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7 年前 |
Peter Bay Bastian
|
8bfc6985
|
Remove needless inheritance from MaterialNodePresenter in GraphControlPresenter
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7 年前 |
Peter Bay Bastian
|
78c22505
|
Handle delete via window and presenter rather than `MaterialGraphView`
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7 年前 |
Peter Bay Bastian
|
04fedafb
|
Support "Cut" command
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7 年前 |
Peter Bay Bastian
|
9dd4edeb
|
#11 #43 Copy, paste & duplicate now works properly and is handled by the window rather than GraphView
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7 年前 |
Peter Bay Bastian
|
b057a909
|
Clean-up MaterialNodeView a bit
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7 年前 |
Peter Bay Bastian
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693b0aa5
|
Remove `elements` from MaterialNodePresenter. Sub-presenters are accessed through independent properties now.
Much simpler to work with and also less garbage generation :)
|
7 年前 |
Peter Bay Bastian
|
315fa5db
|
Missing change for 15eb6b7dabdeb624e8fce79ab693381310a9614c
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7 年前 |
Peter Bay Bastian
|
1513eb00
|
Tidy up presenters folder, such that all the actual node presenters (i.e. corresponding to an actual node) lives inside their own folder
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7 年前 |
Peter Bay Bastian
|
45e02be9
|
Rename *Drawer to *View
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7 年前 |
Peter Bay Bastian
|
47925068
|
#35 Unify {Graph,Material}NodePresenter
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7 年前 |
Peter Bay Bastian
|
11134a7d
|
Remove old inspector
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7 年前 |
Peter Bay Bastian
|
485654b6
|
#31 Graph inspector now lives inside graph editor window (also, it works again!)
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7 年前 |
Peter Bay Bastian
|
696062ae
|
#35 namespace UnityEditor.Graphing.Drawing -> UnityEditor.MaterialGraph.Drawing
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7 年前 |
Peter Bay Bastian
|
ecb231e6
|
#35 Pull AbstractGraphInspector into AbstractMaterialGraphInspector
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7 年前 |
Peter Bay Bastian
|
f59ddd5e
|
#35 Remove meta file that got away
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7 年前 |
Peter Bay Bastian
|
f2510f42
|
#35 Move a bunch of files from SerializableGraph folder to MaterialGraph folder (and delete a few unused ones)
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7 年前 |
Peter Bay Bastian
|
d470f1f1
|
Unify {Abstract,Serializable,Material}GraphEditWindow, {Abstract,Serializable,Material}GraphPresenter and {Serializable,Material}GraphView
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7 年前 |
Peter Bay Bastian
|
f589fb80
|
Preview rendering works again for non-time-dependent nodes
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7 年前 |
Peter Bay Bastian
|
72c6ad7a
|
Push NodeDrawer members down into MaterialNodeDrawer
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7 年前 |
Peter Bay Bastian
|
dfe9bbae
|
Enable pixel caching for nodes (should yield better performance)
|
7 年前 |
Peter Bay Bastian
|
8fd68583
|
Preview is now actually hidden when inactive or hidden
|
7 年前 |
Tim Cooper
|
b1e5c75f
|
Update shader generation tests.
|
7 年前 |
Tim Cooper
|
e3f06249
|
Shader name is now the name of the file.
|
7 年前 |
Tim Cooper
|
8f5cab45
|
[fixes]Fix broken unit tests.
|
7 年前 |
GitHub
|
a05784e8
|
Update a comment
|
7 年前 |
GitHub
|
dcd07ceb
|
Merge pull request #372 from EvgeniiG/master
Add transmission support for area lights
|
7 年前 |
Evgenii Golubev
|
a449e3ad
|
Merge branch 'master' (area light clear coat code is disabled for now)
|
7 年前 |
sebastienlagarde
|
28a704bc
|
HDRenderPipeline: SkyManager - convert call of GenerateMips to command buffer call
|
7 年前 |
Evgenii Golubev
|
470cff8e
|
Add Fresnel back to line lights
|
7 年前 |
sebastienlagarde
|
7f832617
|
HDRenderPipeline: Update sky editor
|
7 年前 |
GitHub
|
1619b028
|
Merge pull request #371 from Unity-Technologies/clean-sky-environment-update
Clean sky environment update
|
7 年前 |
sebastienlagarde
|
bef8557a
|
Fix compilation
|
7 年前 |
sebastienlagarde
|
7893ff23
|
HDRenderPipeline: enable hash code on render target for dirty GI + do generate mipmaps manually
|
7 年前 |
sebastienlagarde
|
ff9d0813
|
HDRenderPipeline: factor IBL weight function in lightloop
|
7 年前 |
Evgenii Golubev
|
70cf921d
|
Clean up the area light code
|
7 年前 |
sebastienlagarde
|
1a15899e
|
HDRenderPipeline: few minor cleanup comment
|
7 年前 |
Evgenii Golubev
|
471342f0
|
Factor out multiplication by 'lightData.color'
|
7 年前 |
sebastienlagarde
|
508fec3a
|
HDRenderPipeline: add setter for scene settings
|
7 年前 |