vlad-andreev
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8104f191
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
sebastienlagarde
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269e8d24
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Revert " Fix error after merge trunk"
This reverts commit 189924f384b6b03677b75ff5daafe5b254a03993.
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8 年前 |
sebastienlagarde
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907c12cd
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Fix error after merge trunk
Profiler have move into others file
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8 年前 |
vlad-andreev
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0751ef4a
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[fptl] removed multiple Submit() calls
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8 年前 |
vlad-andreev
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0bfdd8a7
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fix exception when not all active lights have shadows enabled
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8 年前 |
mmikk
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195cdbc5
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fix cookie coord for point light
fix cookie coord for point light
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8 年前 |
vlad-andreev
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03f141d0
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TextureCache: rolled back format conversion code, fixed test scene to match code changes
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8 年前 |
vlad-andreev
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371607ee
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fix cut and paste issue
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8 年前 |
vlad-andreev
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033ba931
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fptl: baked reflection probes
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8 年前 |
vlad-andreev
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dd40738f
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revert the forward loop test scene to using the forward loop..
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8 年前 |
vlad-andreev
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c2d1fc80
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test scene fix
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8 年前 |
vlad-andreev
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2ef69948
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fptl: fixed point light cookie transform
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8 年前 |
vlad-andreev
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c15dfde0
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separate test scene for fptl
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8 年前 |
vlad-andreev
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54dac420
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fptl: cookie texture settings and conversion, RGBA cookies
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8 年前 |
vlad-andreev
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51a4931d
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fix tabs
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8 年前 |
vlad-andreev
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f41bce43
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hotswapping/reimporting of cookie textures
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8 年前 |
Aras Pranckevicius
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b226d5cd
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Update for CubemapArray API changes
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8 年前 |
vlad-andreev
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01f87afe
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fix material lifetime
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8 年前 |
vlad-andreev
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4e8bf0ba
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fptl: fix specular in linear
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8 年前 |
vlad-andreev
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326ac6a3
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fptl: proper linear rendering
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8 年前 |
vlad-andreev
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1e9b2021
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skybox cleanup
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8 年前 |
vlad-andreev
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8edbc012
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github desktop got confused..
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8 年前 |
vlad-andreev
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d8b94019
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fptl: added skybox rendering and a final blit pass, got rid of flip vertical nonsense in the shader
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8 年前 |
vlad-andreev
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13e0bb9f
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fixed build after merge
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8 年前 |
mmikk
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e7419ce5
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use BC6H instead of DXT5
use BC6H instead of DXT5
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8 年前 |
mmikk
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5a3b035e
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insert early out in shadow code for finite lights
insert early out in shadow code for finite lights
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8 年前 |
vlad-andreev
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99c59769
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fptl: fixed directional shadows in scene view
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8 年前 |
vlad-andreev
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21b003b8
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fptl: first stab at directional light support (directional shadows not yet working in scene view)
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8 年前 |
vlad-andreev
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1f47f98c
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fix linear rendering
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8 年前 |
vlad-andreev
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43fe87ad
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first pass at shadows with FPTL
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8 年前 |
vlad-andreev
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6556497d
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fixed shadows after the trunk merge
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8 年前 |
vlad-andreev
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ddafcda1
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
# Conflicts:
# Assets/ScriptableRenderLoop/fptl/Internal-DeferredReflections.shader
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8 年前 |
vlad-andreev
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60d4b7c4
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shader upgrade to 5.5
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8 年前 |
Tim Cooper
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5055d67e
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[Material graph]More testing + fix things that are broken with the tests.
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8 年前 |
Tim Cooper
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b6ca28a2
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[material graph]Make newline platform standard.
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8 年前 |
Tim Cooper
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95b250d2
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[material graph] Fix newline issues.
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8 年前 |
Tim Cooper
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553fedbf
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[Format]Run code formatting
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8 年前 |
Tim Cooper
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480131e4
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[Material Graph]Split out lighting functions to different files
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8 年前 |
Tim Cooper
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e7cb2abf
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[Material Graph]fix issue with pixel shader UI
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8 年前 |
Tim Cooper
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cc192491
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[Material Graph]Adding property node tests + pixel node tests + tidy API as I go (light functions specifically)
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8 年前 |
Tim Cooper
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0e9ee494
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[Material Graph]Tidy + small Refactorings. Add more tests.
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8 年前 |
Tim Cooper
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6e740eb0
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[material graph]Fix test name
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8 年前 |
Tim Cooper
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df47a2ff
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[material graph] add tests for node configuration.
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8 年前 |
Tim Cooper
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6ef35ae3
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[Material Graph]Use slotid's instead of slots.
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8 年前 |
Tim Cooper
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7ae021c6
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[material graph]Convert slots from being a string into being an int that can be referenced from the node.
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8 年前 |
Tim Cooper
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a9673209
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[Shader Graph]Add function node input tests.
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8 年前 |
Tim Cooper
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ac62e6d8
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[Shader Graph]Tidy function input nodes to now handle input dimensions nicely.
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8 年前 |
Tim Cooper
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376c8378
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[material graph]Change how precision works, make default precision half.
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8 年前 |
Tim Cooper
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607a2f9e
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[material graph]Add button to convert selection into subGraph
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8 年前 |
Tim Cooper
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675ed679
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[mat graph] Add duplicate command.
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8 年前 |