5177 次代码提交 (0431024d-2618-47fe-93d7-ffa083ba1bdf)

作者 SHA1 备注 提交日期
Keijiro Takahashi 28918b9a Clear node selection when deleting nodes. 7 年前
Matt Dean a6899bcf Combine and Split node fixes 7 年前
Jens Holm 7ba4ae46 Make ResizeSideHandle be aware of nearest corner 7 年前
GitHub f44e12ea Merge pull request #212 from keijiro/fix-docmenuitem 7 年前
Matt Dean e9026c65 Fix implicit conversion check for non dynamic casts 7 年前
Keijiro Takahashi 02a50c76 Small fixes to "Open Documentation" menu item. 7 年前
Keijiro Takahashi 39a5af4a Fix to RandomRangeNode 7 年前
Jens Holm 9696454d Make floating windows not rescale when parent window becomes too small to fit them 7 年前
Matt Dean dc41a21f Add Matrix Split node 7 年前
GitHub 341a6fc3 Merge pull request #211 from Unity-Technologies/master-preview-zoom 7 年前
Matt Dean 394859b7 Remove old matrix multiply nodes 7 年前
Jens Holm 625ddde1 Add zoom to master preview 7 年前
Matt Dean 8348d52e Refactor matrix validation functions 7 年前
Jens Holm f7c18c9a Add scrollable manipulator 7 年前
Matt Dean e5591143 Add declaration overrides for matrix shader properties 7 年前
GitHub 545de289 Merge pull request #209 from Unity-Technologies/goto-documentation-per-node 7 年前
Matt Dean 06549ef3 Add Matrix Determinant node 7 年前
GitHub af192f3f Merge pull request #208 from Unity-Technologies/hide-unhide-all-previews 7 年前
Matt Dean 3ad21797 Fix Matrix Transpose node 7 年前
GitHub ea1b4595 Merge pull request #210 from Unity-Technologies/shadergraph-creation-workflow 7 年前
Matt Dean e5bdf43e Add preview serialization for matrices 7 年前
Martin Thorzen 54af42c8 Adding documentation functionality on the nodes. 7 年前
Martin Thorzen 5dd5411a Moved the create shader graphs in under Create -> Shader -> PBR shader / Unlit Shader / Sub Shader 7 年前
Matt Dean 22c13f89 Cleanup and fixes (part 1) 7 年前
Martin Thorzen 24300f52 Adding documentation functionality on the nodes. 7 年前
GitHub beb99728 Merge pull request #207 from Unity-Technologies/peter-fixes 7 年前
Matt Dean 41740d78 First pass dynamic Multiply node 7 年前
Peter Bay Bastian 56f2361c Merge branch 'master' into peter-fixes 7 年前
Martin Thorzen 95fba761 Added undo actions 7 年前
Peter Bay Bastian 16db0624 * Hunt down code causing pixel cache dirtying every frame 7 年前
Martin Thorzen 3778ba92 Hide and Unhide Previews for Material Graph 7 年前
GitHub f3a96513 Merge pull request #885 from Unity-Technologies/prototype/decals_gpu_optimization 7 年前
Sebastien Lagarde 3cdc6c4e Pack normal on 1212bit in 888 7 年前
Sebastien Lagarde aadc4b09 Update menu item location and label 7 年前
Peter Bay Bastian 80df0805 Update package files 7 年前
Remy 2136ed15 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Sebastien Lagarde a28733e8 HDRenderPipeline: Update all materials 7 年前
Paul Melamed 3441b497 Merge branch 'master' into prototype/decals_gpu_optimization 7 年前
GitHub c0bd137f Merge pull request #882 from Unity-Technologies/Updating-UI-for-material-feature-ID 7 年前
Sebastien Lagarde a71a2bfd Add script for update of this PR 7 年前
Sebastien Lagarde c4aa55e3 Update assert 7 年前
Sebastien Lagarde 0697b83f Fix another issue with coatmask not apply on fresnel0 7 年前
Sebastien Lagarde 1947a858 Fix clear coat coarse energy conservation 7 年前
Sebastien Lagarde 3c196d9b Add missing subsurfaceMask > 0 test in case of transmission only 7 年前
Sebastien Lagarde 06cc94c3 Update comment 7 年前
sebastienlagarde 98adeabc Fix UI 7 年前
sebastienlagarde a762caad Remove transmission mode, now there is only two (and no none mode) 7 年前
sebastienlagarde abfe6dcf Fix shader compilation 7 年前
sebastienlagarde 5d53f892 fix end of line issue 7 年前
sebastienlagarde ff116711 Merge branch 'shadows-biasing' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into shadows-biasing 7 年前