5264 次代码提交 (02280c4b-fb3d-4b7a-9977-3b6629d434ab)

作者 SHA1 备注 提交日期
Antti Tapaninen 2ecbc4b6 remove dead code 7 年前
Antti Tapaninen 348a27c1 remove #pragma multi_compile for VR stuff 7 年前
GitHub 9961a78b Merge pull request #997 from EvgeniiG/auto_thickness 7 年前
Robert Srinivasiah 045a8891 Use the same command buffer for both begin and end sample 7 年前
GitHub 8cd8753c Merge pull request #999 from Unity-Technologies/HDRP_MaterialUpgrader 7 年前
Remy 0a059cd0 Correct upgrader that was generating a unecessary texture if no surface (Metal Spec Detail Occlusion) map was detected. 7 年前
Robert Srinivasiah c6431961 Add support for profiling LWRP cameras 7 年前
GitHub bf886cd0 Merge pull request #998 from Unity-Technologies/HDRP_GraphicTests 7 年前
Remy c0e3d9ab Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
GitHub ca61444c Merge pull request #990 from Unity-Technologies/integrate-sg-subshaders 7 年前
Thomas 3e56e1c3 PostFX submodule update 7 年前
Peter Bay Bastian ba0ce030 Merge branch 'master' into integrate-sg-subshaders 7 年前
Tim Cooper 52591510 Fix up unlit shader to multiply in lightmap if present and enabled. 7 年前
GitHub 5d627ccc Merge pull request #996 from Unity-Technologies/Branch_MoveShadowEditor 7 年前
Julien Ignace e649b50f Moved HDShadowSettings and ContactShadowsEditor to the right folders. 7 年前
GitHub ea2b54ca Merge pull request #995 from Unity-Technologies/decal-system-fix2 7 年前
Thomas e85e2c70 NPE fix 7 年前
GitHub b36d720f Merge pull request #994 from Unity-Technologies/destroy-immediate-fix 7 年前
Thomas 41b5a4ff Stop using DestroyImmediate 7 年前
Remy 59efdea8 Merge branch 'HDRP_GraphicTests' of github.com:Unity-Technologies/ScriptableRenderPipeline into HDRP_GraphicTests 7 年前
GitHub b3c966b0 Merge pull request #993 from Unity-Technologies/leak-fix 7 年前
Remy 229f2e88 Merge branch 'master' into HDRP_GraphicTests 7 年前
Thomas b74496d0 Fixed a leak in the decal system 7 年前
GitHub 3e5a3c18 Merge pull request #992 from Unity-Technologies/Branch_PragmaRenderersCompute 7 年前
Remy 50737730 Converted all tga textures in graphic tests to png : saves a lot of disk space ! 7 年前
GitHub 31254b86 Merge pull request #991 from Unity-Technologies/input-register-fix 7 年前
Remy 91705de1 Meta updates 7 年前
Thomas 278e0671 Fixed input registering and the "ghost inspector" issue 7 年前
Remy bbc4a0ea Remove reference to normal map OS in normal map slot of a material (avoid normal map conversion popup) 7 年前
GitHub 31ace163 Merge pull request #989 from Unity-Technologies/debug-menu-fix-jit 7 年前
Thomas d07d061c Fixed JIT compilation on PS4/Mono 7 年前
Julien Ignace d4548639 Added #pragma_only_renderers to compute shaders. 7 年前
Remy 865163bd Update animated cookie scene (cube cookie supported) 7 年前
GitHub f92576c5 Merge pull request #988 from Unity-Technologies/SRPData_readme_fix 7 年前
Robert Srinivasiah 005863cd Fix up the readme to help users find the SRPData 7 年前
GitHub 64522b9e Merge pull request #986 from Unity-Technologies/decals/api_change 7 年前
Sebastien Lagarde 2808c61a Update package version to 0.1.33 7 年前
Sebastien Lagarde 7d44c87e Re-enable taaFrameIndex fix now that Postprocess package is updated 7 年前
GitHub 29fc3c6e Merge pull request #987 from Unity-Technologies/Add-physical-Light-unit-2 7 年前
Sebastien Lagarde 0acce99e Update script 7 年前
Sebastien Lagarde 160a7b78 Add update script 7 年前
Sebastien Lagarde e415b3ee Add ref 7 年前
Sebastien Lagarde 4a882275 Fix intensity for line light 7 年前
Sebastien Lagarde 861924c1 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Sebastien Lagarde 8f8ecb9d Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Paul Melamed f3c562d5 Refactored decal system API to be able to add, delete and update decals without projector component 7 年前
Sebastien Lagarde f4ef7018 Fix UI issue with gizmo of area light 7 年前
Sebastien Lagarde 2cd297ed Remove bad merge 7 年前
Paul Melamed 3add52d5 add exact number of decals to bound and light volume arrays 7 年前
Sebastien Lagarde 3446aaee HDRenderPipeline: Remove obsolete editor test 7 年前