4813 次代码提交 (00a8f677-9673-4709-bdca-7b7b5c13a8d0)

作者 SHA1 备注 提交日期
GitHub 4b7581e9 Merge pull request #811 from Unity-Technologies/Add-physical-Light-unit-2 7 年前
Frédéric Vauchelles 31baf5b6 [PlanarReflection] Added camera utils 7 年前
sebastienlagarde c0eaab10 wrong removing of spot inner percent 7 年前
Felipe Lira 14346841 Fixed lightweight unlit shader tag. 7 年前
Frédéric Vauchelles c813f01f [PlanarReflection] fixes 7 年前
sebastienlagarde 7c5ace88 Remove physical light unit for the commit 7 年前
Felipe Lira 1185b678 Fixed vertex lighting double shading issue. Light constants being initialized to default values for all the light buffer. 7 年前
Frédéric Vauchelles b0889a10 [PlanarReflectionProbe] Fixed capture position 7 年前
Felipe Lira d7a50ff9 update lw assets. 7 年前
Frédéric Vauchelles 92bcb4ea [PlanarReflection] (wip) fixing planar probe projection 7 年前
Felipe Lira e397bc6c Fixed GI issue in specular workflow. 7 年前
Frédéric Vauchelles 89777ddd [PlanarReflection] (wip) fixing planar probe projection 7 年前
Felipe Lira da986831 Updated pipeline asset to a new version. 7 年前
Frédéric Vauchelles 2756518b [PlanarReflection] Fixed domain reload for realtime probes 7 年前
Felipe Lira f0f14959 Removed shader/material references from lightweight asset. 7 年前
Frédéric Vauchelles 0f4291cb [PlanarReflection] (wip) simple reflection 7 年前
Paul Melamed 54cd8dad Use alpha compositing to blend decals 7 年前
Felipe Lira 98b2b494 Fixed compiler errors in LW. 7 年前
Paul Melamed 5ff3384b fix PR comments 7 年前
Arnaud Carre 074f76bb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into lwrp_batcher 7 年前
Raymond Graham 186dae6a Cleanup Instancing 7 年前
Arnaud Carre d5ff0590 LWRP: SRP batcher compatibility 7 年前
Robert Srinivasiah 8828b0b7 Rework cluster kernel name gen to relieve GC pressure 7 年前
Robert Srinivasiah fecb6084 Extra comment re: ConfigureMSAADependentSettings 7 年前
Robert Srinivasiah 3b9c6146 Remove UAV hack from CoreUtils.UpdateRenderTextureDescriptor 7 年前
Robert Srinivasiah 9e90b376 Further cleanups for partial-functionality PR 7 年前
Robert Srinivasiah 3ad8312c Proper QualitySettings interface 7 年前
Robert Srinivasiah 42711992 Editor UI + QualitySettings adjusting MSAA HDRP paths 7 年前
Robert Srinivasiah 4a125ead MSAA works with clustered light list generation 7 年前
Robert Srinivasiah d3425de4 Temp updates to enable MSAA rendering w/o errors 7 年前
Keijiro Takahashi 8c83fd3d Changed input slot IDs for backward compatibility. 7 年前
Keijiro Takahashi de7e2997 Addition of ScreenPositionSlotControlView 7 年前
Keijiro Takahashi 72b23308 Fixes to the previous commit. 7 年前
GitHub 02682528 Merge pull request #216 from keijiro/gradient-noise-node 7 年前
jensgholm15@gmail.com 507d1fc8 Add maintained aspect ratio in corner resize side handles 7 年前
Keijiro Takahashi 746b96e3 Added Gradient Noise node. 7 年前
Keijiro Takahashi 820e58c3 Improvements to artistic nodes. 7 年前
GitHub b3f61fbc Merge pull request #213 from keijiro/fix-range 7 年前
Jens Holm 9647fad6 Make blackboard resize handles stay within the parent bounds 7 年前
GitHub 0a42bbd9 Merge pull request #214 from keijiro/fix-delete-node 7 年前
Jens Holm 40d78c85 Implement aspect ratio maintaining for vertical resize handles 7 年前
Keijiro Takahashi 28918b9a Clear node selection when deleting nodes. 7 年前
Jens Holm 7ba4ae46 Make ResizeSideHandle be aware of nearest corner 7 年前
GitHub f44e12ea Merge pull request #212 from keijiro/fix-docmenuitem 7 年前
Keijiro Takahashi 02a50c76 Small fixes to "Open Documentation" menu item. 7 年前
Keijiro Takahashi 39a5af4a Fix to RandomRangeNode 7 年前
Jens Holm 9696454d Make floating windows not rescale when parent window becomes too small to fit them 7 年前
GitHub 341a6fc3 Merge pull request #211 from Unity-Technologies/master-preview-zoom 7 年前
Jens Holm 625ddde1 Add zoom to master preview 7 年前
Jens Holm f7c18c9a Add scrollable manipulator 7 年前