Martin Thorzen
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50036920
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Added functionality to double click on a subgraph node to open it up in a new shader graph window
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7 年前 |
GitHub
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91b5a7ad
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Merge pull request #233 from Unity-Technologies/node-bugfixes
Node bugfixes
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7 年前 |
GitHub
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f39faa6c
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Merge pull request #237 from Unity-Technologies/disable-resizing-in-preview-node
[FIX] Disabled the resizing of preview node.
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7 年前 |
Peter Bay Bastian
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a4d1c27d
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Merge branch 'master' into node-bugfixes
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss
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7 年前 |
Martin Thorzen
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5f331eda
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[FIX] Disabled the resizing of preview node.
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7 年前 |
Matt Dean
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d5db5366
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Fix Transform node bitangent usage
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7 年前 |
GitHub
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caaf7a64
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Merge pull request #236 from Unity-Technologies/splitting-up-uss-files
Splitting up uss files
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7 年前 |
Martin Thorzen
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6ad87d77
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Split up ScreenPositionSlotControl into its own .USS file
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7 年前 |
Matt Dean
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e36aeb23
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Transform Triplanar normal output to tangent space
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7 年前 |
Martin Thorzen
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7b5ca064
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Merge with master
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7 年前 |
Matt Dean
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ba7e5c3b
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Whiteout blend method for Triplanar node normal mode
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7 年前 |
GitHub
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e6be5cc8
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Merge pull request #232 from keijiro/step-args
Easy-to-understand slot names for Step node.
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7 年前 |
Matt Dean
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295b3e44
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Add type colours for Boolean and Cubemap
Fixes #221
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7 年前 |
GitHub
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e621117d
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Merge pull request #231 from keijiro/fix-222
Fix for issue #222
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7 年前 |
Keijiro Takahashi
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a3b44dd5
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Fix for issue #222
Changed to use correct dimensions in declarations of properties.
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7 年前 |
Keijiro Takahashi
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2dfb9d77
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Easy-to-understand names for step function arguments.
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7 年前 |
Matt Dean
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6cb97136
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Update Is NaN node for GLES and D3D
Fixes #218
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7 年前 |
Martin Thorzen
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6456ff21
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Updated Unlit settings master node to also have the new stylish settings view
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7 年前 |
Martin Thorzen
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bf9b4a4c
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Updated the Settings UI.
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7 年前 |
Martin Thorzen
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e1d9b584
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Added a Settings Menu for Nodes.
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7 年前 |
Martin Thorzen
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324ad522
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Updated the settings visual element for nodes
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7 年前 |
Martin Thorzen
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77b49204
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Added a Settings menu for Nodes. Implementation of IHasSettings. Nodes can derive from this interface and implement their own VisualElement as their settings menu.
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7 年前 |
Martin Thorzen
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4334f8e2
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Split up MaterialGraph.USS file into multiple USS files for better organization.
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7 年前 |
Robert Srinivasiah
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1c4f5ae2
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Start using UnityPerPassStereo constants
These initial passes don't use I_P or I_VP yet, so I need to figure out a way to verify these.
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7 年前 |
John
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3174776d
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Merge branch 'master' into LW-ScreenSpaceShadows
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7 年前 |
Robert Srinivasiah
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44fabb65
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Merge branch 'master' into hdrp-xr-initial
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7 年前 |
GitHub
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f32803ee
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Merge pull request #918 from Unity-Technologies/build/automation
Get build automation working in the package test scenario
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7 年前 |
GitHub
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a7190d7e
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Merge pull request #926 from Unity-Technologies/Branch_FixSkyReflectionSunReset
- Fixed Sky Reflection bad behavior when having no light in the scene…
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7 年前 |
GitHub
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40d29e93
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Merge pull request #925 from Unity-Technologies/Branch_FixObjectMotionVectors
Fix object motions vectors and a few warnings.
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7 年前 |
Frédéric Vauchelles
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19c80216
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Added a library function to get NDC with the Z component
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7 年前 |
GitHub
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6a07965f
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Merge pull request #928 from Unity-Technologies/HDRP_GraphicTests
Hdrp graphic tests
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7 年前 |
Remy
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5197454b
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Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests
# Conflicts:
# ImageTemplates/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity.png
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/2xxx_Lighting/2401_Light_on_Tesselation.unity
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7 年前 |
Sebastien Lagarde
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e2c88f24
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update code
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7 年前 |
Julien Ignace
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d04d893b
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Fix object motions vectors and a few warnings.
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7 年前 |
Julien Ignace
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9d44213c
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- Fixed Sky Reflection bad behavior when having no light in the scene and a preview (the main scene view would keep the preview scene directional)
- Fixed Sky Reflection debug overlay ZWrite.
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7 年前 |
Evgenii Golubev
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a80afa3a
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into mainline
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7 年前 |
Sebastien Lagarde
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e3effde7
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Update comment
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7 年前 |
sebastienlagarde
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4727ac84
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HDRenderPipeline: Update graphic test 2401
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7 年前 |
Evgenii Golubev
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a5a04d6b
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Fix the clip-space bug (+ add explanation)
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7 年前 |
Sebastien Lagarde
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bd45bb5a
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Fix missing code for texture
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7 年前 |
GitHub
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249256e5
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Merge pull request #923 from Unity-Technologies/fix/RemoveAnimationFoldouts
[UI] Removed animation on foldouts
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7 年前 |
Robert Srinivasiah
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d3363c5b
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Add initial stereo hookups to ScriptableRenderContext
Currently, these only live in HDRenderPipepline.Render. In the future, there might be other hookup locations, especially wrt the debug displays.
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7 年前 |
Sebastien Lagarde
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89523a68
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First non working but compiling draft
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7 年前 |
GitHub
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c5f1b40c
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Merge pull request #924 from Unity-Technologies/Test-RTHandleNaming
Add RenderTarget Memory information
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7 年前 |
Alex Lian
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c941a18c
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robocopy tweaks
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7 年前 |
sebastienlagarde
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cd3c2788
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Merge remote-tracking branch 'refs/remotes/origin/master' into Test-RTHandleNaming
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7 年前 |
Robert Srinivasiah
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84dcd92c
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Plug-in stereo matrices plus bind new stereo matrices
Won't really take effect until stereo SRP APIs are activated
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7 年前 |
Sebastien Lagarde
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25ea152b
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REmove unused meta
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7 年前 |
Alex Lian
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139ff007
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Attempt switching to robocopy
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7 年前 |
sebastienlagarde
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4f9577d3
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Various fix
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7 年前 |