Mike Geig
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ff35ecaa
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Merge branch 'dots-physics' into merge-branch
# Conflicts:
# Assets/Objects/boats/Prefabs/_Boat.prefab
# Assets/Scripts/Boat/AIcontroller.cs
# Assets/Scripts/Boat/Engine.cs
# Assets/Scripts/GameSystem/RaceManager.cs
# Assets/Scripts/GameSystem/WaypointGroup.cs
# Packages/com.verasl.water-system/Scripts/BuoyantObject.cs
# Packages/com.verasl.water-system/Scripts/Water.cs
# Packages/manifest.json
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5 年前 |
André McGrail
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6378ffd1
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Added avg, min, max frametime to the mini profiler
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5 年前 |
André McGrail
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f083bd65
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Embedded Packages with renderer refactor branch embedded
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5 年前 |
André McGrail
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0b7bbe98
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Random prefab updates and project settings tweaks to get the project running on all platforms
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5 年前 |
André McGrail
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a5f69ffc
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Organise data files
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5 年前 |
André McGrail
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97a0a4fb
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Water update
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5 年前 |
André McGrail
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75c6e7c1
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Baked Occlusion and Navmesh data, updated Logic prefab with new Waypoint data
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5 年前 |
André McGrail
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2e7c3042
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Fix Physix implementation
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5 年前 |
André McGrail
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40233fd2
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Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work
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5 年前 |
Bruno Gagne
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96efdb6f
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added a wip for theses assets: distant cards, bush_A, grass_clump and 2 small_trees
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5 年前 |
André McGrail
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ab2824e8
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Revert "Changes"
This reverts commit a45704dd8550ef4ea82ecd3c4e5caf667d355355.
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5 年前 |
André McGrail
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6b834e2a
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Updated manifest
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5 年前 |
André McGrail
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a47d68c0
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Created cloud shader
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5 年前 |
André McGrail
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bdc8378b
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Changes
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5 年前 |
André McGrail
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8653c6cc
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Init commit
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5 年前 |