23 次代码提交 (ec9daab1-cbdc-4759-96c2-4b97076b8f52)

作者 SHA1 备注 提交日期
Andre 36b78bf8 Initial project push 7 年前
Andre McGrail fe281ee1 Scene dressing 7 年前
Andre McGrail 9abb6a66 Added custom terrain shadegraph 7 年前
Andre McGrail eb7bff0b Updated baked lighting 7 年前
Andre McGrail 033decc7 Tweaked LOD settings 7 年前
Andre McGrail 01a69cb1 Rebaked Lighting 7 年前
Andre McGrail e5cf59be Init branch push 6 年前
Andre McGrail 48578b71 Water foam work 6 年前
GitHub bd60d1e2 Merge pull request #7 from Verasl/MiscWork 6 年前
André McGrail 741890d1 Init commit 6 年前
GitHub a6991323 Merge pull request #29 from Verasl/art-tweaks 6 年前
André McGrail cfbcafcc Tweaks to shadergraphs and baked water depth map 6 年前
GitHub 635d9497 Demo work merge (#64) 5 年前
André McGrail d2264a9f Merge branch 'master' into release/2019.3 5 年前
GitHub 1e1d985d Changed Lod Lightmaps to run only in editor and only when needed (#118) 4 年前
Andre McGrail 928fffba Changed Lod Lightmaps to run only in editor and only when needed (#118) 4 年前
André McGrail 219e8688 Squashed commit of the following: 4 年前
André McGrail 937258d5 Merge branch 'master' into feature/new-clouds 4 年前
Andre McGrail 06289a37 Squashed commit of the following: 4 年前
David Llewelyn 5346d992 Made assignments of Lightmap Params to nested prfab hierarchies. Got a draft video with super-dumb reflection setup for a quick update 4 年前
André McGrail 7e67e768 Assorted cleanup and UI work 5 年前
André McGrail a60e6f47 Merge branch 'demo-work-temp' into demo-work 5 年前
tim e006090c strip all lods but lod 0 for now 3 年前