这是第一个 Unity 开放项目的repo,是 Unity 和社区合作创建的一个小型开源游戏演示,第一款游戏是一款名为 Chop Chop 的动作冒险游戏。
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GitHub
71fe0c78
Update PigChef TransitionTable, Jumping and Sliding mechanics ( #310 )
* Update PigChef_TransitionTable.asset
Changes:
- From Idle
- To Sliding
- ~~IsActuallyMoving~~
- To JumpAscending
- ~~IsSliding~~
- From Walking
- **To Sliding (moved above To JumpAscending)**
- To JumpAscending
- ~~IsSliding~~
* Reordered Walking and Idle states transitions.
- To Sliding
- To JumpAscending
- To JumpDescending
- To Attack
- To PickUp
- To Talk
- To Walking/Idle
* Update PigChef.controller
Updated PigChef Animator controller to reflect the changes to the TransitionTable:
- Added transition from Walking to Collect on PickUp trigger.
- Added transition from Walking to Talking when IsTalking is True.
* Added MidSliding State
The MidSliding State is added to prevent the state machine from going back and forth between Sliding and JumpDescending when not needed.
* Major changes to player sliding and aerial movement, bug fixes, and adjustments...
4 年前
..
Editor
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
ActivateWeaponSO.cs
Initial Plant Critter combat system - Get Hit - Killed
4 年前
ActivateWeaponSO.cs.meta
Initial Plant Critter combat system - Get Hit - Killed
4 年前
AerialMovementActionSO.cs
Update PigChef TransitionTable, Jumping and Sliding mechanics (#310)
4 年前
AerialMovementActionSO.cs.meta
Update PigChef TransitionTable, Jumping and Sliding mechanics (#310)
4 年前
AnimatorMoveSpeedActionSO.cs
Added Run and Faint animation for PigChef, implemented Run as BlendTree
4 年前
AnimatorMoveSpeedActionSO.cs.meta
Added Run and Faint animation for PigChef, implemented Run as BlendTree
4 年前
AnimatorParameterActionSO.cs
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
AnimatorParameterActionSO.cs.meta
PigChef plays idle and walk animations
4 年前
ApplyMovementVectorActionSO.cs
Update PigChef TransitionTable, Jumping and Sliding mechanics (#310)
4 年前
ApplyMovementVectorActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前
AscendActionSO.cs
Update PigChef TransitionTable, Jumping and Sliding mechanics (#310)
4 年前
AscendActionSO.cs.meta
Character state machine
4 年前
ControlWalkingParticlesActionSO.cs
Integrated dust particles
4 年前
ControlWalkingParticlesActionSO.cs.meta
Integrated dust particles
4 年前
DescendActionSO.cs
Update PigChef TransitionTable, Jumping and Sliding mechanics (#310)
4 年前
DescendActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前
DestroyCritterSO.cs
Added Critter SO - Item drop when killed - FR critter names (#299)
4 年前
DestroyCritterSO.cs.meta
Initial Plant Critter combat system - Get Hit - Killed
4 年前
Editor.meta
AnimatorParameterActionSO and refactoring
4 年前
FaceProtagonistSO.cs
[Bot] Automated dotnet-format update
4 年前
FaceProtagonistSO.cs.meta
Initial Plant Critter behaviour - Idle - Alert - Attack
4 年前
GroundGravityActionSO.cs
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
GroundGravityActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前
HorizontalMoveActionSO.cs
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
HorizontalMoveActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前
PlayAudioCueActionSO.cs
Reworked all Actions and Conditions to take advantage of the refactor
4 年前
PlayAudioCueActionSO.cs.meta
AudioSystem functionality
4 年前
PlayJumpParticlesActionSO.cs
Integrated dust particles
4 年前
PlayJumpParticlesActionSO.cs.meta
Integrated dust particles
4 年前
PlayLandParticlesActionSO.cs
Tweaks to landing particles
4 年前
PlayLandParticlesActionSO.cs.meta
Integrated dust particles
4 年前
ResetGetHitStateSO.cs
Fixes, typos and tweaks
4 年前
ResetGetHitStateSO.cs.meta
Initial Plant Critter combat system - Get Hit - Killed
4 年前
RotateActionSO.cs
[Bot] Automated dotnet-format update
4 年前
RotateActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前
SlideActionSO.cs
Update PigChef TransitionTable, Jumping and Sliding mechanics (#310)
4 年前
SlideActionSO.cs.meta
Merge branch 'DeivSky/state-machine' into main
4 年前
StopMovementActionSO.cs
Update PigChef TransitionTable, Jumping and Sliding mechanics (#310)
4 年前
StopMovementActionSO.cs.meta
Update PigChef TransitionTable, Jumping and Sliding mechanics (#310)
4 年前